The E in S.P.E.C.I.A.L. stands for Endurance and for those new to this sytem as it is used in Fallout 4, this video is supposed to give you some information about it.
About the music in Fallout 4 with Inon Zur, including two music scores.
A behind the scenes video with Dogmeat
And an interview with Todd Howard at Twinfinite.
More information.
Furthermore Eye spotted a bunch of other Fallout 4 news.In today’s chapter we focus on Endurance to help you better understand how to resist the harmful effects of radiation and other dangers of the Wasteland.
About the music in Fallout 4 with Inon Zur, including two music scores.
Judging from the strange sounds coming from the yard next door, Inon Zur’s neighbors would be forgiven for thinking their neighbor’s half-mad.
“I walk in my garden and basically hammer on things,” Zur says. He’s also been known to use a cello bow on a garden chair – which, he tells us, produces a sound that’s “shrill as hell.” And if those same neighbors happen to peek into Zur’s house, they might even catch the composer at the piano… but it won’t be like any recital they’ve ever seen. “I cruelly exploit the piano by hitting the strings with open hands and even biting the strings,” Zur laughs.
A behind the scenes video with Dogmeat
And an interview with Todd Howard at Twinfinite.
The release of Skyrim exposed a flaw in the system that created an enormous amount of bugs and glitches within the game, and Bethesda was unable to get a handle on them until well after launch. So many bugs, from dragons flying backwards to players losing save files to the game unable to load, that it was a good 2 months before they were mostly corrected.
The process was a slow one that happened while Skyrim was already released. This time, Todd says that the process was one they went through was a learning experience that helped them be better prepared for Fallout 4 because it was “essentially done” when announced in June. The time from then until launch is focused on ensuring those same issues are ironed out ahead of time because as Todd says “the players saved game is number one, if the game crashes, that’s bad, but it is nowhere near as bad as someone’s saved game being hosed. That’s the scenario we will do anything and everything to avoid.” With at least 6 months of testing, this launch should be smoother than Skyrim.
More information.
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