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FO4 build planner
November 4th, 2015, 18:56
Do you want to spend some time on character creation now instead in a week?
Fi your answer is yes…
Based on leaks and "leaks", contains all known perks so here you go:
http://www.rpg-gaming.com/fo4.html
Fan made, dunno who's the author, and since perks have description - beware of spoilers!
Note that you can't drop any skill to 0 or below. Also that apparently numbers in the release version can go to 12 (unless it's yet another urban legend).
The initial 21 points to distribute is correct, upon every levelup in the game you'll either boost an attribute or pick a new perk.
Fi your answer is yes…
Based on leaks and "leaks", contains all known perks so here you go:
http://www.rpg-gaming.com/fo4.html
Fan made, dunno who's the author, and since perks have description - beware of spoilers!
Note that you can't drop any skill to 0 or below. Also that apparently numbers in the release version can go to 12 (unless it's yet another urban legend).
The initial 21 points to distribute is correct, upon every levelup in the game you'll either boost an attribute or pick a new perk.
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Toka Koka
Toka Koka
SasqWatch
November 5th, 2015, 00:58
Creates errors on my I-fuck-up-phone. iPhones have gotten much worse. Last one I get….
November 5th, 2015, 13:14
It's good to help player plan for their SPECIAL
By the way I think you guys shouldn't worry much about other's build
You'd better find what suit you
http://www.fallout4levelingguide.com…-in-fallout-4/
By the way I think you guys shouldn't worry much about other's build
You'd better find what suit you
http://www.fallout4levelingguide.com…-in-fallout-4/
Traveler
November 5th, 2015, 13:59
So few points to place. Is there a way to get more? I don't want builds that are either all 2-4 or 10's and 1's.
SasqWatch
Original Sin Donor
November 5th, 2015, 15:23
Few points to a place at the beginning, but as I said, on each level up you pick another point or another perk.
Which means you don't need endurance 7 if you're planing godlike character at the game start (beside end 7, the godlike perk needs you to be level 27).
Luck 1? You nuts? Usually all the crazy things that happen in Fallout games are connected to high luck!
Which means you don't need endurance 7 if you're planing godlike character at the game start (beside end 7, the godlike perk needs you to be level 27).
Originally Posted by EscapePainterBreezed through it… Will have to read again in detail. I mean…
It's good to help player plan for their SPECIAL
By the way I think you guys shouldn't worry much about other's build
You'd better find what suit you
http://www.fallout4levelingguide.com…-in-fallout-4/
Luck 1? You nuts? Usually all the crazy things that happen in Fallout games are connected to high luck!
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Toka Koka
Toka Koka
November 5th, 2015, 16:14
There are level requirements on perks? If so, that is awesome news!
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
November 5th, 2015, 16:18
I think i will go a 9 161119 unarmed build
I bet i will still have to use nukes on those pesky deathclaws because they go through dr.
I bet i will still have to use nukes on those pesky deathclaws because they go through dr.
SasqWatch
Original Sin 2 Donor
November 5th, 2015, 17:19
Well, since there is no level cap, I'll probably focus on raising all special stats to a minimum of 5. 28 total points, so only 4's if you don't "special-ize". Interesting. I wonder how quickly you could hit level 42 to have 10 in everything
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
Last edited by crpgnut; November 5th, 2015 at 17:29.
Reason: checked the facts
November 5th, 2015, 18:41
Originally Posted by crpgnutGet real, Falout games were always about skills and perks, not attributes (those were temporarily boosted with heavy drugs).
Well, since there is no level cap, I'll probably focus on raising all special stats to a minimum of 5. 28 total points, so only 4's if you don't "special-ize". Interesting. I wonder how quickly you could hit level 42 to have 10 in everything![]()
Who needs all 10 attributes hero?
But to answer how quickly to get level 42… If it was Skyrim it'd be 10 minutes by grinding on endless trashmob respawns. It's still unknown how much grinding FO4 contains and if does at all (apparently the world feels emptyish in review copy, but then again it's normal for postnuc wasteland IMO, Fallout shouldn't be Bioware's Hinterland).
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Toka Koka
Toka Koka
November 5th, 2015, 18:42
I doubt it's really going to matter anyways. I expect it to be cakewalk by midgame in typical Bethesda fashion.
November 6th, 2015, 08:53
Its not a cakewalk if you only go unarmed and unarmed weapons. That said who does that except me?
SasqWatch
Original Sin 2 Donor
November 6th, 2015, 12:36
Few xxx mods ( I expect them in a week or less) and the "prostitute of the Wasteland", here we go!
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November 6th, 2015, 16:17
Originally Posted by joxerRight! So basically, we need to take the level requirement of the perk into consideration. I need to go through the planner again, and I suspect I might lower the charisma and luck a bit (I was aiming for 6 CHA to get the caravan perk, but I can get that later when I start building places).
Few points to a place at the beginning, but as I said, on each level up you pick another point or another perk.
Which means you don't need endurance 7 if you're planing godlike character at the game start (beside end 7, the godlike perk needs you to be level 27).
SasqWatch
Original Sin Donor
November 6th, 2015, 17:33
Originally Posted by DamianWhile I don't go unarmed I play melee only with light armor/clothes. I tend to like to play an anti-tech ranger type who avoids technology and is more of a survivalist.
Its not a cakewalk if you only go unarmed and unarmed weapons. That said who does that except me?
I never had issues with any of the games being easy as I never try to min/max my builds and gear. They tend to be very challenging considering my play style. Only time I would use a gun is if it was required for a quest or some sticking point in combat.
--
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
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