According to Steam, I've clocked 130 hours in D:OS2 so far. This number should exclude about 5 hours of sitting idle (damn you real life) and two semi-playthroughs of Fort Joy. There's tons of info on the net about characters, classes, stats, quests, and so on. But here's my list of useful little things:
I'll add more as I play. Enjoy!
Last Update 03/08/2018 @ 10:47AM PST
- In the Game Options, set Quicksaves and Autosaves to 25. ESC->Options-> Gameplay. Press F5 before combat. Press F5 during combat. Press F5 during dialog. Press F5 just cause. In short, press F5 using the full power of your inner OCD child.
- Make a manual save at the very start of each playing session of the game.
- Make a manual save before you distribute level up attribute points. I call these save games "Level X" where x is the level I'm distributing my points for.
- Make a manual save before you think you may do anything in the game you may want to do over.
- If you're an organization freak like I am, use bags to help you organize. Keep an eye out for ROPE during the game and pick them up whenever you see them, they are part 1 of 2 parts to making bags. When you hold the ALT key to highlight items on the ground, most of the time rope will NOT highlight (by highlight I mean text that pops up stating the name of the item on the ground). Use rope+leather strips to craft bags. Pickup backpacks and pouches you find as you play and use them!
- Devote a separate bag for each of the following item types, catered to that character's role (i.e. warrior character's food bag has +str food, caster character's potion bag has +int etc.), for each character in your party:
- Scrolls
- Potions
- Food
- Bombs (only have a bag for bombs on characters you plan to have using bombs)
- Alternative Gear (Gear that you can swap out from your combat gear to temporarily augment other abilities like Thieving or Lore and so on)
- Devote a single bag to a specific character, of the following item types:
- Arrow Bag (Only characters that shoot arrows have this bag)
- Crafting Bag (have the character with the highest str carry this bag)
- Rune Bag (have the character with the highest str carry this bag)
- Function Bag (contains 1 shovel, 1 magnifying glass, 1 bedroll (put on one of your character's hotbar), repair hammers, and trap disarming kits)
- Key Bag (a bag where you keep keys (and skeleton keys) until you know you've used them, then they get sent to the crafting bag)
- Quest Bag (A bag of any items that are important and/or related to quests (or that you *think* are important))
- Look at your map often, especially in "interior" places, as locations that you can teleport to will stand out.
- Some combat situations will start with the enemy initiating dialog with whichever character you have selected. While this dialog is happening, move your other characters into good locations for the fight. You can also position fire barrels next to bad guys and many times they'll just stand there and let you do it. Now's also a good time for a manual save!
- Keep your carrying load down by selling wares to NPCs you meet out in the wilds. First thing I do when talking with NPCs is switch to the trade screen to see how much gold they've got, and then sell as much junk as I can. This will save you a few trips back to town if you're like me and pick up everything.
- Early on you'll find "Fane's Mask of the Shapshifter." If you don't have an elf in your party, use this head armor item on any character to gain the ability to shapeshift into an elf to eat remains. If you want to maximize the results, save your game before you eat - occasionally you will get a skill from the act. If the skill doesn't fit the character properly, you can reload and use the mask on a character while eating said remains to have the character best suited for the skill receive it.
- Use Spirit Vision as much as you can while exploring. There are ghosts everywhere.
- Periodically talk to your companions for updates and insights… especially after character-specific quest related progress is made by your companions.
- Loremaster & Lucky Charm effect the whole party while Persuasion applies to each character specifically. What this means is that anyone can identify an item and the game will use the Loremaster value of the party member with the highest value in Loremaster. Same when looting containers, anyone can loot a container and receive the Lucky Charm bonus of the character with the highest value in Lucky Charm. However, when in dialog, it's best when you can use the character with the highest value in Persuasion as other members of your party with lower values in Persuasion will only have their own Persuasion value checked when trying to persuade NPCs.
I'll add more as I play. Enjoy!
Last Update 03/08/2018 @ 10:47AM PST
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