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January 31st, 2018, 20:27
Actually, one of the complaints I have heard was that its much easier solo than with a party/crew due to difficulty scaling.

Also heard that it uses the same engine as Dragon's Dogma and Dead Rising which might help you predict your performance.
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January 31st, 2018, 21:53
Originally Posted by sakichop View Post
Can someone move this post to joxers bs of the week thread.

It’s a toss up wether you know less about games or americans.
Yea, I was like wtf reading that statement.
Had to reread it out of disbelief, it's completely wrong. Maybe it's based on some small scope of streamers. He'd sing another song if he ever played League of Legends and felt some real multiplayer game community.
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January 31st, 2018, 23:36
Hum. This is mostly an online game - yuck.
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February 1st, 2018, 00:53
Well if it is indeed online garbage, thanks for the heads-up and I'll be steering clear of this one.
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February 1st, 2018, 10:24
"Online" doesn't mean much nowadays. A lot of games require an internet connection even for single-player. I wouldn't be so quick to dismiss it just because you see that word.
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February 1st, 2018, 14:04
Is this basically a really colourful Dark Souls? Cos I'd be totally in if that's the case.
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February 1st, 2018, 14:15
Originally Posted by SirJames View Post
Actually, one of the complaints I have heard was that its much easier solo than with a party/crew due to difficulty scaling.
No. Difficulty does not scale with the number of involved players past one:
it remains the same as soon as two or more players are involved.

The difficulty is set on the same level for two, three or four players.

Running with a hunting party of three other players who know how to play and accept the gameplay terms is not more difficult.

It turns out way more difficult when players are unreliable and display the peculiar mindset: they do not like the game, they feel aggressed the game was not meant for them so they are going to spoil the game.
It is the same mindset exhibited when UgoIgo players go out for what is known a RT product and demand it to be UgoIgo.

Indeed, it is much more difficult to run with this kind of players than alone.
For example, lifes are pooled, a party can stack up to three deaths. Once it is reached, the hunt is over.

One player with the proper mindset, feeling the game is shit because it was not meant to match his tastes and the guy will keep dying to ruin the run.

There are other openings. That is why it might be the last MH that is true to the franchise. The devs are not that used to that kind of invasive, destructive mindset and will have to cope with it. It might end in transforming deeply the franchise.
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February 1st, 2018, 14:18
Originally Posted by fadedc View Post
I enjoyed playing it solo and I never had the impression that the game's focus was on playing with others, or that I was missing out on anything by not doing so.
Probably missing that it was designed to be played with other players.
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February 1st, 2018, 16:33
Originally Posted by Pongo View Post
Is this basically a really colourful Dark Souls? Cos I'd be totally in if that's the case.
Hmm….I'm not sure if I'd describe it like that. In some ways it's kind of it's own genre. But I could see some overlap between people who like Dark Souls and people who like Monster Hunter, especially with the epic boss fights and focus on gameplay over story. It is definitely less punishing though.

And yeah it should go without saying, but you should take what Chien says about the game being only for online multiplayer with a serious grain of salt.
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February 1st, 2018, 16:52
Thanks fadedc. I'm playing through a load of turn based story heavy games at the minute and this sounds like it might be a nice change of pace later on this year! I'll keep an eye on it.
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February 1st, 2018, 18:30
Why don't they do a simultaneous PC version release? Does anyone know? Just feels strange to take over a half year to do "some optimisations".
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February 1st, 2018, 18:35
That is an excellent question, I've often wondered that myself. Could be just sheer laziness, or perhaps an attempt at double dipping later in the shelf life of the product, probably neither of those guesses are correct.
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February 1st, 2018, 18:55
Might be waiting on reception prior to investing in the 'port' ?

Originally Posted by basharran View Post
Why don't they do a simultaneous PC version release? Does anyone know? Just feels strange to take over a half year to do "some optimisations".
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February 1st, 2018, 19:21
Originally Posted by basharran View Post
Why don't they do a simultaneous PC version release? Does anyone know? Just feels strange to take over a half year to do "some optimisations".
Probably a combination of piracy concerns and inexperience with PC platform.
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