- Joined
- July 31, 2007
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- 6,359
Indeed, the interview has quite a bit of interesting tidbits. This one, though, is a bit worrying.
https://twitter.com/GermanStrands/status/1404448127361466374
30h estimated playtime? How is that possible in a game that seems so large. I imagine they mean only a main-story run, but 30h seems very low. Both Bloodborne and Sekiro took me around 80-100h to fully complete, and those are quite linear.
They also mention Elden Ring will feature a world map, which is a first for a souls game. I hope when they say world map, they mean an artistic representation of the world map, and not a radar, as most games seem to implement a map. Where you see all details in the world. I hope you still have to learn the world and keep it in your mind. This was never an issue in their previous games since the world is so memorable. I hope the move to open-world doesn't mean we get loads of generic scenery that is not memorable.
https://twitter.com/GermanStrands/status/1404448127361466374
30h estimated playtime? How is that possible in a game that seems so large. I imagine they mean only a main-story run, but 30h seems very low. Both Bloodborne and Sekiro took me around 80-100h to fully complete, and those are quite linear.
They also mention Elden Ring will feature a world map, which is a first for a souls game. I hope when they say world map, they mean an artistic representation of the world map, and not a radar, as most games seem to implement a map. Where you see all details in the world. I hope you still have to learn the world and keep it in your mind. This was never an issue in their previous games since the world is so memorable. I hope the move to open-world doesn't mean we get loads of generic scenery that is not memorable.
- Joined
- Jul 31, 2007
- Messages
- 6,359