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First time playing Gothic
January 8th, 2015, 23:27
I apologize in advance for any rambling. I'm waiting on the latest episode of my Let's Play to encode, so I have nothing better to do at my computer then write large walls of text… 
Impressions continued…
So, kudos to you, Piranha Bytes. You guys should be very, very proud of your Gothic series. I hope in the future we see a return to some of the ideals that you guys created with the series, by other developers who are creating new games.

Impressions continued…
Spoiler – …
So, kudos to you, Piranha Bytes. You guys should be very, very proud of your Gothic series. I hope in the future we see a return to some of the ideals that you guys created with the series, by other developers who are creating new games.
Guest
January 9th, 2015, 00:34
Yeah, that's really good.
You actually get to that storage area by climbing on the wall behind the trader and jump onto the wall behind the storage area….
Don't forget climbing actually also adds a lot in G1 and 2 in terms of exploration.
Many areas can (only) be reached through climbing.
You actually get to that storage area by climbing on the wall behind the trader and jump onto the wall behind the storage area….
Don't forget climbing actually also adds a lot in G1 and 2 in terms of exploration.
Many areas can (only) be reached through climbing.
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Guest
January 9th, 2015, 01:31
There's also the tried and true exploit: (if you're into that kind of thing)
*deleted*
*deleted*
Last edited by fragonard; January 9th, 2015 at 04:24.
January 9th, 2015, 03:24
Thanks for putting that in Spoiler tags, fragonard. I will definitely *not* be reading that. 
I'm generally not into exploits or even knowing they exist. I try to keep everything as the developers intended with little to no funny business (unless I'm just goofing around and not actually playing the game.)
Thanks for your understanding!

I'm generally not into exploits or even knowing they exist. I try to keep everything as the developers intended with little to no funny business (unless I'm just goofing around and not actually playing the game.)

Thanks for your understanding!
Guest
January 9th, 2015, 03:35
Why don't game developers build worlds like this anymore? Serious question. Piranha Bytes seems to be the only RPG devs that actually create worlds like this. 
Story from my last session:

Story from my last session:
Spoiler – …
Last edited by Deleted User; January 9th, 2015 at 04:05.
Guest
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January 9th, 2015, 04:27
I deleted the spoiler so you don't see it by accident or a fit of curiosity. Keep doing what you're doing. Your comments are making me very nostalgic. (in a good way)
January 9th, 2015, 05:03
Originally Posted by FluentYeah . . . .
Why don't game developers build worlds like this anymore? Serious question. Piranha Bytes seems to be the only RPG devs that actually create worlds like this.
That's what we've been bemoaning for the past few years. Skyrim and apparently Dragion Age I come close.
I'm drooling just thinking about a Gothic game world as big as Skyrim or DAI.
January 9th, 2015, 10:04
Fluent, it's probably worth upping dexterity to 50 or so if I remember correctly as there is a good bow at that level and also a dexterity based sword at that level. Should provide a good powerspike.
One note, also if I remember correctly, some monsters are somewhat immune to arrows, so you might want to stock up on some good spell scrolls for these situations.
One note, also if I remember correctly, some monsters are somewhat immune to arrows, so you might want to stock up on some good spell scrolls for these situations.
January 9th, 2015, 10:11
You'll also gain the Acrobatics skill automatically when your dexterity reaches a certain level. I don't remember how high it needs to be, but that might be worth looking up if you liked it in first game.
January 9th, 2015, 10:21
It depends on whether or not he's got Night of the Raven installed. Stats go much higher in NotR, and so it has much higher requirements.
SasqWatch
Original Sin Donor
January 9th, 2015, 18:18
The acrobatics skill you get from DEX (at 90 IIRC) is a mixed blessing. It can make jumping up on small objects or thin walls more difficult because you roll. Over all worth it but not as good as it sounds.
January 9th, 2015, 18:34
I'm kind of skimming through the minor character development spoilers. No offense, guys, I know I should expect things like this when I make a thread and talk about the game. I just want to explore and discover as much of the mechanics on my own without any prior knowledge. I find that playing a game like this completely blind leads to a wonderfully interesting experience. I'm screwing up left and right and enjoying every minute of it. 
Still, thank you all for participating in my little thread. I'm glad my posts are interesting for some of you!

Still, thank you all for participating in my little thread. I'm glad my posts are interesting for some of you!
Guest
January 9th, 2015, 20:42
I'm still on Chapter 4 of my replay of G2NOTR ….
Need to get back into it… Have too many games to play and not enough time, so I gamehop.
Need to get back into it… Have too many games to play and not enough time, so I gamehop.
January 9th, 2015, 23:19
Grind it out, Pladio. You'll be thankful that you finished it. I know I am always happy when I finish a game.
Guest
January 11th, 2015, 03:26
Any reason you are doing your lets play in first person fluent? Obviously it's up to you but I think the game is definitely at it's best in third person.
Watchdog
RPGWatch Donor
January 11th, 2015, 15:32
Don't know, Brian. I found first-person mode and instantly liked it a lot. It gives a better view of the smaller details in the game, in my opinion. And of course, it's immersive. I'm sure 3rd person might be better for combat and stuff, but first-person is playing pretty nicely for me.
Guest
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