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RPGWatch Forums » Games » The Witcher Games » The Witcher 2 » The Witcher 2 only support 16:9 resolutions

Default The Witcher 2 only support 16:9 resolutions

April 22nd, 2011, 12:36
I'm a bit surprised over the 4:3 backlash because, personally, I'd rather have the wider view than fill the screen but chop off the sides. When we had an old 4:3 TV and first started watching DVDs, I quickly realised it looked cramped to chop off the sides and settled on letterbox as the best compromise.
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April 29th, 2011, 09:02
I read the thread in CDPR forums , although i own both 16:9 and 16:10 monitors i think that this game is made for consoles , from what people say 1st video of the game was played with a pad.
Shame on CDPR.
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April 29th, 2011, 11:50
Originally Posted by Tragos View Post
I read the thread in CDPR forums , although i own both 16:9 and 16:10 monitors i think that this game is made for consoles , from what people say 1st video of the game was played with a pad.
Shame on CDPR.
Hahahaha… yes, it is a console game. Damn them!

Oh wait, it's totally not (and even if it was it would still be awesome).
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April 29th, 2011, 14:29
Originally Posted by Tragos View Post
I read the thread in CDPR forums , although i own both 16:9 and 16:10 monitors i think that this game is made for consoles , from what people say 1st video of the game was played with a pad.
Shame on CDPR.
I believe that this one was made already thinking in also by being played by console players. However the core still might be PC.
But with The Witcher 3 or maybe 4, I bet you'll be right.
Just forget the KB and mouse, and welcome to the joyful gamepad with an awesome button and the wonderful world of kinect.
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April 29th, 2011, 14:57
Originally Posted by Von Paulus View Post
I believe that this one was made already thinking in also by being played by console players. However the core still might be PC.
But with The Witcher 3 or maybe 4, I bet you'll be right.
Just forget the KB and mouse, and welcome to the joyful gamepad with an awesome button and the wonderful world of kinect.
Yes, potentially releasing a game on consoles makes it bad. This has been proven by SCIENCE(tm).
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April 29th, 2011, 14:59
Originally Posted by Tragos View Post
I read the thread in CDPR forums , although i own both 16:9 and 16:10 monitors i think that this game is made for consoles , from what people say 1st video of the game was played with a pad.
Shame on CDPR.
And I think the world is flat. Shame on bloody Eratosthenes. Ruining everything with his newfangled calculations.
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April 29th, 2011, 15:28
Originally Posted by Roi Danton View Post
Yes, potentially releasing a game on consoles makes it bad. This has been proven by SCIENCE(tm).
Usually the PC version ends being a console port with all the limitations inherit to the console systems. Besides its already scientifically proven that couch players like too much awesome buttons.
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April 29th, 2011, 15:29
There's nothing wrong with playing a PC game on a console pad. As long as it is an option and not forced on you then what is the problem? I played Two Worlds 2 on the Xbox pad and enjoyed it. The pads are never going to replace a keyboard and mouse on PC games they are just an option and I like having the option.

What's worse to me is Dragon Age 2 which is a console game not enabling the option to run the game pad on the PC version. Why? It's probably just EA being lazy but if you have that function then give the PC players the choice.
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April 29th, 2011, 15:36
Originally Posted by Motoki View Post
There's nothing wrong with playing a PC game on a console pad. As long as it is an option and not forced on you then what is the problem?
If it isn't forced, then there might be only one problem… making the UI thinking in gamepads and not in KB+Mouse.
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April 29th, 2011, 16:14
Originally Posted by Von Paulus View Post
If it isn't forced, then there might be only one problem… making the UI thinking in gamepads and not in KB+Mouse.
Well that is why you do two separate UIs then. I liked how Two World II did it. If you had the Xbox controller plugged in when the game started it automatically switched to the Xbox controls and UI, otherwise it defaulted to PC keyboard and mouse controls and UI.
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April 29th, 2011, 16:19
Originally Posted by Motoki View Post
Well that is why you do two separate UIs then. I liked how Two World II did it. If you had the Xbox controller plugged in when the game started it automatically switched to the Xbox controls and UI, otherwise it defaulted to PC keyboard and mouse controls and UI.
That's good. But unfortunately not all will go through this path. They'll go for the lazy one.
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April 29th, 2011, 22:55
The game is a PC exclusive at release. It might get ported to consoles later and they might have had this in mind, but do you really think the main platform and the only platform at release will get a game that feels like a port?

Come on, this is taking the normal whining to a whole new level. CDP is giving is a big budget PC RPG exclusive in 2011 and they get bitched at for minor stuff? Ridiculous. They should be getting nightly praises.
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April 29th, 2011, 23:16
Originally Posted by DoctorNarrative View Post
The game is a PC exclusive at release. It might get ported to consoles later and they might have had this in mind, but do you really think the main platform and the only platform at release will get a game that feels like a port?

Come on, this is taking the normal whining to a whole new level. CDP is giving is a big budget PC RPG exclusive in 2011 and they get bitched at for minor stuff? Ridiculous. They should be getting nightly praises.
Finally… a voice of reason among the chaos.
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April 30th, 2011, 00:33
Originally Posted by DoctorNarrative View Post
The game is a PC exclusive at release. It might get ported to consoles later and they might have had this in mind, but do you really think the main platform and the only platform at release will get a game that feels like a port?
I hope not.

Originally Posted by DoctorNarrative View Post
Come on, this is taking the normal whining to a whole new level. CDP is giving is a big budget PC RPG exclusive in 2011 and they get bitched at for minor stuff? Ridiculous. They should be getting nightly praises.
The "nightly praises", they should get after and never before. That "noise" is choking everything. If someone points something, that in his perspective is negative, is automatically accused of being a whiner and is opinion dismissed.
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April 30th, 2011, 01:01
Originally Posted by Von Paulus View Post
The "nightly praises", they should get after and never before. That "noise" is choking everything. If someone points something, that in his perspective is negative, is automatically accused of being a whiner and is opinion dismissed.
Gee that's funny, because I was sort of thinking the same thing about the whining and accusations. Wouldn't it make more sense to wait until the game is actually released before bitching about something?
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April 30th, 2011, 01:49
Originally Posted by JDR13 View Post
Gee that's funny, because I was sort of thinking the same thing about the whining and accusations. Wouldn't it make more sense to wait until the game is actually released before bitching about something?
If they're known facts confirmed by the devs. Yes they should be pointed out.
Like the highlight in Human Revolution. If it wasn't that "whining" they wouldn't make it optional.
So I guess for you we should never speaking badly, if we don't like one feature, before the game lauch? Ok.
No more debate then.
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April 30th, 2011, 03:27
Originally Posted by Von Paulus View Post
No more debate then.
It wasn't a debate, but I'm glad I don't have to hear anymore regardless.
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April 30th, 2011, 03:57
Originally Posted by JDR13 View Post
It wasn't a debate, but I'm glad I don't have to hear anymore regardless.
Yes I know you don't debate. Of course, I'll continue to say and write whatever I feel I have to. Let's say that I'll only ignore you in this matter.
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April 30th, 2011, 04:56
Yes, I know you will. You've been crying this entire time, I don't expect you to stop now.
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April 30th, 2011, 05:12
Originally Posted by Von Paulus View Post
If they're known facts confirmed by the devs. Yes they should be pointed out.
Like the highlight in Human Revolution. If it wasn't that "whining" they wouldn't make it optional.
So I guess for you we should never speaking badly, if we don't like one feature, before the game lauch? Ok.
No more debate then.
No one is debating the game's aspect ratio support. We are saying that does not make it a "consolized" game.
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