Andrew23
Keeper of the Watch
- Joined
- October 6, 2018
- Messages
- 1,118
Difference between RTwP and TB is not difficulty, the deifference is level of micromanagement. Feeling of lower difficulty in TB is only outcome of ultimate level of micromanagement. And if difficulty in cRPG is given just by ability to click fast (and thus its level can be adjusted by pausing frequency) and not through clever design, where player should give some thought to strategy, bufs, debuffs, positioning, etc., then there is something fundamentally wrong with the game design and I dont want to play it.
- Joined
- Oct 6, 2018
- Messages
- 1,118