I know my opinion isn's much appreciated around here, but I can't pass by these statements without a reply. Obsession with graphics and voice acting was what turned party-based isometrical tactical games into something resembling what I recall from my many years as a pen & paper role player. Which was the role playing (as the name of the hobby implies) and the immersion in the setting, versus the total exclusion of the player, which observes the events from afar (distance given by the isometrical view) so he can deploy more effectively his units on the terrain.
To each his own, of course, but there's quite a lot of old-school games around for people to still be bashing on the graphics and voice acting. Now it's our (when I say "our" I mean the people who like immerion, decent graphics, the not-so tactical approach, the real time, the 1st or 3rd person perspective) time to be the minority.
I'm thinking I already feel the need to bitch about all the so called RPGs being turn based tactical stuff… Where are others now?