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RPGWatch Forums » Comments » News Comments » To Ash - A Hero in Decline

Default To Ash - A Hero in Decline

December 4th, 2015, 21:57
Eye spotted on The Next Web, an article about a game named To Ash, where your hero does not grwo stronger, but weaker. This, to teach people about the acceptance of mortality.

Kyle Ballentine is a behavioral therapist from California who’s just made a role-playing game for Windows and Mac called ‘To Ash.’

Traditionally, the protagonists in games gain strength and power as you progress. ‘To Ash’ is a little different though; the main character starts out strong and loses his power and agility as time passes.

Why? Because Ballentine wanted to create a game with a very specific purpose – to teach people about the acceptance of mortality.
The article is based on this Polygon article.

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December 4th, 2015, 21:58
A brilliant concept really I'd like to see it employed on a more larger scale project
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December 5th, 2015, 20:54
Mortality should not be accepted though

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December 5th, 2015, 21:00
Is the final boss a small house spider which you have to try and real-time-event an accurate zimmer frame stomp?
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