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The First Templar - New Website
February 12th, 2011, 14:11
Originally Posted by Saxon1974Yes, this irritates me as well.
Only concern is historical accuracy, it looks like they are going for 13th century Europe but there is a beast that looks like an Ogre or something in the trailer?
But their product page says : "20 historically accurate locations have been recreated for the player to explore."
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"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
February 12th, 2011, 15:53
February 12th, 2011, 17:01
Originally Posted by JDR13Its probably the inbred hairy hunchback with bad teeth everyone called him a ogre.
Yep, what a bunch of crap. Everyone knows that Ogres were extinct by the end of the 12th Century.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
February 13th, 2011, 06:08
Originally Posted by CouchpotatoWell the Black Death was in 1348 so the 13th century was 1200 to 1299 so even if it is set in 1299 its still about 50 years away.
The black plague was about to hit and kill more than 1/3 of the population.
This is a nitpicky thing thoung, still curious about the game.
February 14th, 2011, 11:58
I do feel the whole "RPG" bit is slightly odd - so many games use the term for their marketing, despite not being aimed at RPG players. It might be that they're simply trying to associate the game with as many genres as possible to draw in the biggest possible crowd, but I honestly thought targeting the right audience was the best tactic.
Bottom line: Trying to sell meat to vegetarians is probably not a good idea.
Bottom line: Trying to sell meat to vegetarians is probably not a good idea.
SasqWatch
Original Sin Donor
February 14th, 2011, 13:03
Well, part of the problem is that the word RPG has come to encompass such a large group of sub-genres, it's hard to find out what it means anymore. RPG elements has invaded pretty much every game, while at the same time, the stuff that, for old-school gamers, used to be the very nature of RPG, has more or less disappeared from the modern iterations of the genre.
We come up with a load of acronyms (ARPG, JRPG, SRPG, …) to try to make sense of what we play, but the industry still use the abstract RPG, as Maylander said, because that's what Joe Average saw on the box of the last game he enjoyed (Oblivion, Fallout 3, Mass Effect, …)
Right now, when I see those three letters on a non specialized website, it means either :
- there's stats and progression (Stalker and GTA san Adreas are RPGs)
- there's elves/magic/swords (Mount and Blade, Zelda and Magicka are RPGs)
- there's a weird but kinda deep story (Syberia, Heavy Rain are RPG)
Looks like we'll have to put up with it until we can come up with a simple definition of what is, actually, when you go to the bottom of it, a Computer Role Playing Game.
(And being new and all that, and not having lurked long enough before registering, I apologize if that has already been said a frakload of times).
We come up with a load of acronyms (ARPG, JRPG, SRPG, …) to try to make sense of what we play, but the industry still use the abstract RPG, as Maylander said, because that's what Joe Average saw on the box of the last game he enjoyed (Oblivion, Fallout 3, Mass Effect, …)
Right now, when I see those three letters on a non specialized website, it means either :
- there's stats and progression (Stalker and GTA san Adreas are RPGs)
- there's elves/magic/swords (Mount and Blade, Zelda and Magicka are RPGs)
- there's a weird but kinda deep story (Syberia, Heavy Rain are RPG)
Looks like we'll have to put up with it until we can come up with a simple definition of what is, actually, when you go to the bottom of it, a Computer Role Playing Game.
(And being new and all that, and not having lurked long enough before registering, I apologize if that has already been said a frakload of times).
February 14th, 2011, 13:45
Originally Posted by JogurtNo, I disagree. All major adventure game sites list Syberia definitively as an adventure game !
- there's a weird but kinda deep story (Syberia, Heavy Rain are RPG)
But … Syberia is of a non-action adventure games tradition. Which is in comntrast to the "action advenures" a la Lara Croft, for example, which are (as I guess/assume) kind of dominating the Adventures market elsewhere (but not here in Germany) …
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
February 14th, 2011, 14:26
"Adventure" is a word…you can not really blame ol`Lara & others for adding "action" and thus describing some platformer with shooting/puzzles.
From what I see point & click adventures are not doing so bad…perhaps better than indie Rpgs. And I don`t even mean the "hidden object" games - these are all over the place.
Played the demo of "Darkness Within" recently - it`s in full 3D, a la Tex Murphy, and I was actually impressed. Might put my Adventure hat back on and try some again after….hmmm….12 years?
From what I see point & click adventures are not doing so bad…perhaps better than indie Rpgs. And I don`t even mean the "hidden object" games - these are all over the place.
Played the demo of "Darkness Within" recently - it`s in full 3D, a la Tex Murphy, and I was actually impressed. Might put my Adventure hat back on and try some again after….hmmm….12 years?
Sentinel
February 14th, 2011, 16:11
Here in Germny, dtp (and others like Crimson Cow and Daedalus, and several developing studios) have built up a relatively strong adventure games market - unlike in other countries.
I heard (but I have no proof of it) that Germany is the only country in which adventure games flourish.
I heard (but I have no proof of it) that Germany is the only country in which adventure games flourish.
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
February 14th, 2011, 16:48
The DS seems to offer a lot of point & clicks, though it look likes it's the Japanese take on the genre (999, Ghost Trick and other Phoenix Wright).
Never been too interested, but I might as well have a look into it, it may be interesting to see how it compares to the western ones.
Never been too interested, but I might as well have a look into it, it may be interesting to see how it compares to the western ones.
February 14th, 2011, 16:54
Ace Attorney series is genius
you have to adjust for Japanese take on the genre, but it`s really cool. I have yet to try the other ones.
Played Broken Sword on GBA some years ago…it wasn`t as bad as it sounds
(No pixel - hunting, thank god)
you have to adjust for Japanese take on the genre, but it`s really cool. I have yet to try the other ones.Played Broken Sword on GBA some years ago…it wasn`t as bad as it sounds
(No pixel - hunting, thank god)
Sentinel
February 14th, 2011, 17:16
Broken Sword - the extended version - was recently recleased for PC in a Broken Sword adventures collection here by dtp.
Here in Germany, the "Broken Sword" franchise got the name after its first German game title "Baphomets Fluch", which is = "Baphomet's Curse".
Someone gave the first game this title - and then the whole series got it, too, even those which have nothing whatsoever to do with Baphomet …
Here in Germany, the "Broken Sword" franchise got the name after its first German game title "Baphomets Fluch", which is = "Baphomet's Curse".
Someone gave the first game this title - and then the whole series got it, too, even those which have nothing whatsoever to do with Baphomet …
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
February 14th, 2011, 18:45
We need more publishers like dtp… showing it`s able to thrive even in niche genres.
I didn`t know they`re also releasing Gray Matter - from Jane Jensen of Gabriel Knight fame.
I didn`t know they`re also releasing Gray Matter - from Jane Jensen of Gabriel Knight fame.
Sentinel
February 14th, 2011, 19:33
Yes, they did - and even a collector's edition !
There's a demo too, by the way - AND the game is delivered containing BOTH English and German-language sounds !
At least that's how I understood it.
There's a demo too, by the way - AND the game is delivered containing BOTH English and German-language sounds !

At least that's how I understood it.
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
February 14th, 2011, 22:01
Actually, in the adventure game community we have discovered many genre; the puzzle-game, such as Myst or Rhem, the detective game such as FBI: Art of Murder, or the investigation game such Secret Files: Tunguska or Syberia. And of course, the story based game such as The Longest Journey.
Syberia and Heavy Rain are definetely not rpgs. There's no stat or skills you can raise, for one. There's a story yes, and there's dialogue, but it is rather fixed. The only game(s) I can think of that tries to this a bit differently are the Post Mortem games.
And regarding, dtp, i sometimes by the German magazine PC Games. And it, there are always some ads for adventure games like Black Ship or Gray Matter. And there's also reviews in this mag of adventure games. probably because adventure games are still somewhat big in Germany?
Interestingly, the 'dumbed down debate' has now also reached the adventure game sites. Hidden Object Games (or HOGs) are now becoming more and more popular, so the adventure games are and the HOG games are sort of nearing one another, e.g. being combined that is. Mostly this means that the puzzle mechanics in HOGs spill over to the adventure games.
Seems familiar this debate it do?
Syberia and Heavy Rain are definetely not rpgs. There's no stat or skills you can raise, for one. There's a story yes, and there's dialogue, but it is rather fixed. The only game(s) I can think of that tries to this a bit differently are the Post Mortem games.
And regarding, dtp, i sometimes by the German magazine PC Games. And it, there are always some ads for adventure games like Black Ship or Gray Matter. And there's also reviews in this mag of adventure games. probably because adventure games are still somewhat big in Germany?
Interestingly, the 'dumbed down debate' has now also reached the adventure game sites. Hidden Object Games (or HOGs) are now becoming more and more popular, so the adventure games are and the HOG games are sort of nearing one another, e.g. being combined that is. Mostly this means that the puzzle mechanics in HOGs spill over to the adventure games.
Seems familiar this debate it do?
--
Please support http://www.maternityworldwide.org/ - and save a mother giving birth to a child.
Please support http://www.maternityworldwide.org/ - and save a mother giving birth to a child.
SasqWatch
February 15th, 2011, 00:44
I must admit that I could never get into this "hidden objects" thing. I don't even possess a single game with this mechanics, although the Ankh-spinoff might be my first one.
Which means nothing but "I can't comment on this".
Which means nothing but "I can't comment on this".
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
February 15th, 2011, 23:15
I can't comment on HOGs games either, except than I know that many adventure gamers really enjoy them.
Back on topic, though, this Templar game looks fairly interesting
Back on topic, though, this Templar game looks fairly interesting
--
Please support http://www.maternityworldwide.org/ - and save a mother giving birth to a child.
Please support http://www.maternityworldwide.org/ - and save a mother giving birth to a child.
SasqWatch
February 16th, 2011, 13:10
I know a lot of game reviews from dedicated adventure games sites which complain on "hidden objects". At least those in *regular* adventure games.
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
February 16th, 2011, 13:46
I can`t comment either - but of course I do
HOG games seem to be a dumbed down version of `real` adventures - you have to find objects on the screen from the list you`re given. Hardly a challenge - which is why they sell well in the casual market.
HOG games seem to be a dumbed down version of `real` adventures - you have to find objects on the screen from the list you`re given. Hardly a challenge - which is why they sell well in the casual market.
Sentinel
February 17th, 2011, 02:40
Originally Posted by Sir_BrennusI was wondering if anyone was going to mention that series. I imported the first game from Europe since it didn't get a US release. Its a riot! Based on the Conan: Dark Axe engine and the mechanics are pretty similar. Conan was a riot too. I heard KotT 2 was a bit of a mess but it did add a few more RPG elements such as… an inventory? Anyway, thanks for the obscure reference!
The information I gathered sound like a game that is similar to an improved version of Knights of the Temple 2.
http://www.mobygames.com/game/window…-the-temple-ii
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"For Innos!"
"For Innos!"
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