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Default The making of Alpha Protocol

September 10th, 2017, 12:55
This also showed up, interesting article has a few things never heard of:

http://www.eurogamer.net/articles/20…ecret-best-rpg
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September 10th, 2017, 12:59
Interesting thing though…what prevents Obs from doing "unofficial" follow up, even without IP ownership?
Setting was modern day world, they can easily carry what it was about without the characters ( which were solid, but not the main strength of the game).
From the creators of Alpha Protocol would have more weight than Alpha Protocol II
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September 10th, 2017, 14:24
Thank you for link and comments
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September 18th, 2017, 03:22
This is one of my favourite unknown games, I found it surprisingly involving. Always hoped for a sequel up to modern standards.
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September 20th, 2017, 13:16
Originally Posted by BoboTheMighty View Post
Interesting thing though…what prevents Obs from doing "unofficial" follow up, even without IP ownership?
Setting was modern day world, they can easily carry what it was about without the characters ( which were solid, but not the main strength of the game).
From the creators of Alpha Protocol would have more weight than Alpha Protocol II
Oh, give Steven Heck a wee bit of love. And SIE…

But, seriously, why the hell Sega sits on the IP when clearly isn't willing to do anything with it?!
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September 27th, 2017, 03:26
I think the reason Obsidian doesn't do a sequel is that it is pretty risky, and they are still an indie studio - one failed AAA game can ruin them financially.
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September 29th, 2017, 12:38
They can't; Sega owns the IP.

Originally Posted by Sneaky_seal View Post
I think the reason Obsidian doesn't do a sequel is that it is pretty risky, and they are still an indie studio - one failed AAA game can ruin them financially.
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September 30th, 2017, 07:13
I started playing this game, then encountered the hacking mini-game, and never touched it again.
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