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Some Key Changes in patch 1.04
May 29th, 2015, 11:29
Originally Posted by lostforeverI experienced that too - but I thought it was part of the process - that a monster might spawn upon destroying the nest. Seems to happen at random.
Last night I destroyed nekker or drowner nest with bomb and looted it and a mob still popped on top of me from the same bloody nest. I was annoyed!
Guest
May 29th, 2015, 11:59
Originally Posted by DArtagnanYeah - it was off duty, sleeping down there in the Nekker bunk house, when it was rudely awakened by forever's bomb. Whilst all it's mates were killed in the bomb blast, by some freak chance it was thrown clear and then…
I experienced that too - but I thought it was part of the process - that a monster might spawn upon destroying the nest. Seems to happen at random.
Seeker
Original Sin Donor
May 29th, 2015, 12:19
That happens occasionally, and it's good when it does - it provides an extra 50xp and is considered something of a "special monster" (for example a Devourer will jump out of a Rotfiend nest, instead of a regular Rotfiend).
SasqWatch
Original Sin Donor
May 29th, 2015, 12:20
Originally Posted by MaylanderYeah, I noticed the extra XP and wondered why I didn't get the same at each nest. Nice to know it's not another glitch
That happens occasionally, and it's good when it does - it provides an extra 50xp and is considered something of a "special monster" (for example a Devourer will jump out of a Rotfiend nest, instead of a regular Rotfiend).
Guest
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