|
Your donations keep RPGWatch running!
Constitution is not as rewarding as it should be
April 15th, 2015, 10:24
Originally Posted by Fluent
… It is an endless playground of experimentation and exercising your own ingenuity in how you want to build your characters and party. It's very open and free.![]()
You're being too generous m'lord
.
--
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
April 22nd, 2015, 17:18
Originally Posted by luj1Not really.
You're being too generous m'lord![]()
.

Games like Pillars are endless playgrounds for me. They allow me to exercise my creativity in many different ways. Building a party exactly to suit my playstyle and mood, from the talents and skills they use, right down to the precise weapons and armor that are equipped is what I love about games like this. Pillars delivers this in a big way.
D&D is a bit more rigid, but Pillars opens up so many possibilities that you are really only limited by your creativity.
Guest
| Thread Tools | Search this Thread |
|
|
All times are GMT +2. The time now is 03:43.


