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Shadow Tactics: Blades of The Shogun - Review
December 18th, 2016, 16:16
IGN has reviewed the stealth game Shadow Tactics: Blades of The Shogun:
Shadow Tactics: Blades of the Shogun ReviewMore information.
A brutal but fun tale of sneaking and stabbing in feudal Japan
By TJ Hafer It’s rare to find a game that excels in the pillars of mechanics, storytelling, and art as consistently as Shadow Tactics: Blades of the Shogun. It has its share of blemishes, most prominent of which being camera controls that made me want to flip an entire hibachi table. But its needle-sharp stealth systems, cast of memorable characters with diverse abilities and personalities, and an uncommonly grounded saga set in a stylized feudal Japan left me with a sense of true accomplishment and a role in a well-told story.
[…]
The Verdict
Shadow Tactics: Blades of the Shogun’s uncommon attentiveness to characters and story elevate what is already a really entertaining and mentally stimulating quest across 17th-Century Japan. The near-constant annoyance of the camera definitely hindered my feeling of being a zen ninja assassin. Overall though, developer Mimimi has put together one of the most punishing and clever top-down stealth games I’ve ever skulked through.
Score: 8.2/10
December 18th, 2016, 18:40
Highly possible as from the start, they exclude players who do not agree with the pre requirements: it is played real time or it is not played.
Also, teamwork seems also a secondary feature, one character at a time is a frequent situation.
Basically, the skillset is lower than the one required to play Tyranny RTwP.
Also, teamwork seems also a secondary feature, one character at a time is a frequent situation.
Basically, the skillset is lower than the one required to play Tyranny RTwP.
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