Fallout: New Vegas - Preview@ Digital Spy

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There's a new preview for this game at Digital Spy. The usual excerpt, this time with commentary from Josh Sawyer himself:
We moved the action to Vegas because we wanted a setting that was close to the West Coast, as that is a setting we have become familiar with in the previous games in the series. We also wanted something that was starkly different from Washington DC," he explained. "In the United States, a lot of people think of Washington as the cornerstone of our country, a city of American virtue. Whereas, Las Vegas is a city of American vice, that continually reinvents itself, destroys itself, rebuilds itself. Because it's a city of vice, we thought that contrast was good, and also the visuals are much different to set it apart."

During our hands-on session at gamescom, it was apparent that the development team has strived to create the yin to Fallout 3's yang. While its forbear began with the protagonist's birth, New Vegas opens with our main character being shot in the head and dumped in an unmarked grave. After being pulled from the ground by a robot named Victor, we were nursed back to health by the local physician Doc Mitchell. The good doctor then hit us with series of questions, which serves as the character customisation process.
More information.
 
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