Archquest - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Games » Indie RPG » Archquest

Default Archquest

May 28th, 2021, 15:39
loading…


Archquest is an RPG that combines immersive first-person exploration with tactical combat based on tabletop rules. The idea for this game came about while I was replaying some old Gold Box games and I thought that there aren't a whole lot of games these days that do it this way. First-person is ideal for exploration, but not so great for party-based combat. For that, the best way to do it is turn-based. So, why not combine both, just like Gold Box did?

I have been developing this game for about a year and a half and made quite a lot of progress. Here are some of the features I have done:

-Character creation with Race-as-a-class
-Inventory and paper doll system
-Turn based combat system based on PF2 RPG
-Vancian magic system with spell memorization mechanics
-Custom branching dialog system

I am planning to release a small tech demo in June.
Last edited by Myrthos; June 10th, 2021 at 22:16.
jrocket is offline

jrocket

Traveler

#1

Join Date: Jun 2020
Posts: 7
Mentioned: 0 Post(s)

Default 

May 28th, 2021, 20:58
Not sure why youtube embedding isn't working and I can't edit my post, but the link is https://youtu.be/2XqJ20akuCg
jrocket is offline

jrocket

Traveler

#2

Join Date: Jun 2020
Posts: 7
Mentioned: 0 Post(s)

Default 

June 10th, 2021, 22:18
Embedding is working. I corrected your post. All you need between the YouTube tags is the 11 characters, in this case: 2XqJ20akuCg

You can't edit your post because you have not reached 7 posts yet. (Sorry about the delay in approving your post).
--
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. Douglas Adams
There are no facts, only interpretations. Nietzsche
Some cause happiness wherever they go; others whenever they go. Oscar Wilde
Myrthos is offline

Myrthos

Myrthos's Avatar
Cave Canem
Administrator
RPGWatch Team

#3

Join Date: Aug 2006
Location: Netherlands
Posts: 10,278
Mentioned: 157 Post(s)

Default 

June 10th, 2021, 22:47
Usually not a fan of first person dungeon crawls but I love how you combined first person exploration with tactical combat. Look forward to reading future updates on your game.
--
"Wise men speak because they have something to say; Fools because they have to say something." & "What is the secret to eternal happiness? To not argue with fools."
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Armchair Contrarian

#4

Join Date: Oct 2010
Location: Failed Nation States of America
Posts: 26,928
Mentioned: 122 Post(s)

Default 

June 10th, 2021, 23:02
First, great name. It immediately stands out in the middle of all those typical "Gorendar: The Return of Shadowcasters"-like complicated verses. Meanwhile, it is unique enough so that you are on top of Google searches. Good job on this one.

Secondly - I like the dynamic mix of first-person/isometric viewpoints - exactly for the reasons you mentioned. I don't recall any other games doing it, so bonus points for that.

And finally, less important, but still - I like the graphics (art) style - cell-shaded-ish outline-y? Pixelarty UI also seems clean, crisp, and easy to use.

What I don't feel particularly excited about is the whole underground dungeon setting overarching theme. But this is something subjective, other than that, looks good!
Kamaz is offline

Kamaz

Watcher

#5

Join Date: Sep 2019
Posts: 93
Mentioned: 0 Post(s)

Default 

June 11th, 2021, 00:59
There aren't enough new dungeon crawlers around and this looks good.

I like the first person exploration, and like the weighty combat. Reminds me of the Realms of Arkania play-style but with insitu combat.

Is this going to be party-based?

Look forward to the demo.
SpoonFULL is offline

SpoonFULL

SpoonFULL's Avatar
SasqWatch

#6

Join Date: Feb 2011
Location: United Kingdom
Posts: 2,456
Mentioned: 13 Post(s)

Default 

June 11th, 2021, 01:37
I don't do grid-based games since MM5, but I wish you well. I tried a few of the later grid-based but I've migrated from those interest-wise.
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
crpgnut is offline

crpgnut

crpgnut's Avatar
Survival Game Nut
RPGWatch Donor
Original Sin Donor

#7

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 8,587
Mentioned: 61 Post(s)

Default 

June 11th, 2021, 03:13
This looks like something that I'd really get in to, keep up the great work. I really like how you're mixing some things up here, it could lead to a really surprisingly good product.
Carnifex is offline

Carnifex

SasqWatch

#8

Join Date: Oct 2011
Location: Holly Hill, FL.
Posts: 13,278
Mentioned: 50 Post(s)

Default 

June 11th, 2021, 03:56
This looks great. Looking forward to any updates. :thumbs up:
--
Proud leader of the Shit Games Liberation Front
All your shit games are belong to us

FIRST KNIGHT OF THE ORDER OF THE BLOB
Shagnak is offline

Shagnak

Shagnak's Avatar
SGLF Founder

#9

Join Date: Oct 2006
Location: New Zealand
Posts: 1,283
Mentioned: 9 Post(s)

Default 

June 15th, 2021, 20:07
Thanks everyone for the comments. I have set up a Steam page where I am posting dev logs.

https://store.steampowered.com/app/1664450/Archquest/

Originally Posted by Kamaz View Post
What I don't feel particularly excited about is the whole underground dungeon setting overarching theme. But this is something subjective, other than that, looks good!
No worries, there will be outdoor and urban exploration, in addition to underground dungeons and caves.

Originally Posted by SpoonFULL View Post
Is this going to be party-based?
Yes, up to 4 party members.
jrocket is offline

jrocket

Traveler

#10

Join Date: Jun 2020
Posts: 7
Mentioned: 0 Post(s)

Default 

June 21st, 2021, 02:58
A small alpha demo of the game is now available.
https://pseudodragon-studios.itch.io…est-alpha-demo
jrocket is offline

jrocket

Traveler

#11

Join Date: Jun 2020
Posts: 7
Mentioned: 0 Post(s)
RPGWatch Forums » Games » Indie RPG » Archquest
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 07:44.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.
Copyright by RPGWatch