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Summoning Wars - v0.5.5 Released
November 14th, 2011, 18:34
Another indie update courtesy of getter77 as he lets us know Summoning Wars has hit v0.5.5. I can't see a convenient project summary so head over for screens or to grab the latest version. From the latest update:
- Gameplay:
- improved stability of network gameplay
- Changed number of inventory slots (5 big, 12 medium, 30 small, 5 belt slots)
- Belt provides separate item slots now
- Story / Scripting:
- added new underground part to the tutorial with some more fighting
- provided questlog for the herbalist quest
- User Interface:
- completely reskinned the GUI
- created new layouts for all ingame windows
- new main menu and character selection screen
- new feature: assign alternative right mouse skill (switch with tab)
- replaced most fonts
- Graphics:
- added resetting graphics options (can be changed on next start of the game)
- fullscreen and windowed fullscreen are supported now
- dozens of new meshes for trees and bushes
- several new meshes for boxes and barrels
- new meshes for armors
- new terrain texture
- new icon
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-= RPGWatch =-
-= RPGWatch =-
November 14th, 2011, 18:34
I'm having trouble finding anything about this game even at their own website. There is no "about" and the FAQ tells you nothing. I've starting looking at the forums but so far no go there either.
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Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
November 14th, 2011, 19:23
http://www.rpgwatch.com/forums/showthread.php?t=10740 Far as I can tell this is still an issue they've had even with several updates hence. That they moved to a new website bodes well though, perhaps this aspect can get better underway.
Sentinel
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