Two Worlds II - Pre-E3 Interview @ Two Worlds Vault - RPGWatch Forums
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Two Worlds II - Pre-E3 Interview @ Two Worlds Vault

Default Two Worlds II - Pre-E3 Interview @ Two Worlds Vault

June 14th, 2010, 17:30
Two Worlds Vault sent in this pre-E3 interview with Topware's Jake DiGennaro:
TWVault: Yay, can't wait! But speaking of E3 TWII presentation, what does TWII have that no other RPG or free-roamer shown at E3 can boast?

Jake: I think Reality Pump has done an amazing job brainstorming and developing new approaches to classic RPG mechanics. While the card-based magic system is always the easiest feature to point to as it takes spellcasting in a very unique direction, features such as the crafting system, character advancement system, and alchemy systems are all designed in a way that affords players a scale of customization that is fairly uncommon in games within the genre. Also we have the Oculus, and who doesn't like the idea of cruising around the world as a floating eyeball that can explode!
Thanks also to Omega.
More information.
Dhruin is offline


Dhruin's Avatar
RPGWatch Team


Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968
Mentioned: 0 Post(s)


June 14th, 2010, 17:30
Ummmm, I really liked Two Worlds, but this so called "new approach to classic tried and tested RPG mechanics" has turned the sequel from a buy on day one, to an absolutely 'wait and see'. A card based magic system is just not doing it for me. Are there any normal RPGs on the horizon??????????????????????
Dajjer is offline


Dajjer's Avatar
Keeper of the Watch
Original Sin Donor


Join Date: Oct 2006
Location: Los Angeles area
Posts: 1,476
Mentioned: 4 Post(s)
RPGWatch Forums » Comments » News Comments » Two Worlds II - Pre-E3 Interview @ Two Worlds Vault
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 10:50.
Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2017 DragonByte Technologies Ltd.
Copyright by RPGWatch