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Patch 1.05 released
June 6th, 2015, 11:11
Originally Posted by JDR13Yes - I think they actually added cell cleaning in patch 1.03 - before that I had a stache of old books amd notes, which persisted over several days.
Unless it was changed in one of the recent patches, loot left on the ground definitely disappears after a certain amount of time.
Seeker
Original Sin Donor
June 6th, 2015, 14:52
Well crafting a Quen sigil is broken. It says I don't have 2 lesser sigils when I do.
June 6th, 2015, 15:55
Dunno about that as I don't use "plugins" but the trick JDR mentioned worked as a charm for my second greater red mutagen.
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Toka Koka
Toka Koka
June 6th, 2015, 16:04
Just wondering: Did they fix the permanent strong winds in this or one of the recent patches? If so: Is it more dynamic now, alternating between a mild breeze and strong winds, or did they just generally tone it down?
June 6th, 2015, 16:35
Originally Posted by MoriendorHaven't noticed a difference. But the trees are still blowing and clipping into the interior of the Baron's room.
Just wondering: Did they fix the permanent strong winds in this or one of the recent patches? If so: Is it more dynamic now, alternating between a mild breeze and strong winds, or did they just generally tone it down?
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June 6th, 2015, 21:37
Originally Posted by MoriendorIt seems like maybe it was toned down a bit, but then it was never a big deal to me to begin with.
Just wondering: Did they fix the permanent strong winds in this or one of the recent patches? If so: Is it more dynamic now, alternating between a mild breeze and strong winds, or did they just generally tone it down?
Originally Posted by ThrasherI've never seen that even once in my game.
Haven't noticed a difference. But the trees are still blowing and clipping into the interior of the Baron's room.
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June 6th, 2015, 22:11
I was hopeful when I saw the mention of the smoother camera fix, that it might remedy the weird hitching I get when running around. Framerate doesn't drop, and if I use the free camera mode it's smooth as silk, but when running along in normal view, there's a weird hitch every couple of seconds, even when turning everything down. Just can't pin down the problem.
June 6th, 2015, 22:59
Got the bug! A bug that gets you stuck!
Yes, yes, finally one! After more than 100 hours!
Righty, there is a workaround.
Skellige, northeast inhabited island, Yngvar's Fang fort.
If you get stuck there because of nonworking lever, reload previous save and do it again - but this time pull the level BEFORE looting the ursine gear diagrams from the chest in that same (throne)room! For whatever reason the lever on the wall stops working if you loot the gear first.
This was not patched with 1.05 and from what I've googled, seems many got stuck there with the same issue I did and are waiting for the patch, but noone tried this with pulling lever first.
Yes, yes, finally one! After more than 100 hours!
Righty, there is a workaround.
Skellige, northeast inhabited island, Yngvar's Fang fort.
If you get stuck there because of nonworking lever, reload previous save and do it again - but this time pull the level BEFORE looting the ursine gear diagrams from the chest in that same (throne)room! For whatever reason the lever on the wall stops working if you loot the gear first.
This was not patched with 1.05 and from what I've googled, seems many got stuck there with the same issue I did and are waiting for the patch, but noone tried this with pulling lever first.
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Toka Koka
Toka Koka
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June 7th, 2015, 00:44
Sorry, never seen any of it in my game.
SweetFX problems maybe?
SweetFX problems maybe?
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Toka Koka
Toka Koka
June 7th, 2015, 17:04
Well my game started CTDing (during loading new scenes) after patch 1.4 and still crashes after 1.5. No biggie but I have to save more often.
SasqWatch
June 7th, 2015, 17:20
Just one thing, if you didn't finish "Novigrad, closed city" before moving onto Mist Island, it'll be listed as failed with some odd steps. It's something messed with this patch that should have fixed this quest's odd behavior.
In any case, after Mist Island major questline and upon returning to Novigrad, you will still be able to solve it (I did).
In any case, after Mist Island major questline and upon returning to Novigrad, you will still be able to solve it (I did).
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Toka Koka
Toka Koka
June 7th, 2015, 18:53
Originally Posted by zahratustraAre you using Galaxy? My TW3 crashed a few time while Galaxy was downloading POE's patch last week.
Well my game started CTDing (during loading new scenes) after patch 1.4 and still crashes after 1.5. No biggie but I have to save more often.
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
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