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Default Witcher 3 - Still dominant @ PC Gamer

January 16th, 2018, 13:49
Originally Posted by joxer View Post
For those who are blind to everything except on gameplay, there's always autoaim on consoles. Or cowclickers on facebook.
Gameplay is what separates games from products.

Gameplay is what drives gamers to play games instead of watching products being streamed.
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January 16th, 2018, 14:07
Originally Posted by ChienAboyeur View Post
Hard to find what TW3 is supposed to be.

Too many resources wasted on combat if combat was not meant to be an important feature.
"Too many" dear Chien is only too many if other features were short changed. They weren't.
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January 16th, 2018, 14:17
Originally Posted by NewDArt View Post
To have a mature exchange - we need to be mature about potential issues.
Nobody is perfect but Allah DArt but, even with its issues TW3 become a yardstick against which other games are measured. Get over it.
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January 16th, 2018, 15:03
Originally Posted by ChienAboyeur View Post
Gameplay is what separates games from products.
Whatever. I can game without gameplay, you preobably can't.

My point was gameplay is not art. And as such, I can't care less about it.
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January 16th, 2018, 15:14
Originally Posted by zahratustra View Post
Oh come on! He already played few hours of part 1 and didn't like the combat so it's obvious that all of the other parts must be crap as well.
Originally Posted by screeg View Post
The game had a LOT going for it, but I can't abide mediocre combat.
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January 16th, 2018, 19:32
Combat was cinematic and fun to watch, there wasn't too much to it - people complaining about it being wonky I venture don't have the reflexes for it? Just dodge and hit and use an occasional sign. You couldn't kill large monsters at the get-go effortlessly because of low durability and damage, but there are dozens of videos showing players doing just that owing only to their patience, focus, and having plenty of spare time.

It sets the bar for all new cRPGs, especially open-world, third-person ones.

My only beef (similar to Solid Snake, but that's because you rarely play as the same character twice in the Metal gear series) is that Geralt's an experienced butt-kicker, there was no satisfying lore explanation for being reset to level 1 (except for gameplay, of course).
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January 16th, 2018, 19:49
Well, yes. Devs can only use amnesia once and even that has been ridden to death already…
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January 25th, 2018, 14:24
Originally Posted by joxer View Post
Whatever. I can game without gameplay, you preobably can't.

My point was gameplay is not art. And as such, I can't care less about it.
Gaming without games is impossible.
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January 25th, 2018, 14:25
Originally Posted by Dhraiden View Post
Combat was cinematic and fun to watch, .
A product made for streamers already. Fun to watch, fun to passively received etc
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January 25th, 2018, 14:27
Originally Posted by zahratustra View Post
"Too many" dear Chien is only too many if other features were short changed. They weren't.
No. It simply indicates they had many resources at hand and had not to manage savingly the amount they had.
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January 25th, 2018, 15:27
Originally Posted by ChienAboyeur View Post
Gaming without games is impossible.
That depends on your imagination. In my case, everything is possible.
Well, except mushrooms and streams. That's not possible on my side. But that's not gaming.
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January 25th, 2018, 19:50
Sure. Imagination brings back people from the dead, imagination fills an empty belly, imagination helps breathing when there is no air.
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January 25th, 2018, 20:56
Originally Posted by ChienAboyeur View Post
Sure. Imagination brings back people from the dead, imagination fills an empty belly, imagination helps breathing when there is no air.
Thats faith, not imagination.
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January 25th, 2018, 21:55
I'd like to see a bit more innovation in action-rpg gameplay, particularly around combat. I feel like we maybe need a contest for young developers, where they just compete to design an action combat system that takes advantage of the potential depth of RPG systems. Rolling around and swiping at hit points feels a bit tired to me, at this point.
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