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Default Hellhunter - Cursed Artifacts

November 19th, 2016, 21:42
The latest update for Hellhunters explains cursed artifacts and their effects. Ballistic Interactive has also launched a forum for the game.

What are cursed artifacts ?
In Hellhunter, "magic" is extremely rare, powerful, and always associated with darkness.
Today we'd like to talk about artifacts, which allow the user to access arcane powers, at the cost of a terrible curse.

Assembly
There are no free meals in Hellhunter, artifacts require expensive blueprints and rare materials, which are then assembled into the powerful items.
Each artifact will always require each of these gathering methods
  • Use the blueprint story to help manually locate materials in haunted houses.
  • Hunt specific enemies (e.g. shoelaces created from Kelpie hair)
  • Quest rewards
STALINGRAD BOOTS OF TORMENT
"Lieutenant Vasily Maslenkov, was known as the cat with nine lives during WW2’s battle of Stalingard.
One day he disappeared without a trace. Despite major research efforts .. all his platoon could ever find were these pair of worn boots, laying over a pool of blood."


Armor:
5 (medium)
Mobility: 80% (slightly restricted, no noise penalties)
Powers: 50% chance to dodge incoming projectiles
Curse: Rare chance for dark creepers to appear and attack user
Materials: Stalingrad’s outer, Stalingrad’s skull emblem, kelpie hair laces, werewolf sole, Silver eyelets
More information.
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November 19th, 2016, 21:42
didnt' know this one.

An isometric game with the vibes of s.t.a.l.k.e.r.?

Interesting…
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