Ripper
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- Joined
- November 8, 2014
- Messages
- 12,085
Well, I did a little bit of investigation, I don't dare to try more, after my computer refused to turn on for a couple of minutes after shutting down from overheating. But here is what I suspect, no proof as of yet:
Fullscreen mode, cause:
1. Game is not CPU limited in any way.
2. Vsync is not working properly in dedicated fullscreen mode sometime in unity.
3. 100% GPU constant usage in fullscreen mode. ( For example if I run cyberpunk 2077 in high resolution, I don't get any issues, but it does not constantly put 100% load on my GPU )
4. Partial reason Fans/case not optimal ( might be some dust etc, and rig is a bit old ) otherwise yes it could run 100% for longer periods of time, here after a certain period of constant 100% gpu load it start to overheat.
Running same graphics settings in borderless window:
1. No issues, low load on GPU / CPU, no shutdowns.
That's interesting, but, as you say, I think we have bear in mind that's still anecdotal - the only thing we can conclude from that is that you have a game that can cause your particular PC to overheat. I'm still curious whether there is a fundamental issue specific to Unity that is pushing hardware in a special way, causing inescapable overheating. I can well imagine that a given game has been coded in an inefficient way that pushes people's PC to the point of finding out who has hardware problems, but that's a different thing.
- Joined
- Nov 8, 2014
- Messages
- 12,085