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Default Planet Alcatraz/Dungeon Cleaners 2

October 10th, 2009, 14:22
Anybodey now anything about this game http://www.1cpublishing.eu/game/plan…atraz/overview
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November 1st, 2009, 14:47
No, I just stumbled across that same page and was wondering if anyone here had played the game and if it's any good. I haven't heard anything about it so… I'm basically just bumping your post.
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November 1st, 2009, 14:55
Is it really second dungeon cleaners? it seems it's the first dungeon cleaners game finally published in english - and I'm definetly buying this one.

http://forum.1cpublishing.eu/showthr…t=10308&page=3
Last edited by joxer; November 1st, 2009 at 15:11.
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November 1st, 2009, 14:56
I already made a thread about Planet Alcatraz: http://www.rpgwatch.com/forums/showthread.php?t=8936

1C Company has also released A FareWell to Dragons recently and I also made a thread about it: http://www.rpgwatch.com/forums/showthread.php?t=8938
Last edited by Ergonpandilus; November 1st, 2009 at 15:07.
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November 1st, 2009, 16:14
Yes you did but you also didn't say if it's dungeon cleaners or dungeon cleaners 2.
And 1C are planning to release one more possible masterpiece: space wolves 3.

Bioware? JoWood? To hell with them and their policy about not releasing games 3-4 more months just because Risen came out.

Good job 1C!
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November 4th, 2009, 03:21
I played an untranslated version of Dungeon Cleaners a year or two ago, and this looks like it's the same game, but with some content removed/rearranged. I can't tell for sure if anything has been added, but it's definitely not Dungeon Cleaners 2.
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November 9th, 2009, 18:13
This is definetly not Dungeon Cleaners 2 (based on shots) and I don't know if it's changed DC1 because I didn't play russian DC1.

But I've decided not to follow massmania about DA:Origins and I'm currently enjoying this game for a few days already. And I have to say a few things about it:

1. It's linear but with choices that determine what happens next.

2. The engine is somewhat similar to Aurora, but it's not as nice as The Witcher! It's more like Spellforce (first one - I haven't played Spellforce2) because of another difference: certain locations can be visited again, but random encounters can't. Aurora games IIRC were once you finish the area you can't return there even if you payed billions to Bioware to make it possible.

3. Someone already said somewhere and it's true, some dialogue options you take can lead you to a certain death, this is something I've never seen anywhere and to be honest I love it.

4. Fighting is similar to Infinity engine games, pause then click on the target, choose a weapon or move somewhere or whatever - then unpause.

5. The most important skills however are not fighting ones. You get massive XP by stealing and lockpicking. Another skill that is important a bit later is trading - with it you can earm millions by reselling different kinds of alcochol (yes there are quests about it, and yes, with quicksave/quickload traders restock items). For those who'll play this one, remember that items disappear from the ground but not if are stored in chests, lockers, etc - just like Infinity engine games.

Last but not least, I think this game was ment to be a certain Fallout clone. And I mean Fallout, not Fallout3 junkgame.
Similarities? Quests, maps, NPCs, party, skills, items (alc. drinks&drugs) slaves and slavers, then what a surprise your first permanent party member is named Sullen (Sulik ) and there is a quest where a certain gradpa wants a porn magazine (FO2).
However, there are no (human) mutants, and (at least I haven't found yet) there is no sex (kissings and hugs, yes, sex no, whores no, sheep no ).

I don't want to offend any FO/FO2 fan, I'm one myself and this is not what we would get if Black Isle made FO3. It's not that good. But it's better than Bethesda's FO3.
You want to prove me wrong? You can try.
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