That reminds me. I saw something the other day that, prompted by the discovery of the ET game cartridges, talked about the big video game crash of 1983 and how it was caused by a glut of bad games. It had an interesting discussion on the similarities to the current flood of indie games and how bad many of them are.
I think the problem's a bit different than the 80s one, where executives thought people would buy any old crap (that's the mainstream gaming companies), and has more to do with relatively inexperienced people being unable to accept that they might be less than totally awesome at everything. Too many are like amateur authors who think that the first draft of their My Little Pony/Star wars crossover novel is good enough to publish, and anyone who disagrees just doesn't get their genius.
I think the problem's a bit different than the 80s one, where executives thought people would buy any old crap (that's the mainstream gaming companies), and has more to do with relatively inexperienced people being unable to accept that they might be less than totally awesome at everything. Too many are like amateur authors who think that the first draft of their My Little Pony/Star wars crossover novel is good enough to publish, and anyone who disagrees just doesn't get their genius.