Baldur's Gate 3 - Preview @RockPaperShotgun - Page 5 - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Baldur's Gate 3 - Preview @RockPaperShotgun

Default Baldur's Gate 3 - Preview @RockPaperShotgun

June 7th, 2019, 19:30
Originally Posted by Lynchden View Post
Have we ever had a turn based vs RTWP poll on this site? I’m curious how that would turn out.
There was a poll 5 years ago, turn-based won:

https://www.rpgwatch.com/forums/showthread.php?t=25742

I'd guess turn-based would be even higher today since it seems to be gaining in popularity in recent years.
Stingray is offline

Stingray

SasqWatch
Original Sin 1 & 2 Donor

#81

Join Date: Sep 2007
Posts: 2,027
Mentioned: 4 Post(s)

Default 

June 7th, 2019, 19:33
Originally Posted by CamStapleton View Post
ummmm…Minsc?….the annoying guy on the bridge(How about now? How about now? How about now?)… the theatre group in Baldur's Gate(auditioning?). I think we, as game players, make the atmosphere. Now Planescape, I remember, was really dark and gritty.
Originally Posted by TheSnarkyShaman View Post
It’s that Star Wars mentality where people grew up with something they still take seriously and want to view it as more adult than it is. BG2 (and Star Wars) was camp as hell. Which there’s not necessarily anything wrong with but yeah, dark and gritty it was not.
There's a difference between having some humor and being humorous throughout. Baldur's Gate had some humor, yes, but that doesn't change the fact that it was pretty dark most of the time.

Giving a handful of examples for a 100 hour game doesn't make it chock full of comedy. BG 2 was darker and PS:T darker yet, but even BG 1 wasn't as light-hearted as you're trying to make it out to be.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#82

Join Date: Oct 2006
Location: Florida, US
Posts: 27,274
Mentioned: 65 Post(s)

Default 

June 7th, 2019, 19:33
Originally Posted by Stingray View Post
There was a poll 5 years ago, turn-based won:

https://www.rpgwatch.com/forums/showthread.php?t=25742

I'd guess turn-based would be even higher today since it seems to be gaining in popularity in recent years.
Not for me as my answer is still both.

It depends on the game.
--
“The court of public opinion moves much faster than the law.” ― T.E. Carter
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Lazy Layabout

#83

Join Date: Oct 2010
Location: New Spudland
Posts: 22,211
Mentioned: 60 Post(s)

Default 

June 7th, 2019, 19:38
Originally Posted by FizzyShellfish View Post
Also want to add: as soon as I read this news, I came right to this site to read about how this game will suck, be too silly, have some online aspect that will make it a disaster, and how consoles will ruin it. You folks mostly came through!
Yes, this place is dreadful indeed. I'm not even sure why you're still here. I think you might be more comfortable at a forum with a little more tact.

Try here -> https://rpgcodex.net/forums/index.ph…te-iii.127861/
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#84

Join Date: Oct 2006
Location: Florida, US
Posts: 27,274
Mentioned: 65 Post(s)

Default 

June 7th, 2019, 20:03
Originally Posted by Archangel View Post
Bloodlines 2 and BG3 announced one after another in short time.. I wasn't expecting this in 2019
I don't think this will be released in 2019…
--
If you don't stand behind your troops, feel free to stand in front.
rune_74 is online now

rune_74

SasqWatch
Original Sin 2 Donor

#85

Join Date: Apr 2007
Posts: 5,088
Mentioned: 9 Post(s)

Default 

June 7th, 2019, 20:16
I would be very surprised to see this new game even next year, unless they've known about this internally for quite some time and have already started some serious work on it. The following year would be my guess for launch.
Carnifex is offline

Carnifex

SasqWatch

#86

Join Date: Oct 2011
Location: Ormond Beach, FL.
Posts: 10,758
Mentioned: 29 Post(s)

Default 

June 7th, 2019, 20:35
Originally Posted by rune_74 View Post
I don't think this will be released in 2019…
It won't be, but I'm pretty sure that isn't what he meant. Just the announcements themselves are surprising.

I believe they said BG3 is 2020 or 2021.
Stingray is offline

Stingray

SasqWatch
Original Sin 1 & 2 Donor

#87

Join Date: Sep 2007
Posts: 2,027
Mentioned: 4 Post(s)

Default 

June 7th, 2019, 21:54
Seems good. I'm cautiously optimistic.
NFLed is offline

NFLed

Keeper of the Watch

#88

Join Date: Oct 2006
Posts: 631
Mentioned: 0 Post(s)

Default 

June 8th, 2019, 00:23
Am I insane to want it to be 1st Edition AD&D too? I haven't cared for D&D since 3.5 days…
Malatar is offline

Malatar

Traveler

#89

Join Date: Sep 2018
Posts: 6
Mentioned: 0 Post(s)

Default 

June 8th, 2019, 05:08
Originally Posted by Malatar View Post
Am I insane to want it to be 1st Edition AD&D too? I haven't cared for D&D since 3.5 days…

I would love that. I grew up on that system back in the day. But alas, I don't think that will ever happen for a modern rpg these days.
--
To check out my games library, and see what recent games I'm playing, visit my steam profile! -- http://steamcommunity.com/profiles/76561197982351404
Arkadia7 is offline

Arkadia7

Arkadia7's Avatar
SasqWatch
RPGWatch Donor
Original Sin 2 Donor

#90

Join Date: Oct 2009
Location: Pacific NorthWest, USA!
Posts: 1,618
Mentioned: 11 Post(s)

Default 

June 8th, 2019, 07:35
I don't believe that WotC would permit any of the really old versions of D&D to be used anymore; they're not just retired, but dead and buried!!
--
If God said it, then that settles it!!

Editor@RPGWatch
Corwin is offline

Corwin

Corwin's Avatar
On The Razorblade of Life
Moderator
RPGWatch Team

#91

Join Date: Aug 2006
Location: Australia
Posts: 12,273
Mentioned: 43 Post(s)
+1:

Default 

June 8th, 2019, 07:39
Originally Posted by Arkadia7 View Post
I would love that. I grew up on that system back in the day. But alas, I don't think that will ever happen for a modern rpg these days.
They have already said it will be "5th Edition D&D" because that is what WotC is building and promoting nowadays.
Kos is offline

Kos

Watchdog

#92

Join Date: Apr 2019
Location: Switzerland
Posts: 124
Mentioned: 1 Post(s)

Default 

June 8th, 2019, 15:26
from the venture beat interview, who, thank Christ, actually asked about the combat system:
“When it comes to the combat system, we prefer to show it to people rather than talk about it. That will hammer it home. But it will still be some time before we actually show it.”
Does not fill me with confidence at all. To me it screams, We're trying something new and "innovative" and we know already we're going to get huge pushback.
--
contributed to: Age of Decadence | Dead State | Battle Brothers | Fell Seal+DLC | Stygian | Realms Beyond
working on: Colony Ship RPG | Encased | ATOM RPG+DLC | Urtuk | Black Geyser: Couriers of Darkness
screeg is offline

screeg

screeg's Avatar
floating head
RPGWatch Donor

#93

Join Date: Oct 2006
Location: USA
Posts: 2,131
Mentioned: 8 Post(s)

Default 

June 8th, 2019, 19:54
Originally Posted by screeg View Post
from the venture beat interview, who, thank Christ, actually asked about the combat system:

Does not fill me with confidence at all. To me it screams, We're trying something new and "innovative" and we know already we're going to get huge pushback.
Well, in that case people are pissed either way even if they are not doing anything new.
DOS2 players are disappointed if it doesnt have TB combat and BG Fans are disappointed if it doesnt have RTwP.

So…even the status quo would be "bad". On the other hand I'd like to see something new. For example a clear "beat" or "tick" system would be fine to me. That would be a RTwP mode where you can pause, but it doesn't have any advantage if you pause more than once per "beat"/"tick".
--
Doing >Let's Plays< and >Reviews< in German. Latest Review: Pathway
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Kordanor is offline

Kordanor

Kordanor's Avatar
Wastelander
RPGWatch Donor

#94

Join Date: Jun 2012
Posts: 3,928
Mentioned: 30 Post(s)

Default 

June 8th, 2019, 22:23
Originally Posted by screeg View Post
Does not fill me with confidence at all. To me it screams, We're trying something new and "innovative" and we know already we're going to get huge pushback.
Same here. I don't believe they can come up with something nobody has ever thought of and it's even funner than turn-based.

I found it irritating from the very beginning we did not hear anything about the combat system. I just hope they didn't reinvent simultaneous turns. I'd hate that.
Darkheart is offline

Darkheart

Darkheart's Avatar
SasqWatch
RPGWatch Donor
Original Sin 2 Donor

#95

Join Date: Feb 2015
Location: BW, Germany
Posts: 1,706
Mentioned: 9 Post(s)

Default 

June 8th, 2019, 23:06
Originally Posted by bjon045 View Post
Scaling was very significant in BG2 though. As an example, depending on the order you do quests you either fight a couple of skeleton warriors or a lich
Scaling done in a way that makes sense in-world is fine by me. If the menace of the undead is steadily growing in the land, then it's only to be expected that whichever order you visit the ruins in, the third will have more powerful undead than the first did.

What really puts me off is when level scaling is purely mechanical and has no internal logic. When you level up in Skyrim, and all of a sudden all the Nord city guardsmen in Whiterun are sporting brand new suits of elven armor … not a fan of that.

The fact that BG2 had level scaling done unobtrusively and well is no defense for games that implement it clumsily and nonsensically.
--
"But if it's a battle," he said, "which side is which?"
"If it's a battle," said Lilac.
Hexprone is offline

Hexprone

Hexprone's Avatar
Thou hast lost an eighth!

#96

Join Date: Jan 2012
Location: San Francisco
Posts: 1,086
Mentioned: 3 Post(s)

Default 

June 8th, 2019, 23:09
Originally Posted by Arkadia7 View Post
I grew up on that system [1st ed AD&D] back in the day.
As did I. Which is why I know it well enough to never want to play it again!

3.5/Pathfinder is the best version for CRPGs, but I'll reserve judgment on 5e until I see what Larian can do with it.
--
"But if it's a battle," he said, "which side is which?"
"If it's a battle," said Lilac.
Hexprone is offline

Hexprone

Hexprone's Avatar
Thou hast lost an eighth!

#97

Join Date: Jan 2012
Location: San Francisco
Posts: 1,086
Mentioned: 3 Post(s)

Default 

June 9th, 2019, 08:34
Originally Posted by bjon045 View Post
Scaling was very significant in BG2 though. As an example, depending on the order you do quests you either fight a couple of skeleton warriors or a lich
As far as I know BG had no level scaling and BG2 was changing encounter difficulty in few areas. Most of the game was not affected. Would call it rather subtle then significant.
Andrew23 is offline

Andrew23

Andrew23's Avatar
Sentinel

#98

Join Date: Oct 2018
Posts: 553
Mentioned: 9 Post(s)

Default 

June 9th, 2019, 13:24
Originally Posted by screeg View Post
from the venture beat interview, who, thank Christ, actually asked about the combat system:

Does not fill me with confidence at all. To me it screams, We're trying something new and "innovative" and we know already we're going to get huge pushback.
It can not work. UgoIgo players are stranded in their skillsets. They cant play something else. They can not up their skills.

It must be fundamentally UgoIgo, or as low as an entry point.
Jet fighters are not designed with pilots who struggle to fly a Cesna plane in mind.

UgoIgo is their core audience and they wont developp any kind of skillsets to play something else. They are stuck.
--
Backlog:0
ChienAboyeur is offline

ChienAboyeur

SasqWatch

#99

Join Date: Mar 2011
Posts: 6,231
Mentioned: 21 Post(s)

Default 

June 10th, 2019, 10:08
Originally Posted by ChienAboyeur View Post
It can not work. UgoIgo players are stranded in their skillsets. They cant play something else. They can not up their skills.

It must be fundamentally UgoIgo, or as low as an entry point.
Jet fighters are not designed with pilots who struggle to fly a Cesna plane in mind.

UgoIgo is their core audience and they wont developp any kind of skillsets to play something else. They are stuck.
Ugo Igo:



--
_______________
Love old text based RPGs? MUDs? Try Shadows of Kalendale:
https://www.rpgwatch.com/forums/showthread.php?t=14727
Caddy is offline

Caddy

Caddy's Avatar
Broken Screwdriver
Original Sin Donor

#100

Join Date: Feb 2009
Location: Calgary, Alberta
Posts: 2,175
Mentioned: 19 Post(s)
RPGWatch Forums » Comments » News Comments » Baldur's Gate 3 - Preview @RockPaperShotgun
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 18:56.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
Copyright by RPGWatch