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Total War: Warhammer - Game Guide
May 16th, 2016, 22:01
If your new to Total War: Warhammer you might like to check out this game guide @PCGamesN. They report on the factions, what to expect from the DLC, system requirements, modding and the release date which is now May 24th. The game itself will come will comprehensive modding tools and has the Chaos Warriors faction as a pre-order incentive.
The big question: can you run it? Given the scale, Total War games tend to have fairly high requirements if you want them to look their best and perform well. Attila's highest settings, for instance, weren't even designed with contemporary PCs in mind, but rather PCs of the future. In the case of the Total War: Warhammer system requirements, it looks like Creative Assembly expect it to run on a broad range of machines, but only if you're willing to make sacrifices.More information.
If you've got 3GB of RAM, an Intel Core 2 CPU and an AMD Radeon HD 5770 1024MB or equivalent GPU, then you've hit the minimum requirements. Unfortunately that means you'll be playing everything on low, and will still only get 15-25fps on the campaign map, which is pretty horrible.
To push the graphics settings to high and get around 50fps, you'll need 8GB of RAM, and Intel Core i5-4570 3.20GHz or equivalent and a GPU like the NVIDIA GeForce GTX 760 2048MB. And if you want the game to look its best and run at over 60fps, you'll need something like a GTX 980 and an i7-4790K CPU.
May 16th, 2016, 22:51
Cant wait to buy the multiple Faction DLC packs for $5.99 once again.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
May 17th, 2016, 00:30
And if you want the game to look its best and run at over 60fps, you’ll need something like a GTX 980 and an i7-4790K CPU.Check.

Warhammer’s Lords and Heroes are what Creative Assembly are calling Generals and Agents. The former is the head of an army or fleet, but can also oversee settlements, while the latter can spy, assassinate and sabotage. There are, however, a few significant differences between them and their historical Total War counterparts.Like! Quite a bit of RPG in here.
Lords, for instance, are a much bigger deal on the battlefield. Rather than just providing statistical bonuses or rallying the troops, Lords are powerful warriors and spellcasters that can help turn the tide of battle thanks to special abilities, spells and items that they can gain through combat and quests.
Heroes, while doing all the things that Agents in other Total War games can do, can also participate in battles when attached to an army. Some are magical, while others are melee focused, and like Lords can use abilities and spells in the middle of a fight.
Finally there are the Legendary Lords. These units are Big Deals™. Legendary Lords are leaders with tremendous power, all of them with names you might recognise from Warhammer lore. These leaders have an extra skill branch along with the strategic, tactical and battle branches that regular Lords have access to. This special branch is unique to them, and skill points spent here unlock personal quests.
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We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
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