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RPGWatch Forums » Comments » News Comments » Veil of Crows - Released

Default Veil of Crows - Released

October 18th, 2018, 14:13
Veil of Crows has been released on Steam.

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Veil of crows is a sandbox style real-time strategy game set in a chaotic medieval world. From violent, and overtly bloody battles, to completely destructible castles, RPG style hero development, and meaningful interactions with other factions.
Trade, bribe, extort, and destroy your way to world domination! The world of Veil of Crows remains persistent after you die, so your impact will have a lasting effect on the world even after you fail, or start over. Can you conquer the world and take the throne?

Key features:

Epic battles:
* Command large armies in gratuitous bloody conflict.
* Besiege mighty castles with siege engines.
* Take advantage of destructible buildings and walls.
* Every type of unit has strengths and weaknesses.
* Take heed of the current weather, geography and battle conditions

Sandbox:
* A massive sandbox style campaign map that includes more than 75 towns and villages ready to be conquered.
* Complete quests for other lords and village leaders for bounty and improving relations.
* Take your time to explore the world, or take your chances with random encounters.
* Hunt down the bandits who raided your village for resources and prisoners, or destroy their camps to prevent further intrusion.
* Just because you might die, doesn't mean your world dies too. Start again and your former kingdom still remains, however you are just another peasant in a land of corpses.

Four game modes:
* Prologue: Tutorial game… you will have some help along the way.
* Veil of Crows: The main game. You start with a hero and a small group of units. Keep your hero alive and put them on the throne, or die trying. Game-over will result after your hero dies, however, the world will remain as you left it, but you must start as a new character with a new faction.
* Sandbox mode: A casual game mode where you can select your starting conditions.
* Custom Battle: You set the scene! Units, Battle type, Location, Time of day, Current weather, your choice! Battle away!

Manage your faction:
* Six different resource types can be acquired in your villages. You can trade these resources, or use them to upgrade your castles and train stronger units.
* Forge alliances, or threaten and backstab your way to power. Every action you take will change other factions opinions of you.
* Extort and bribe enemy armies in the hope they will leave you alone, desert, or join your forces.

Mighty Heroes:
* Train up mighty heroes and generals to lead your armies and grant bonuses to your towns when granting vassals.
* Visit the armoury and customise your heroes equipment, and watch them carve through your enemies.
* Put your leader on the throne and conquer the world! In the main game, you start by customising the main character. You must keep them alive, and put them on the throne to truly conquer the world. If they die, game over!
More information.
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October 18th, 2018, 16:15
I think we're getting past the saturation point for our genre. Really not interested in more of the same. I can't tell most of these games apart anymore.
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October 18th, 2018, 16:58
It's sandbox. As such shouldn't be more of the same. Or…
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October 18th, 2018, 17:02
Seems another developer has been influenced by Game of Thrones. Anyway might play this this game someday, but right now other more interesting games interest me more.
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October 18th, 2018, 22:21
Originally Posted by crpgnut View Post
I think we're getting past the saturation point for our genre. Really not interested in more of the same. I can't tell most of these games apart anymore.
As much as I hate to say it…I think I agree with you. There are just so many games coming out in genres I like that itís hard to keep up. A lot of them, especially indies, look fun but my backlog and wishlist are already so full that I donít have the time to try them all. Iím afraid that this creates the situation where I can easily overlook a gem simply because it doesnít get enough exposure or doesnít stand out from the crowd.
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October 18th, 2018, 22:26
Originally Posted by crpgnut View Post
I think we're getting past the saturation point for our genre. Really not interested in more of the same. I can't tell most of these games apart anymore.
I feel sorry for some of these developers. If you're an indie developer with no marketing, you better do one of two things. Either you win the indie lottery and get the attention of the masses with a super trailer made just at the right time, like Goat Simulator, or you get a few players to try your game and rave about it, and then it has to be so good, like Battle Brothers, to consistently get successive buyers to leave positive reviews. At that point a major gaming site or magazine might cover your game. If you don't get lucky or produce a near masterpiece, good luck. Especially if its another low budget fantasy rpg.
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October 18th, 2018, 23:40
Actually I disagree, compared to Rpg's and Arpg's, the RTS genre has lagged behind except for the Total War series. I want to see some more of these games and its nice to see small developers trying to make a single player game like this. I'm burned out on the action games, MMO's and especially one generic ARPG after another. There quit a bit of positive feedback on the forums there and for the price point I think I will make a purchase.
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