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RPGWatch Forums » Comments » News Comments » Phoenix Point - Release Announcment & Backer Build 1.2

Default Phoenix Point - Release Announcment & Backer Build 1.2

May 15th, 2018, 01:55
A new release date for Phoenix Point has been announced as well as the imminent release of backer build 1.2.

Release Announcement + Backer Build 1.2

Message from the CEO

When we launched our crowdfunding campaign for Phoenix Point in May 2017, we hoped that the game would be well received. But what has happened since has been phenomenal, with increasingly strong pre-orders and great press coverage. People’s expectations are higher, our team is growing, and Phoenix Point has become a bigger game. In order to realise this potential we need to push back the target release date to June 2019.

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I believe we can create a game with high production values that will make a huge splash on launch. In order to achieve this we need to continue to expand the team and maintain our focus on quality. To be honest, this has been a slower process than I wanted, but I felt that we needed the best talent that we could find. I am glad to say that we now have 35 great developers in our Sofia studio, and as a consequence of our recent, excellent exposure we are attracting offers of help from game developers around the world.

For our backers who have pre-ordered the luxury digital edition we will commit to a new Backer Build at least once every two months up to the point of release.

I hope you will support our decision, which I believe is in the best long term interests of the game, and on behalf of the whole team we would like to thank all our backers for their support and faith in our vision for this ambitious and exciting project.

Thank you,

Julian

Backer Build v1.2 (PC/Mac/Linux)

Within the next day, we will deploy Version 1.2 of our Phoenix Point Backer Build. This version includes numerous bug-fixes and quality of life improvements. Version 1.2 also includes the Mac and Linux builds. We would once again like to apologise for the delay in delivering the Mac and Linux builds, but hope you understand the decision we took not to release them until the major technical issues had been resolved.

As with Backer Build One, you should receive an email from Xsolla ([email protected]) with your unique download link to the builds. Please add the email address to your whitelist to ensure that the email doesn't land in your spam folder.

All distribution is handled by Xsolla. If you do not receive your email, please contact Xsolla support to assist you - [email protected] or via http://help.xsolla.com

The servers can come under load during the downloading process, so if you're unable to download the files instantly, please wait a short time and try again.

Backer Build v1.2 Release Notes

Features:

  • Added basic options screen with sound controls, buttons to quit and button to disable the gamepad
Bug Fixes:

  • Fixed various problems that caused the game to become stuck and not able to continue
  • Fixed various map passability problems
  • Fixed a bug causing the queen not to attack if she moved in her turn
  • Fixed an issue causing the first person targeted shots to be fired in the wrong direction
  • Improved the AI behaviour of the crabmen gunners
Known Issues:

  • If you have a gamepad that's not compatible with the XBox Game Controller (XInput controller) you may have strange camera behaviour (e.g. camera goes constantly in one direction). Use the options screen to disable the gamepad input.
  • [Linux] Intro movie is disabled
  • [Linux] When typing in the issue reporting tool each letter appears twice. Just type your report in an external tool and use ctrl + v to paste it in the box.
  • [Mac] You can't open the game guide from inside the game. It is packed as a .pdf file in the build .zip file
  • [Mac & Linux] Small graphical glitches (Z fighting) on some locations on the map




More information.
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May 15th, 2018, 23:26
*please don't run out of money please don't run out of money please don't run out of money…*
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May 16th, 2018, 10:41
Originally Posted by ChaosTheory View Post
*please don't run out of money please don't run out of money please don't run out of money…*
They said they are getting 100 000 $ per month on preorders so I doubt they will run out of money.
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May 16th, 2018, 14:32
Isn't this what every single developer decides when they meet with unanticipated success and funding, to drastically expand the team and scope of the game? Problem is that 75% of the time they end up with a bloated, uneven experience, or worse: runaway mission creep and a buggy product.

Why can't you just make the bloody game you planned to make in the first place, which everyone believes will be a great game? (this isn't about release dates, I don't care when they release it)
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May 16th, 2018, 14:43
Originally Posted by screeg View Post
Isn't this what every single developer decides when they meet with unanticipated success and funding, to drastically expand the team and scope of the game? Problem is that 75% of the time they end up with a bloated, uneven experience, or worse: runaway mission creep and a buggy product.

Why can't you just make the bloody game you planned to make in the first place, which everyone believes will be a great game? (this isn't about release dates, I don't care when they release it)
From info we got until now that is exactly what they are planning to do.
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May 16th, 2018, 15:55
Shenmue 3 delayed to 2019

Metro Exodus delayed to 2019

Phoenix Point will be released in 2019.

Can't we wish each other Happy New Year 2019 already, skipping what's left of this year, FIFA World Cup 2018 and Steam Sales included?
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May 16th, 2018, 16:33
And will all of these products actually make the date of next year? Probably not, so prepare for further delays.
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May 16th, 2018, 17:03
Originally Posted by henriquejr View Post
Shenmue 3 delayed to 2019

Metro Exodus delayed to 2019

Phoenix Point will be released in 2019.

Can't we wish each other Happy New Year 2019 already, skipping what's left of this year, FIFA World Cup 2018 and Steam Sales included?
No. Kingmaker is coming in 2018. If that also gets pushed back to 2019 then I am with you
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May 16th, 2018, 18:11
I think battletech will tie me over till this is ready.
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May 16th, 2018, 18:20
Originally Posted by you View Post
I think battletech will tie me over till this is ready.
I'm still playing xcom 2

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May 16th, 2018, 23:04
Originally Posted by henriquejr View Post
Shenmue 3 delayed to 2019

Metro Exodus delayed to 2019

Phoenix Point will be released in 2019.

Can't we wish each other Happy New Year 2019 already, skipping what's left of this year, FIFA World Cup 2018 and Steam Sales included?
Nooooooo!!! At least wait until July. Please? And what about BT4? Nope, this year will just have to pass normally like all the other ones. Unless BT4 is also delayed. THEN I'll agree. If we wait until July that is.
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May 17th, 2018, 00:13
Originally Posted by TomRon View Post
Nooooooo!!! At least wait until July. Please? And what about BT4? Nope, this year will just have to pass normally like all the other ones. Unless BT4 is also delayed. THEN I'll agree. If we wait until July that is.
You, @TomRon, of all watchmembers here, waiting for the World Cup 2018? With Zlatan "Ibra" Ibrahimović out of it?

I'm kidding, the World Cup without Ibra will surely lose some of its fun. I like him, he's a great forward!
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May 17th, 2018, 00:31
Originally Posted by Archangel View Post
No. Kingmaker is coming in 2018. If that also gets pushed back to 2019 then I am with you
+ GoG sale then I agree
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May 17th, 2018, 10:12
Originally Posted by henriquejr View Post
You, @TomRon, of all watchmembers here, waiting for the World Cup 2018? With Zlatan "Ibra" Ibrahimović out of it?

I'm kidding, the World Cup without Ibra will surely lose some of its fun. I like him, he's a great forward!
I'm more surprised there's a person in Brazil who actually joked about skipping the World Cup. That has to be blasphemy. 😉
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