Some sites checked out the Early Access version of Baldur's Gate 3 already - some like it - some not:
Rock Paper Shotgun:
Rock Paper Shotgun:
NME:[...]
No, my word of warning goes instead to those who simply want to enjoy the story. By dint of being a first act it threatens to be all dilemma and no consequence. There are immediate consequences - big, messy, reach-for-the-quick-load consequences - but know that the meat of your mulling won't be answered for some time. If it were not for this job, and having the self-control of four year old at a birthday party (or games journalist presented with a plate of miniburgers at a press event), I would would want to see this enticing story play out in full. Don't feel pressured to gather your party and venture forth, but based on what I've seen, I think that party is in for one hell of a ride when they do.
Ars Technica:[...]
Our Verdict
Even though it's in early access, there's so much content to dig into with Baldur's Gate III's debut that I'd be shocked if anyone experiences everything before the next expansion of meaningful content drops. It's an ambitiously built, well-written tale of adventure framed by lovable companions and stunning fidelity. If you've got a busy imagination and consider yourself to be a fan of RPGs tabletop or digital, this game should be an instant purchase. I've never played a Baldur's Gate game in my life, but this feels like a hell of a good place to start.
Pros
- Dynamic, creative D&D gameplay
- Lovable characters and fantastic set pieces
- Gorgeous graphics and inspired environments
Cons
- A decent dose of bugs as part of the early access release
Den of the Geek:[...]
Conclusions
If you're looking for the prettiest, flashiest RPG ever to grace a computer screen, Baldur's Gate 3 is almost certainly what you're looking for. There are few or no pre-rendered cutscenes, since the real-time engine itself is capable of producing nearly photorealistic scenery and faces.
For the most part, the game's engine also avoids the uncanny valley of humanoid faces that are almost, but not quite, perfect--it's very easy to watch your characters interact with others and feel like you're watching a movie, with fully rendered faces, bodies, movement, and expressions.
Unfortunately, this greatly magnifies the flaws in the scripting of both language and action. Your character feels real--but he or she also feels like someone who has only attended a couple of improv classes and has been given vague but very firm instructions on how to react to things.
Beyond the good looks of the graphics, I haven't found much in Baldur's Gate 3 to recommend it. Your character and party feel like insignificant gnats and are forced by circumstance to do and see awful things that they're not powerful enough to change. This is not a case of "tough moral choices" as seen in Wasteland 3, or in Obsidian's excellent 2016 RPG Tyranny--in Baldur's Gate 3, it feels like you have no agency at all.
The good
The bad
- The graphics in this game are incredible--this is easily the best-looking RPG I've ever seen
- Great artwork on top of the excellent engine--moody crypts, savage wildernesses, magical groves all "pop"
- Large worlds, with little or no "zone time" for fast travel
The ugly
- Awkward, unsatisfying combat
- Punishing dialog with frequent feat rolls practically demands save-scumming
- Encounters often feel unbalanced and forced
- Your party hates you
- All of the factions hate you
- Watching innocent characters get murdered
- Murdering innocent characters yourself
More information.[...]
All of this is really just scratching the surface of what Baldur's Gate 3 has to offer. I could go on and on about the brilliant voice acting and writing, the improved character animations, the wide variety of spells that let you conjure familiars, charm enemies, have telekinetic conversations with animals and dead people...this is a staggeringly deep RPG, even in Early Access.
Most of the drawbacks have to do with performance and presentation. I encountered several visual glitches throughout my playthroughs, and it's clear that this is an unfinished product, but Larian was working to patch the game even as press were going hands-on. Hopefully, players will be able to jump into a much smoother experience at launch. Overall, I can't wait to play (and replay) the game some more and delve deeper into the rich world Larian has created.
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