StarCrawlers - To Catch a Privateer

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Spaceman
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Another update for StarCrawlers titled 'To Catch a Privateer'. This one introduces a new story mission.

The next story mission has arrived: To Catch A Privateer

After the events of Dumpster Diving, you'll return to STIX to hear a game-changing announcement from Aurora (better check your rep situation!). Your employer will then assign you a mission to either capture or rescue a notorious criminal...

We hope you enjoy the next step in the story, we won't spoiler anything here, but please feel free to share your thoughts in the forums!

StarCrawlers has been updated to Gregarious Gorilla v8 - 06.16.2016

Soldier
Fixed an issue causing bomblet explosions to halt combat.
For real this time.

UI
Added a UI scaling amount slider. This feature is still experimental.
Fixed ability tooltip triggering automatically when targeting an enemy.
Fixed overlapping elements in the event popup screen.

Fixes
Optimized some class ability memory usage.
Fixed an issue with doors acting oddly if you enter combat while standing next to one.
Fixed trap panels complaining about strings they had failed to find.
Fixed an issue with floor tile navigation in some mine tunnel variants.
Fixed issue with cam traps obssessing over a single tile.
Misc fixes and improvements.

Coming Next
New Story Mission : The Train Job
Ragnarok Missions (if you passed the test)
Tasks System
More environment lootables
More friendly faction contact events
More cool stuff!
More information.
 
Joined
Feb 13, 2014
Messages
9,315
Location
New Zealand
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