P
purpleblob
Guest
I dunno. This feels off somehow.
Their work on the EE versions was pretty good. It was almost required these days since the ancient "direct play" and stuff Infinity engine uses, especially for multiplayer, can be tricky to get going on modern systems. If we want classics to be bootable into the future someone has to do this kinda work or we'll eventually have to mess about with emulators and probably never get a co-op game working!
But, I mean, they've been the guys restoring Infinity engine games and nothing else… Now they're making their own original one and you, what? Wish it wasn't in the setting all their work and experience is in? What they're passionate about?
Nah. Someone else can and will come up with an original IP (Intellectual Property) for you to ignore. These guys should obviously stick to what they know and with a fully original campaign they can really show us what they've made of what they're made of.
If you don't like the work they've done why would you want an original IP from them? And if you liked their EE work why would you want a original IP from them?
I don't know about JDR, but I didn't think *enhancing* original game is a proof that they can do a good job in making original content. I didn't like any of the new NPCs in BG1 EE and that's pretty much the only new content they've added (apart from The Black Pits, which is really was not much of a new idea). So in summary, I don't want neither new BG game from the scratch nor new IP from them