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No Man's Sky definetly on PC
March 4th, 2016, 12:31
Originally Posted by ZlothAlso on GOG, by the way.
Anyway, pre-orders are open. The only incentive is a stronger starting ship which I expect won't be a very big deal but at least it isn't nothing:
http://store.steampowered.com/app/275850/
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Exitus acta probat.
Exitus acta probat.
March 5th, 2016, 03:37
Interesting, it says no online connection required to play. I guess you don't have to upload the stuff you named to the big, wide world.
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The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
March 5th, 2016, 20:49
The hype train is accelerating for this one. I hope it doesn't disappoint. A writer at Forbes seems to think it might, and I found his comparison interesting even if it's just speculation at this point.
http://www.forbes.com/sites/insertco…/#4e5753124476
http://www.forbes.com/sites/insertco…/#4e5753124476
March 7th, 2016, 17:37
I don't know about this game. I really see no way that this game can keep my interest up for more than 1-2 hours, during which I will probably see how all the systems work. I seriously doubt they can randomly generate worthwhile content. At best they can generate slight variations of planet surface, rocks, trees, creatures from a certain pool. And add variations to those. That would make up the 3D world.
I then ask, what is the driving force behind playing the game? They said there's no narrative thread (except for the story you tell yourself). From what I hear the overall goal is to find the center of the universe? But can that goal alone (which will probably take a long time) keep you hooked? I mean, what else are you doing in the mean time? Jumping from planet to planet, harvesting resources, upgrading your systems and just going over weirdly similar planet to weirdly similar planet?
This sort of game is a recipe for becoming a way too systemic and repetitive game. But all that considered, I am excited to see the first playthroughs. I'm curious about it. But I don't think they can deliver. Just the fact that its kept so under wraps so close to release. We've barely seen any gameplay. And just now did they let journalists get 30 mins into it. Considering the randomness the game supposedly has, that's nothing. If your systems are really that good, why not do a 2-3 hour demo showing how wild and awesome your random generators are. I fear they're keeping so under wraps because it's so systemic and repetitive. And they don't want people to see the repetitiveness. Anyway, we'll see. I hope I'll my own words. But I doubt it.
I then ask, what is the driving force behind playing the game? They said there's no narrative thread (except for the story you tell yourself). From what I hear the overall goal is to find the center of the universe? But can that goal alone (which will probably take a long time) keep you hooked? I mean, what else are you doing in the mean time? Jumping from planet to planet, harvesting resources, upgrading your systems and just going over weirdly similar planet to weirdly similar planet?
This sort of game is a recipe for becoming a way too systemic and repetitive game. But all that considered, I am excited to see the first playthroughs. I'm curious about it. But I don't think they can deliver. Just the fact that its kept so under wraps so close to release. We've barely seen any gameplay. And just now did they let journalists get 30 mins into it. Considering the randomness the game supposedly has, that's nothing. If your systems are really that good, why not do a 2-3 hour demo showing how wild and awesome your random generators are. I fear they're keeping so under wraps because it's so systemic and repetitive. And they don't want people to see the repetitiveness. Anyway, we'll see. I hope I'll my own words. But I doubt it.
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March 7th, 2016, 18:28
I've posted a while back this game can turn out to be one of best things that ever appeared in the industry or plain bullshit.
It's one of those better safe than sorry, so say no to preordering and wait for some input on it's release.
It's one of those better safe than sorry, so say no to preordering and wait for some input on it's release.
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Toka Koka
Toka Koka
March 7th, 2016, 21:47
See, now, this is why I insist on an offline mode…
http://www.p4rgaming.com/no-mans-sky…after-penises/
They jest, but it's not far off the truth.
http://www.p4rgaming.com/no-mans-sky…after-penises/
They jest, but it's not far off the truth.
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March 7th, 2016, 22:05
Originally Posted by JDR13It will disappoint. The media and everyone hyped for it thinks to game is more complex than what the devs explained multiple times over.
The hype train is accelerating for this one. I hope it doesn't disappoint. A writer at Forbes seems to think it might, and I found his comparison interesting even if it's just speculation at this point.
http://www.forbes.com/sites/insertco…/#4e5753124476
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
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March 8th, 2016, 06:14
Originally Posted by RipperNo, this is why we must pre-order and take a few days off when the game shows up! We must battle the penis namers! The not-we will tell you that there are too many of them, that thinking up non-sexual, non-drug-related names is too difficult, that it just can't be done. But I tell you: YES WE CAN!
See, now, this is why I insist on an offline mode…
(This message brought to you by the Buy That Cheapskate Zloth a Copy of No Man's Sky Committee.)
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The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
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March 8th, 2016, 11:50
Originally Posted by Ripper
http://www.p4rgaming.com/no-mans-sky…after-penises/
“When we held the first semi-open beta for the game, I was pretty optimistic until I came across Cocktopia,” said Sean Murray, managing director, “It only got worse when I actually landed on Cocktopia and discovered an animal named Dicksucker33. Apparently, Dicksucker1 to Dicksucker32 were already taken.”If everyone will see what name you put on something… And there is no censoring…

Oh I want this game, desperately!
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Toka Koka
Toka Koka
March 8th, 2016, 13:48
Hmm, I guess this gives some kind of clue on what kind of people plays MMO's ?
March 8th, 2016, 14:44
Originally Posted by GothicGothicnessThey are no different then people playing any other games. Guys over 30 with the mental age of 10 years old can be found anywhere in your town just as easily. You don't need a MMO for that.
Hmm, I guess this gives some kind of clue on what kind of people plays MMO's ?
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
March 8th, 2016, 14:49
Originally Posted by azarhalYes, but the ones in the town can't find me! In an MMO you announce your presence to them!
They are no different then people playing any other games. Guys over 30 with the mental age of 10 years old can be found anywhere in your town just as easily. You don't need a MMO for that.
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March 8th, 2016, 16:11
Honestly I don't see the appeal. I don't need an 'epic, dark and gritty story' to play a game, but I do need defined goals and objectives, other than 'whatever you want'. Sounds like the game might be fun for a day, where you get to explore the first few planets, but after that, what makes 'today' different than 'tomorrow'?
March 9th, 2016, 02:16
Defined goal and objective: fill up my hard drive with screenshots!
Given how much fun I had just exploring the world in Dragon Age: Inquisition, I'm expecting to have a total ball in No Man's Sky.
Given how much fun I had just exploring the world in Dragon Age: Inquisition, I'm expecting to have a total ball in No Man's Sky.
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The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
March 9th, 2016, 20:05
An offline mode means I might actually buy this. I'll probably wait to see what friends think of it first though, still looks kinda wonky to me.
SasqWatch
March 13th, 2016, 00:39
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
May 27th, 2016, 01:04
Delayed: http://www.pcgamer.com/no-mans-sky-reportedly-delayed/
(or at least "likely delayed")
(or at least "likely delayed")
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The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
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May 27th, 2016, 15:34
I've never been a fan of randomly generated content and didn't they state that its not going to have a compelling storyline. I'm certainly not going to get it early but if it gets raving reviews from normal users I may try it in time.
Guest
May 28th, 2016, 02:40
There's a whole lot of 'new' on this one. Waiting for reviews is definitely a smart thing.
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The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
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