Deus Ex: Human Revolution - Roundup - RPGWatch Forums
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Deus Ex: Human Revolution - Roundup

Default Deus Ex: Human Revolution - Roundup

February 24th, 2011, 23:05
We have three Deus Ex: HR items, today.
Rock, Paper, Shotgun has the second part of their hands-on impressions:
Ready? We’re going in.
Adam Jensen is perched, dark and predatory, at the lip of a vent overlooking the interior of a warehouse, office and simple research facilty where armed, jittery radicals stalk and bark between aisles of goods. The stakes of his mission- and yours- are high. Not only do you need to recover an experimental weapon belonging to your company, not only are there hostages being held in the complex, but this is the first test of the newly augmented Jensen following the disaster that left him at death’s door.
As a player, crouched up there, watching your opponents patrol and thumbing your way through your comprehensive map of the area, it’s a gorgeously intimidating situation. And, being a task that could have been pulled cleanly from the design document of the original Deus Ex, it feels like a statement of intent. As such, when you play this mission you may not be entering from the roof. You may have gotten your hands bloody in a direct assault on the front door. But we’re getting ahead of ourselves, and this mission demands patience.
IGN has a piece titled Does Human Revolution Feel Like Deus Ex?
The second important part of Deus Ex that Human Revolution appears to get right is the element of choice. It seems like Eidos Montreal has paid a lot of attention to this aspect in Human Revolution, both in terms of completing missions and developing Jensen. Making kills and discovering hidden pathways offers experience, eventually freeing up Praxis points. These points can then be dropped into a wide range of augmentation categories. Some augmentations go well together, like the ability to see through walls and then punch through to dismantle targets. Sadly this wall punching ability was not in the demo I played, so I concentrated on stealth for silent takedowns and hacking.
…and VG247 has five new screens and a preview roundup for those that want to catch everything.
More information.
Dhruin is offline


Dhruin's Avatar
RPGWatch Team


Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968


February 24th, 2011, 23:05
Anybody hear about a release date ???
rich ruffo is offline

rich ruffo



Join Date: Oct 2010
Posts: 576


February 25th, 2011, 02:51
Originally Posted by rich ruffo View Post
Anybody hear about a release date ???
Last they said was the April to June quarter. It better not be May, considering all the crap coming out in May already.

They might delay it again, of course.
DoctorNarrative is offline


DoctorNarrative's Avatar
Patroling Written Words


Join Date: Jan 2011
Posts: 1,825


February 25th, 2011, 09:38
I've said it before, and I'll say it again:

This will be a great game - and I have a feeling it'll be worthy of the name




Posts: n/a


February 25th, 2011, 17:32
Originally Posted by DArtagnan View Post
I've said it before, and I'll say it again:

This will be a great game - and I have a feeling it'll be worthy of the name
I really, really, really but really hope that you're right.
Von Paulus is offline

Von Paulus

Von Paulus's Avatar
Original Sin 1 & 2 Donor


Join Date: Dec 2010
Location: Portugal
Posts: 416
RPGWatch Forums » Comments » News Comments » Deus Ex: Human Revolution - Roundup
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 23:21.
Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
Copyright by RPGWatch