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RPGWatch Forums » Games » JRPG » Lost Dimension

Default Lost Dimension

March 17th, 2017, 21:58
One could ask why am I bringing up a PS Vita game with horrible graphics from ZXSpectrum/Commodore64 (okay, i'm exaggerating but not much).

It'll be ported to PC later this year. Features:
- Take on the enemy across tactically created environments in an amazingly strategic turn-based battle system!
- Create bonds with your teammates and use your psychic talent of ‘vision’ to rifle through their minds and find the traitors!
- Every person counts in battle as you place teammates to benefit and shield each other and manage their ‘Defers’ and ‘Berserk’ modes!
- Test your investigation and deduction skills by finding the traitor on each floor of the towering Pillar. Traitors are randomly determined, so no two playthroughs are the same!
Whatever, it's not the reason I'm posting. I mean, if a traitor is random, there can't be an arsekicking story behind it.
The reason that poked my eye is developers promise:
http://www.dsogaming.com/news/japane…ter-this-year/
The PC version will also feature the original high quality localisation from Atlus and we will be using higher resolution artwork than that used in the console version.

In addition to this, our PC port will support multiple screen resolutions, mouse/keyboard and controller support, Steam Achievements and cloud saving.”
Need old phones' trailer with gameplay? Sure:

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Toka Koka
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March 18th, 2017, 03:36
You know that might actually be fun combat. I don't know about Mr. "Did I mention there's a traitor among you?" though - could make it hard to get all the way through.
--
The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….
-- Doctor Who in "Face of Evil"
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March 21st, 2017, 02:35
I played it in my PS4 (or was it PS3?) about a year or so ago… not that good. The combat was tactically good enough, but outside combat the game is severely lacking. Basically you are in some room, you talk to each companion, IIRC if you pick the right traitor you get some bonus, then next level repeat (with one less companion), until the end with the remaining 2 companions or something like that.
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