Arcanum - Unofficial Fan Patch 1.5.1 - Page 2 - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Arcanum - Unofficial Fan Patch 1.5.1

Default Arcanum - Unofficial Fan Patch 1.5.1

October 8th, 2019, 22:34
Arcanum was buggy, but not unfinished. It was far less buggy than a modern Bethesda game. I played it without any unofficial patches and it was just fine. This is a fan made patch that fixes some minor bugs that are still left behind and adds things like high resolution support and some extra content. You can play it just fine now. You could do so years ago since newer versions of this patch don't add something spectacular or fix some game breaking bug that will ruin your experience.
Ivanwah is offline

Ivanwah

Sentinel

#21

Join Date: Jun 2014
Posts: 534
Mentioned: 5 Post(s)
+1:

Default 

October 8th, 2019, 22:48
Originally Posted by TomRon View Post
Umm, no, I never played it because of the vision. I played it because it's one of the most entertaining gaming experiences I've ever had. And that's in spite of the bugs, not because of themů
The joys of subjectivity and definitive but detailess language.

Originally Posted by Drithius View Post
Stopped reading right there.
Story of your life I'm sure.

Originally Posted by Ivanwah View Post
It was far less buggy than a modern Bethesda game.
High praise indeed. I'll remember to use Bethesda games as my bug-benchmark in future.
lackblogger is offline

lackblogger

lackblogger's Avatar
retired poster
Original Sin 2 Donor

#22

Join Date: Nov 2014
Posts: 2,931
Mentioned: 26 Post(s)

Default 

October 9th, 2019, 00:21
Your first post in this thread, Lackblogger, is simply riddled with incorrect assumptions. Try speaking from a position for experience first. Or, you can continue to talk yourself out of actual experiences by thinking you know better before you even begin.
Capt. Huggy Face is offline

Capt. Huggy Face

Capt. Huggy Face's Avatar
Aging Gamer
Original Sin 1 & 2 Donor

#23

Join Date: Sep 2010
Posts: 3,237
Mentioned: 6 Post(s)
+1:

Default 

October 9th, 2019, 00:55
I'm not a big fan of the graphics or combat but I got alot out of the world design, quests, music and general reactivity. I would love it if the patch found someway to improve the combat or at least make it less painful.
Silver is offline

Silver

Silver's Avatar
Spaceman
RPGWatch Team

#24

Join Date: Feb 2014
Location: New Zealand
Posts: 7,087
Mentioned: 38 Post(s)

Default 

October 9th, 2019, 01:31
I'd like to see Arcanum get the official EE treatment from Beamdog or a similar developer if they could acquire the rights from Activision. They could add the fixes Drog has already implemented plus overhaul the balance to make certain character builds more enjoyable.

I wouldn't mind seeing all of Troika's games get the EE treatment, but I'm not sure there's much more anyone can do that Wesp and CO8 haven't already done for VTMB and TOEE.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#25

Join Date: Oct 2006
Location: Florida, US
Posts: 26,818
Mentioned: 54 Post(s)

Default 

October 9th, 2019, 02:26
While I'm all for an Overhaul, the game's primary weaknes - combat - would likely involve a great deal more work than the usual skin-deep veneer Beamdog applies.

Perhaps if Obsidian makes Microsoft some above average money in the years to come, they'll earn themselves enough clout to ask MS for such a side-project. Noone is better suited to delving into Arcanum code & systems than Tim Cain.
Drithius is online now

Drithius

Drithius's Avatar
Laughing Gnome

#26

Join Date: Nov 2008
Location: Florida, USA
Posts: 4,762
Mentioned: 14 Post(s)

Default 

October 9th, 2019, 13:47
Originally Posted by Drithius View Post
While I'm all for an Overhaul, the game's primary weaknes - combat - would likely involve a great deal more work than the usual skin-deep veneer Beamdog applies.
Give NPC casters larger spell books and make bullets more easy to find/craft.

Combats fixed.
--
The delightful and ever novel pleasure of a useless occupation.
Last edited by Winterfart; October 9th, 2019 at 14:26.
Winterfart is offline

Winterfart

Winterfart's Avatar
Passenger

#27

Join Date: Jul 2018
Location: France
Posts: 569
Mentioned: 7 Post(s)

Default 

October 9th, 2019, 16:26
I believe an overhaul/remaster of this game would sell pretty well, if they threw a bit of money at smart advertising. It really doesn't need anymore content, just bring the graphics up to date and make certain it runs well on newer machines/platforms, and people will line up to toss money at it.
Carnifex is offline

Carnifex

SasqWatch

#28

Join Date: Oct 2011
Location: Ormond Beach, FL.
Posts: 10,050
Mentioned: 25 Post(s)
+1:

Default 

October 9th, 2019, 17:22
Originally Posted by lackblogger View Post
The joys of subjectivity and definitive but detailess language.

Story of your life I'm sure.

High praise indeed. I'll remember to use Bethesda games as my bug-benchmark in future.
I don't want to sound rude when I say this reminds me of a forum discussion I was in when we ran into a number of guys who said they wouldn't see Princess Bride because it was a chick movie. Play it, you'll enjoy it. You're missing out. Its a gem with a few flaws.

It had bugs (only real one was the Directx8 audio bug. It was easily fixed by reverting to Directx7 IIRC.) and it is unbalance. But its a fantastic game with tons of RPG options. My favorite was the Ogre conspiracy.

Keep in mind Troika was forced to release the game early (even though they bragged about it).

Some people thought it was ugly though. The faded colors and coal dust look gave it a gritty realism you don't see even in modern steampunk games.
--
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Lucky Day is offline

Lucky Day

Lucky Day's Avatar
Daywatch

#29

Join Date: Oct 2006
Location: The Uncanny Valley
Posts: 4,943
Mentioned: 7 Post(s)

Default 

October 9th, 2019, 18:07
I hope that so,eone gets the Rights to do a remaster of it.
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR
Original Sin 1 & 2 Donor

#30

Join Date: Nov 2006
Location: Old Europe
Posts: 18,828
Mentioned: 16 Post(s)

Default 

October 9th, 2019, 22:41
Originally Posted by Lucky Day View Post
I don't want to sound rude when I say this reminds me of a forum discussion I was in when we ran into a number of guys who said they wouldn't see Princess Bride because it was a chick movie.
Let me spell it out for you:

1. The game is still being patched 18 years after it was released.
2. When it was released there were better games available (and by better I mean not sloppy unfinished messes).
3. Steampunk is not a selling point for me, to me that sounds like "half of what you like and half guns, which you don't".
4. The combat sucks.
5. The inventory and loot system sucks.
6. Crafting is not a selling point for me, quite the opposite.

So what are you 'loving' about it? Let's read on and find out:

Originally Posted by Lucky Day View Post
Play it, you'll enjoy it. You're missing out. Its a gem with a few flaws.
Or perhaps it's a stinker with a few great highlights?

Originally Posted by Lucky Day View Post
It had bugs (only real one was the Directx8 audio bug. It was easily fixed by reverting to Directx7 IIRC.) and it is unbalance. But its a fantastic game with tons of RPG options. My favorite was the Ogre conspiracy.
It has RPG options? I assume you're only referring to narrative and story branching here when you categorise this kind of thing as an 'RPG option'? Are you not confusing yourself here and mistaking the general concept of Choose Your Own Adventure with the concept of RPG?

Having the option to kill A or B is not a selling point for me. It is not something that is fundamental to the RPG genre, least of all an aspect of any game that has ever appealed to me. I honestly don't care if the plot is entirely railroaded or if I have to flip a coin every time I talk to someone, neither version nor anything in between has anything to do with the concept of RPGing beyond content that's gated by either skills or class.

If I'm misunderstanding here and you're suggesting that the game has any qualities beyond narrative pomposity then I'm all ears, I've never heard anyone talk about any positive points beyond things like "Dialogue option ABC resulted in XYZ amusing outcome". And here I'll admit, if that's enough to make you love a game, more power to you, I'm sure you've found yourself a great game. But this idea that this makes it some kind of king of RPGs? LOL… no.

Originally Posted by Lucky Day View Post
Keep in mind Troika was forced to release the game early (even though they bragged about it).
I don't care what the excuses are TBH, from a playing point of view at least. It's certainly amusing reading the schadenfreude of famous fuck-ups, but I usually prefer not to play them.

Originally Posted by Lucky Day View Post
Some people thought it was ugly though. The faded colors and coal dust look gave it a gritty realism you don't see even in modern steampunk games.
Never heard that complaint before, but sure, I just love gritty realism in my fantasy settings… [sarcasm]. Perhaps what they were saying was that it suffered from tonal imbalance but you chose to imagine they were only talking about coloring…
lackblogger is offline

lackblogger

lackblogger's Avatar
retired poster
Original Sin 2 Donor

#31

Join Date: Nov 2014
Posts: 2,931
Mentioned: 26 Post(s)

Default 

October 9th, 2019, 23:37
as you wish
--
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Lucky Day is offline

Lucky Day

Lucky Day's Avatar
Daywatch

#32

Join Date: Oct 2006
Location: The Uncanny Valley
Posts: 4,943
Mentioned: 7 Post(s)

Default 

October 10th, 2019, 18:24
Originally Posted by lackblogger View Post
Let me spell it out for you:

1. The game is still being patched 18 years after it was released.
2. When it was released there were better games available (and by better I mean not sloppy unfinished messes).
3. Steampunk is not a selling point for me, to me that sounds like "half of what you like and half guns, which you don't".
4. The combat sucks.
5. The inventory and loot system sucks.
6. Crafting is not a selling point for me, quite the opposite.
Not my war but:

1. Morrowind, New Vegas, Bloodlines… still get patches decades after release by their dedicated fanbases. Because they're great games.
2. The game wasn't unfinished. I completed it a few days after it's release and everything was there.
3. Fair enough.
4. True, but roleplaying and dialogs rocks.
5. It's a regular inventory system, nothing special. Loot has been improved with patches (more ammo!)
6. Crafting is for tech characters only, it's a small part of the game.


Anyways, I loved this game for the exact same reasons I loved Fallout 1&2. Combats sure are boring, but lore, characters and dialogs are awesome (story is ok).
Just build a social character and have fun.
--
The delightful and ever novel pleasure of a useless occupation.
Last edited by Winterfart; October 10th, 2019 at 18:45.
Winterfart is offline

Winterfart

Winterfart's Avatar
Passenger

#33

Join Date: Jul 2018
Location: France
Posts: 569
Mentioned: 7 Post(s)
+1:

Default 

October 10th, 2019, 20:10
Originally Posted by Winterfart View Post
I completed it a few days after it's release and everything was there.
You completed Arcanum in a few days? You must have skipped a lot of content. That game is absolutely massive.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#34

Join Date: Oct 2006
Location: Florida, US
Posts: 26,818
Mentioned: 54 Post(s)

Default 

October 10th, 2019, 20:19
It's "only" a 70 hours long game and in 2001 I was young and unemployed. Didn't skipped any content, I was a no-life
--
The delightful and ever novel pleasure of a useless occupation.
Winterfart is offline

Winterfart

Winterfart's Avatar
Passenger

#35

Join Date: Jul 2018
Location: France
Posts: 569
Mentioned: 7 Post(s)

Default 

October 10th, 2019, 20:21
It's a lot longer than that if you do every quest and explore every location. My completionist run was well over 100 hours.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#36

Join Date: Oct 2006
Location: Florida, US
Posts: 26,818
Mentioned: 54 Post(s)

Default 

October 10th, 2019, 20:37
Well, mine was approximately 70 hours.

Maybe I read faster than you IDK
--
The delightful and ever novel pleasure of a useless occupation.
Winterfart is offline

Winterfart

Winterfart's Avatar
Passenger

#37

Join Date: Jul 2018
Location: France
Posts: 569
Mentioned: 7 Post(s)

Default 

October 10th, 2019, 21:38
Yours also wasn't a completionist run.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#38

Join Date: Oct 2006
Location: Florida, US
Posts: 26,818
Mentioned: 54 Post(s)

Default 

October 10th, 2019, 21:50
It definitively was, though

But why are you bickering about that? Do you think it's some kind of contest or are you just bored today?
--
The delightful and ever novel pleasure of a useless occupation.
Winterfart is offline

Winterfart

Winterfart's Avatar
Passenger

#39

Join Date: Jul 2018
Location: France
Posts: 569
Mentioned: 7 Post(s)

Default 

October 10th, 2019, 21:59
Easily triggered are we?

I would have thought the winking smiley would cue you in that I was just teasing you. I'll be sure to wear kid gloves in the future.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#40

Join Date: Oct 2006
Location: Florida, US
Posts: 26,818
Mentioned: 54 Post(s)
RPGWatch Forums » Comments » News Comments » Arcanum - Unofficial Fan Patch 1.5.1
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 22:30.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
Copyright by RPGWatch