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Interesting Article: Games that no longer pay royalties
February 9th, 2012, 16:36
Why don't more game developers see royalties from their work?
Lot of big names on that list. It's certainly an interesting discussion. On one hand, obviously anyone that likes games wants to see developers compensated for their work so they can continue making games. On the other, the argument that the developer was paid for its work and on the rights holder gets comped after a certain time makes sense as well.
Freelance developer Simon Roth decided to see just how deep this problem goes. He started digging around on Google and talking to his colleagues to determine which developers, if any, were actually receiving a cut of the continuing profits on their work. Last week, he published the results of his research, a list of over 200 classic titles that are currently being sold by publishers without any of the new income going to the actual developers that made the game.The List
Lot of big names on that list. It's certainly an interesting discussion. On one hand, obviously anyone that likes games wants to see developers compensated for their work so they can continue making games. On the other, the argument that the developer was paid for its work and on the rights holder gets comped after a certain time makes sense as well.
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"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
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"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"
- Davy Crockett
February 9th, 2012, 18:31
I'm not quite sure what the author wants to tell us.
- Dev makes game for publisher. There's a contract about royalties, etc.
- Dev goes out of business. But the rights in the contract don't simply disappear.
- Somebody else buys these rights. Now he gets the royalties. Often the publisher is the one who buys the rights. He's the only one with precise numbers after all.
- Then the royalties are still being paid. From the publisher to the publisher.
- Dev makes game for publisher. There's a contract about royalties, etc.
- Dev goes out of business. But the rights in the contract don't simply disappear.
- Somebody else buys these rights. Now he gets the royalties. Often the publisher is the one who buys the rights. He's the only one with precise numbers after all.
- Then the royalties are still being paid. From the publisher to the publisher.
February 9th, 2012, 19:58
Sounds unfair to me.
Edit : Great if the Publisher decides just to stop to pay out the royalties (and perhaps other money they are contracted to pay) and with this manages to drive the dev studio into bancruptcy … and then buy back the rights from them … This is the perfect scam !
Great question, by the way :
Edit : Great if the Publisher decides just to stop to pay out the royalties (and perhaps other money they are contracted to pay) and with this manages to drive the dev studio into bancruptcy … and then buy back the rights from them … This is the perfect scam !
Great question, by the way :
Ars: You wrote that you think developers have a kind of Stockholm Syndrome where they identify with the publishers that are taking advantage of them? What do you think it will take to change this?Stockholm Syndrome ??? Devs with Publishers ???
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"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
Last edited by Alrik Fassbauer; February 9th, 2012 at 20:14.
February 9th, 2012, 20:55
This is useful information that will influence my decision on buying certain titles which I do not possess in the original form. I am not interested in giving money to the likes of Riccitiello, Kotick and Herve Caen.
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There is an idea of a Patrick Bateman; some kind of abstraction. But there is no real me: only an entity, something illusory. And though I can hide my cold gaze, and you can shake my hand and feel flesh gripping yours and maybe you can even sense our lifestyles are probably comparable… I simply am not there.
There is an idea of a Patrick Bateman; some kind of abstraction. But there is no real me: only an entity, something illusory. And though I can hide my cold gaze, and you can shake my hand and feel flesh gripping yours and maybe you can even sense our lifestyles are probably comparable… I simply am not there.
February 9th, 2012, 21:42
Yeah that list is not very useful.
- Which of those devs still exist?
- What are the publishers that are still receiving revenue for those titles?
- Which of those devs still exist?
- What are the publishers that are still receiving revenue for those titles?
February 9th, 2012, 21:49
And which of the games are actually still being sold? I can spot plenty of games that are not currently being sold on that list, and some which has been released for free.
February 9th, 2012, 21:59
Some games from the list are sold on Gog.com, for example. Connecting the games to the publishers and determining the existence of developers can be done through a simple Google.com inquiry.
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There is an idea of a Patrick Bateman; some kind of abstraction. But there is no real me: only an entity, something illusory. And though I can hide my cold gaze, and you can shake my hand and feel flesh gripping yours and maybe you can even sense our lifestyles are probably comparable… I simply am not there.
There is an idea of a Patrick Bateman; some kind of abstraction. But there is no real me: only an entity, something illusory. And though I can hide my cold gaze, and you can shake my hand and feel flesh gripping yours and maybe you can even sense our lifestyles are probably comparable… I simply am not there.
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