Icy - A post apocalyptic Ice Age RPG - Page 4 - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Games » Indie RPG » Icy - A post apocalyptic Ice Age RPG

Default Icy - A post apocalyptic Ice Age RPG

February 27th, 2015, 00:13
Originally Posted by OwNathan View Post
Meet the team and look at the awesome GIF a fan of ours sent us! A piece of art that will be remebered for centuries!
Well that GIF is NSFW and got a few members mad at me on the news-bit.

Link - http://www.rpgwatch.com/forums/showthread.php?t=27820
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Jaded Old-Timer

#61

Join Date: Oct 2010
Location: Spudlandia
Posts: 28,555
Mentioned: 161 Post(s)

Default 

February 27th, 2015, 00:17
Originally Posted by Couchpotato View Post
Well that GIF is NSFW and got a few members mad at me on the news-bit.
You can always blame the retard who posted it on an Indiegogo campaign without placing some kind of warning about the boobies. That would be me.
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
OwNathan is offline

OwNathan

OwNathan's Avatar
Watcher

#62

Join Date: Nov 2013
Location: Rome
Posts: 41
Mentioned: 0 Post(s)

Default 

February 27th, 2015, 00:27
Originally Posted by OwNathan View Post
You can always blame the retard who posted it on an Indiegogo campaign without placing some kind of warning about the boobies. That would be me.
I see so I believe this is warranted then.

Anyway I have no problem with the GIF, but some readers read our website at work it seems. Baffles my mind really as most jobs I worked at would fire me for that.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Jaded Old-Timer

#63

Join Date: Oct 2010
Location: Spudlandia
Posts: 28,555
Mentioned: 161 Post(s)

Default 

February 27th, 2015, 00:30
Originally Posted by Couchpotato View Post
I see so I believe this is warranted then.

Anyway I have no problem with the GIF, but some readers read our website at work it seems. Baffles my mind really as most jobs I worked at would fire me for that.
I should've placed some kind of warning. And the bad thing is that Indiegogo doesn't even allow me to change the updates. At least those boobs are 100% fake.
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
OwNathan is offline

OwNathan

OwNathan's Avatar
Watcher

#64

Join Date: Nov 2013
Location: Rome
Posts: 41
Mentioned: 0 Post(s)

Default 

February 27th, 2015, 04:06
Originally Posted by Couchpotato View Post
I see so I believe this is warranted then.

Anyway I have no problem with the GIF, but some readers read our website at work it seems. Baffles my mind really as most jobs I worked at would fire me for that.
Sort of confirms the point of the GIF though By restricting boobs so much in America, that makes people pay for seeing more of them!
wolfing is offline

wolfing

wolfing's Avatar
Dalek SasqWatch

#65

Join Date: Sep 2008
Location: Tardis
Posts: 5,645
Mentioned: 10 Post(s)

Default 

February 27th, 2015, 08:26
Hilarious that you would get fired for that in US countries.
Every european mainstream news site has more explicit pictures.
Kordanor is offline

Kordanor

Kordanor's Avatar
Wastelander

#66

Join Date: Jun 2012
Posts: 4,320
Mentioned: 45 Post(s)

Default 

February 27th, 2015, 08:32
Originally Posted by Kordanor View Post
Hilarious that you would get fired for that in US countries. Every european mainstream news site has more explicit pictures.
I agree seems excessive violence is fine but show a naked breast, and its game over. I long ago accepted the people who run the country are hypocrites.

Yet this is not the political forum section so I wont go on a rant.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Jaded Old-Timer

#67

Join Date: Oct 2010
Location: Spudlandia
Posts: 28,555
Mentioned: 161 Post(s)

Default 

February 27th, 2015, 12:56
Guys please, don't complain about politics in the presence of a poor guy that lived 20 years of his 23 years old life under Berlusconi's government.
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
OwNathan is offline

OwNathan

OwNathan's Avatar
Watcher

#68

Join Date: Nov 2013
Location: Rome
Posts: 41
Mentioned: 0 Post(s)
+1:

Default 

February 27th, 2015, 19:10
Getting very close to the funding goal! Hope you're able to come up with stretch goals that would not significantly delay the game's release…because I'm really looking forward to it. (Of course, I want it to be as polished as it can be).
daveyd is offline

daveyd

daveyd's Avatar
Turn-based lifeform

#69

Join Date: Apr 2013
Location: PA
Posts: 2,158
Mentioned: 25 Post(s)

Default 

February 27th, 2015, 21:13
Originally Posted by daveyd View Post
Getting very close to the funding goal! Hope you're able to come up with stretch goals that would not significantly delay the game's release…because I'm really looking forward to it. (Of course, I want it to be as polished as it can be).
We'll soon present the various stretch goal and they won't affect the release unless we get more than 10'000 dollars (which is not that easy). In any case, we won't do major changes, because we risk to place new things into the game that will completely mess up the balance we tried to create. We will instead add more contents (like events, quests and dialogues), add more choices and narrative paths and add some minor gameplay changes.
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
OwNathan is offline

OwNathan

OwNathan's Avatar
Watcher

#70

Join Date: Nov 2013
Location: Rome
Posts: 41
Mentioned: 0 Post(s)

Default 

February 27th, 2015, 22:03
Originally Posted by Couchpotato View Post
Well that GIF is NSFW and got a few members mad at me on the news-bit.

Link - http://www.rpgwatch.com/forums/showthread.php?t=27820
I wasn't mad at you, CP, and I'm not clear why you thought that. It was just a head's up.
rjshae is offline

rjshae

rjshae's Avatar
Periapt vs Paronomasia
RPGWatch Donor

#71

Join Date: Mar 2012
Location: Seattle
Posts: 5,325
Mentioned: 20 Post(s)

Default 

February 27th, 2015, 22:12
I should of been more clear, and said a few private messages I received.

Also congratulations OwNathan your game is almost funded.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Last edited by Couchpotato; February 27th, 2015 at 22:24.
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Jaded Old-Timer

#72

Join Date: Oct 2010
Location: Spudlandia
Posts: 28,555
Mentioned: 161 Post(s)

Default 

February 28th, 2015, 15:02
Officially hit the goal today with almost 27 days left in the campaign!
daveyd is offline

daveyd

daveyd's Avatar
Turn-based lifeform

#73

Join Date: Apr 2013
Location: PA
Posts: 2,158
Mentioned: 25 Post(s)

Default 

February 28th, 2015, 18:46
I updated the page with some stretch goals! It's all stuff we can do without delaying the release date!
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
OwNathan is offline

OwNathan

OwNathan's Avatar
Watcher

#74

Join Date: Nov 2013
Location: Rome
Posts: 41
Mentioned: 0 Post(s)
+1:

Default 

February 28th, 2015, 18:57
Is there any gameplay beyond the static images and text-based feedback? I can see an encounter with a wolf in the preview. It shows a picture of a wolf, then you click on an icon, and the textbox says, "You have killed the wolf". Is that how all combat is handled in the finished game, or is there any graphical, tactical representation of combat?
--
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
Ripper is offline

Ripper

Ripper's Avatar
Бажаю успіху

#75

Join Date: Nov 2014
Posts: 11,256
Mentioned: 120 Post(s)

Default 

February 28th, 2015, 19:14
Originally Posted by Ripper View Post
Is there any gameplay beyond the static images and text-based feedback? I can see an encounter with a wolf in the preview. It shows a picture of a wolf, then you click on an icon, and the textbox says, "You have killed the wolf". Is that how all combat is handled in the finished game, or is there any graphical, tactical representation of combat?
That's only the hunting, the combat is based on a similar system but much more dynamic, and will offer longer encounters. There will be 2 opposing sides, the party and the enemies, with HP and morale (if one of those two goes to zero, the fight is over) for each side. The player will be able to choose how to move the party and there will be fight events, something like "You see your companion getting beaten", "you see two enemies shooting from the flank" or "two horsemen charge you" and there will be 4 different choices, that changes according to the event. The choices can be stat checks or items check.
Sadly we couldn't do anything more complex because our budget is really low.
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
OwNathan is offline

OwNathan

OwNathan's Avatar
Watcher

#76

Join Date: Nov 2013
Location: Rome
Posts: 41
Mentioned: 0 Post(s)
+1:

Default 

February 28th, 2015, 22:51
A link to the campaign in the OP would be a good idea. Right now, it's kind of hard to find.

And congratulations on making your goal so quickly.
Dean is offline

Dean

Sentinel

#77

Join Date: Oct 2009
Location: Happy Valley
Posts: 314
Mentioned: 0 Post(s)

Default 

February 28th, 2015, 23:01
Originally Posted by Dean View Post
A link to the KS in the OP would be a good idea. Right now, it's kind of hard to find.
Done! I'll upload a decent picture tomorrow, right now I should stop working D:
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
OwNathan is offline

OwNathan

OwNathan's Avatar
Watcher

#78

Join Date: Nov 2013
Location: Rome
Posts: 41
Mentioned: 0 Post(s)
+1:

Default 

March 5th, 2015, 01:03
We got Greenlit! And finally there's some gameplay to see in a video, the dowside is that you will hear my voice talking over it. But I placed proper subtitles, so feel free to mute me.

https://www.indiegogo.com/projects/i…27779#activity
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
OwNathan is offline

OwNathan

OwNathan's Avatar
Watcher

#79

Join Date: Nov 2013
Location: Rome
Posts: 41
Mentioned: 0 Post(s)
+1:

Default 

March 8th, 2015, 17:11
You were actually very easy to understand in the video.
daveyd is offline

daveyd

daveyd's Avatar
Turn-based lifeform

#80

Join Date: Apr 2013
Location: PA
Posts: 2,158
Mentioned: 25 Post(s)
RPGWatch Forums » Games » Indie RPG » Icy - A post apocalyptic Ice Age RPG

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 01:50.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch