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Icy - A post apocalyptic Ice Age RPG
February 27th, 2015, 00:13
Originally Posted by OwNathanWell that GIF is NSFW and got a few members mad at me on the news-bit.
Meet the team and look at the awesome GIF a fan of ours sent us! A piece of art that will be remebered for centuries!

Link - http://www.rpgwatch.com/forums/showthread.php?t=27820
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
February 27th, 2015, 00:17
Originally Posted by CouchpotatoYou can always blame the retard who posted it on an Indiegogo campaign without placing some kind of warning about the boobies. That would be me.
Well that GIF is NSFW and got a few members mad at me on the news-bit.![]()
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"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
February 27th, 2015, 00:27
Originally Posted by OwNathanI see so I believe this is warranted then.
You can always blame the retard who posted it on an Indiegogo campaign without placing some kind of warning about the boobies. That would be me.

Anyway I have no problem with the GIF, but some readers read our website at work it seems. Baffles my mind really as most jobs I worked at would fire me for that.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
February 27th, 2015, 00:30
Originally Posted by CouchpotatoI should've placed some kind of warning. And the bad thing is that Indiegogo doesn't even allow me to change the updates. At least those boobs are 100% fake.
I see so I believe this is warranted then.
Anyway I have no problem with the GIF, but some readers read our website at work it seems. Baffles my mind really as most jobs I worked at would fire me for that.![]()
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
February 27th, 2015, 04:06
Originally Posted by CouchpotatoSort of confirms the point of the GIF though
I see so I believe this is warranted then.
Anyway I have no problem with the GIF, but some readers read our website at work it seems. Baffles my mind really as most jobs I worked at would fire me for that.![]()
By restricting boobs so much in America, that makes people pay for seeing more of them!
February 27th, 2015, 08:26
Hilarious that you would get fired for that in US countries. 
Every european mainstream news site has more explicit pictures.

Every european mainstream news site has more explicit pictures.
February 27th, 2015, 08:32
Originally Posted by KordanorI agree seems excessive violence is fine but show a naked breast, and its game over. I long ago accepted the people who run the country are hypocrites.
Hilarious that you would get fired for that in US countries. Every european mainstream news site has more explicit pictures.
Yet this is not the political forum section so I wont go on a rant.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
February 27th, 2015, 12:56
Guys please, don't complain about politics in the presence of a poor guy that lived 20 years of his 23 years old life under Berlusconi's government.
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
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February 27th, 2015, 19:10
Getting very close to the funding goal! Hope you're able to come up with stretch goals that would not significantly delay the game's release…because I'm really looking forward to it. (Of course, I want it to be as polished as it can be).
February 27th, 2015, 21:13
Originally Posted by daveydWe'll soon present the various stretch goal and they won't affect the release unless we get more than 10'000 dollars (which is not that easy). In any case, we won't do major changes, because we risk to place new things into the game that will completely mess up the balance we tried to create. We will instead add more contents (like events, quests and dialogues), add more choices and narrative paths and add some minor gameplay changes.
Getting very close to the funding goal! Hope you're able to come up with stretch goals that would not significantly delay the game's release…because I'm really looking forward to it. (Of course, I want it to be as polished as it can be).
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
February 27th, 2015, 22:03
Originally Posted by CouchpotatoI wasn't mad at you, CP, and I'm not clear why you thought that. It was just a head's up.
Well that GIF is NSFW and got a few members mad at me on the news-bit.
Link - http://www.rpgwatch.com/forums/showthread.php?t=27820
February 27th, 2015, 22:12
I should of been more clear, and said a few private messages I received. 
Also congratulations OwNathan your game is almost funded.

Also congratulations OwNathan your game is almost funded.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Last edited by Couchpotato; February 27th, 2015 at 22:24.
February 28th, 2015, 15:02
Officially hit the goal today with almost 27 days left in the campaign!
February 28th, 2015, 18:46
I updated the page with some stretch goals! It's all stuff we can do without delaying the release date!
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
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February 28th, 2015, 18:57
Is there any gameplay beyond the static images and text-based feedback? I can see an encounter with a wolf in the preview. It shows a picture of a wolf, then you click on an icon, and the textbox says, "You have killed the wolf". Is that how all combat is handled in the finished game, or is there any graphical, tactical representation of combat?
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"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
February 28th, 2015, 19:14
Originally Posted by RipperThat's only the hunting, the combat is based on a similar system but much more dynamic, and will offer longer encounters. There will be 2 opposing sides, the party and the enemies, with HP and morale (if one of those two goes to zero, the fight is over) for each side. The player will be able to choose how to move the party and there will be fight events, something like "You see your companion getting beaten", "you see two enemies shooting from the flank" or "two horsemen charge you" and there will be 4 different choices, that changes according to the event. The choices can be stat checks or items check.
Is there any gameplay beyond the static images and text-based feedback? I can see an encounter with a wolf in the preview. It shows a picture of a wolf, then you click on an icon, and the textbox says, "You have killed the wolf". Is that how all combat is handled in the finished game, or is there any graphical, tactical representation of combat?
Sadly we couldn't do anything more complex because our budget is really low.
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
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February 28th, 2015, 22:51
A link to the campaign in the OP would be a good idea. Right now, it's kind of hard to find.
And congratulations on making your goal so quickly.
And congratulations on making your goal so quickly.
Sentinel
February 28th, 2015, 23:01
Originally Posted by DeanDone! I'll upload a decent picture tomorrow, right now I should stop working D:
A link to the KS in the OP would be a good idea. Right now, it's kind of hard to find.
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
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March 5th, 2015, 01:03
We got Greenlit! And finally there's some gameplay to see in a video, the dowside is that you will hear my voice talking over it. But I placed proper subtitles, so feel free to mute me.
https://www.indiegogo.com/projects/i…27779#activity
https://www.indiegogo.com/projects/i…27779#activity
--
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
"When we die, Dak'kon, it shall be the same death. It shall be the Pronouncement of Two Deaths As One."
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