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The big fight in CH. 1 everyone complains about
The big fight in CH. 1 everyone complains about
November 25th, 2007, 00:15
My biggest problem is the scripting effects the developers use, since I always side with Abby and use Aard I really haven't had trouble, as she heals and I stun.
However once the Beast is dead and I am forced into conversations with the Reverend the whole group is beating up Abby while I am forced to chat.
I really hope to hell things like this are just untweaked designs due to being released a bit early, otherwise they are just blatantly bad design decisions.
The same thing happens with Vesna Hood, while escorting her home safely, I was forced into conversations with her, while the Bugerest were attacking her, it's very damn frustrating.
However once the Beast is dead and I am forced into conversations with the Reverend the whole group is beating up Abby while I am forced to chat.
I really hope to hell things like this are just untweaked designs due to being released a bit early, otherwise they are just blatantly bad design decisions.
The same thing happens with Vesna Hood, while escorting her home safely, I was forced into conversations with her, while the Bugerest were attacking her, it's very damn frustrating.
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Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
SasqWatch
November 25th, 2007, 01:39
Have I mentioned how much I dislike cut scene dialogues that disrupt the flow of gameplay, especially before/during/after battles!!
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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
November 25th, 2007, 05:44
I can't imagine anyone liking them Corwin, and I share your pain. I think, in answer to Acleacius, it has to be unintentional design flaw, or even a 'bug,' rather than this problem be a conscious decision by the devs. I can't imagine them purposely having you chat with an NPC while simutaneously watching a nasty monster charging from behind. I especially think it's a bug of sorts, as I have had other problems with cut-scenes in general. I've elaborated about the problems in another thread.
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..& so they take the fiction all out of the Jabberwock & I recognize & accept him as a fact. - Mark Twain, May 30, 1880
..& so they take the fiction all out of the Jabberwock & I recognize & accept him as a fact. - Mark Twain, May 30, 1880
November 25th, 2007, 08:03
I remember one game that shall forever remain un-named that had monsters attack you during conversations, because it was 'more realistic' since the real world doesn't 'pause' while you talk!! SHUDDER!!!!
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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
November 26th, 2007, 07:01
What game was that? …Or are you forbidden to say it?
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..& so they take the fiction all out of the Jabberwock & I recognize & accept him as a fact. - Mark Twain, May 30, 1880
..& so they take the fiction all out of the Jabberwock & I recognize & accept him as a fact. - Mark Twain, May 30, 1880
November 26th, 2007, 07:07
Not forbidden, but its name sends shudders through most of the people who visit here; it's not hard to guess!!
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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
November 26th, 2007, 07:16
Dungeon Lords?
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..& so they take the fiction all out of the Jabberwock & I recognize & accept him as a fact. - Mark Twain, May 30, 1880
..& so they take the fiction all out of the Jabberwock & I recognize & accept him as a fact. - Mark Twain, May 30, 1880
November 26th, 2007, 17:26
You know, most of the acronyms thrown around here I figure out, but I don't have a clue on that one!
BTW… somone should have told the devs of Two Worlds and The Witcher that ONE of them would have to change the name - they both have the same acronyms, and that just doesn't cut it around here!
BTW… somone should have told the devs of Two Worlds and The Witcher that ONE of them would have to change the name - they both have the same acronyms, and that just doesn't cut it around here!
--
..& so they take the fiction all out of the Jabberwock & I recognize & accept him as a fact. - Mark Twain, May 30, 1880
..& so they take the fiction all out of the Jabberwock & I recognize & accept him as a fact. - Mark Twain, May 30, 1880
November 26th, 2007, 20:46
Sorry, Jabberwocky--I just know the short list of shuddery titles.
I'm probably wrong, too.
I agree that the TW acronym is confusing. I think Two Worlds should be the one to change, maybe to '2W', especially since the title has apparently nothing to do with the game.
I'm probably wrong, too.I agree that the TW acronym is confusing. I think Two Worlds should be the one to change, maybe to '2W', especially since the title has apparently nothing to do with the game.
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Where there's smoke, there's mirrors.
Where there's smoke, there's mirrors.
November 26th, 2007, 23:23
I think the "2 Worlds" are the opposite worlds of Gothic and Elder Scrolls. The game "Two Worlds" straddles the middle best I can tell from feedback.
--
..& so they take the fiction all out of the Jabberwock & I recognize & accept him as a fact. - Mark Twain, May 30, 1880
..& so they take the fiction all out of the Jabberwock & I recognize & accept him as a fact. - Mark Twain, May 30, 1880
November 27th, 2007, 02:43
Yeah, they are making it tough with the acronyms, I like the 2W idea magerette and I even tried tW since "the" usually never gets a capitol in an acronym, iirc but it just looks weird.
--
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
SasqWatch
November 27th, 2007, 08:43
Now i am worried that people think that POR2 had dialouge problems. 
I must fight for this gem of game, in every instance.

I must fight for this gem of game, in every instance.
Sentinel
November 27th, 2007, 15:02
I kept hoping we would run into the Reverend's
to help her against that bastard, well at least I didn't through completing chapter 3.
Spoiler
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Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
SasqWatch
November 27th, 2007, 17:19
Lol, nice one woges!
--
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
SasqWatch
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The big fight in CH. 1 everyone complains about
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