… you get from the pass above Faring to the gate of Ishtar.
That's via Gotha, Montera, Trellis, then southwest from Braga, running all the way, no real diversions. Obviously I could have started further north, but when I go to Nordmar I get lost and die.
With 1.73, I seem to be able to push the farclippingplane (that controls whether high or low detail is used) out to 20000, along with the prefetch cell size. The default is 10 or 12000. Looks absolutely beautiful to get rid of the low res murk.
Still could be smoother, but wow. The Gothic process uses a shade under 2GB.
That's via Gotha, Montera, Trellis, then southwest from Braga, running all the way, no real diversions. Obviously I could have started further north, but when I go to Nordmar I get lost and die.
With 1.73, I seem to be able to push the farclippingplane (that controls whether high or low detail is used) out to 20000, along with the prefetch cell size. The default is 10 or 12000. Looks absolutely beautiful to get rid of the low res murk.
Still could be smoother, but wow. The Gothic process uses a shade under 2GB.
- Joined
- Oct 29, 2006
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