Worth A Buy checked out Cyberpunk 2077:
More information.Cyberpunk 2077 Review - A gamers perspective, not a corporate one.
More information.Cyberpunk 2077 Review - A gamers perspective, not a corporate one.
Damn… that was a harsh review :lol:
I hope that the game does not get many game-of-the-year awards. That would just be unfair for devs that publish their games less buggy.
No it wouldn't. Not unless their games are actually better.
How do you define "better"? Intended better or experienced better? On which platform?
Anyway, someone (Couch perhaps) said that games released in December often do not make it to GOTY assessments of that year. Not sure if that is true. Next year CP2077 will be closer to the intended level and would likely beat most games released that year.
It might be different with the console versions especially the last generation consoles which don't seem well suited to run the game.
Last generation consoles are what the majority of people own. The game was sold and released for those. Just saying. I do not own one either so can't judge but people seem pretty disappointed. This seems not the typical "most buggy game I ever played" stuff you'll hear with every AAA release. I think the game will be used as an example of a release failure in the future like Kingdom Come and Pathfinder 1 which both turned into great games over time. The scale is just bigger here as more morons (= the masses) are involved.
Also most games release today as a mess. It take months of patches to fix them. I don't know when this became the new standard. Yet it's the reality of game development.
Seriously complaining about bugs in new releases is now a national pastime.
I didn't say turn a blind eye but take Bethesda they get a free pass on every one of their open world messes. I still have bugs that weren't fixed except by modders.
I wonder what a good solution would be. I like reviews that separate the scores by category, and if one of them is reliability at launch / support, maybe it's fair enough? Same for award, they target specific features, regardless of the state of the game at launch (I think). There could be a "bad launch award"Yet, if the bugs spoil the experience, why not include that into the score? Sure, some people will play in a year and get a different experience. That's not an excuse. It keeps on feeding the bugged releases.
Good point. I'm not saying poor state, mind, but requiring 0/1-day patches, or even some hotfixes the following days. And I agree with you, it was like that before. Sometimes it's just because the game couldn't be tested on all varieties of hardware that exist out there. Or sometimes because they didn't have the time to test all paths and combinations of gameplay, it must be daunting. That's why a unique score that is low because of those problems seems harsh to me.I wouldnt personally go as far as saying that MOST games are released in really poor state these days. And I think that it wasnt any better in past. Its just our brains remembering more the good and less the bad I would say.