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May 12th, 2017, 04:23
Huh, AoD is "brain soulless work"? That seems like a description that far better fits a grinding game like DA:I than AoD. Haven't played ME:A yet so can't comment on that, but it sounds like more of the same.
SasqWatch
Original Sin 1 & 2 Donor
May 12th, 2017, 12:12
Originally Posted by Dasale
+1 it's not 10% as fun than any Bioware RPG, just brain soulless work, just rigid gameplay design, with no clue about what fun game means.
Well, for someone who complains about rpgs you have a very strict view on what you consider to be good…
I have played through age of decadence three or four times and it was very enjoyable.
Sent from my iPhone using Tapatalk
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May 12th, 2017, 21:29
Well I enjoyed read beldurax comment quoting AoD is utter shit. It was a good way to spend some rage.
Another thread explained how identify a crap game. I tried play it multiple time and could get in it, obvious crap. :-)
If you want more arguing:
- At character creation you define all major aspect and then you are glued in a very limited role. Then the character building is very poor as most have already been done at creating. Dev intended make you create a role and then test how well you fit in the role, boredom.
- It's totally rigid design, they ignored that areas are full of stuff you can't do, a lot more than few stuff fitting your role, that's ridiculous, as if they couldn't quote how not fun it was. The problem is unlike in FO this balancing is awful.
- The writing is awfully cold, that is soulless, one companion of DAI has more soul than all AoD writing of first part, without to mention, there's a lot of emotions to pick in DAI, not one in soulless AoD.
- Equipments is at level of a mobile game,
- turn based single character combats are no match with any party combats,
- and ton more crap for this absurdly overrated game.
It is interesting just from a meta level to quote ideas, alas it's zero fun past that.
Put Bioware tag on the game and you'll see the result. For me only the result matter I don't care it's just 2 dev that did it, they was just incompetent to build a better financing and make a less amateurish game. The most ridiculous is the level of pretension they have, still they are unable to quote the lack of fun in their game.
Another thread explained how identify a crap game. I tried play it multiple time and could get in it, obvious crap. :-)
If you want more arguing:
- At character creation you define all major aspect and then you are glued in a very limited role. Then the character building is very poor as most have already been done at creating. Dev intended make you create a role and then test how well you fit in the role, boredom.
- It's totally rigid design, they ignored that areas are full of stuff you can't do, a lot more than few stuff fitting your role, that's ridiculous, as if they couldn't quote how not fun it was. The problem is unlike in FO this balancing is awful.
- The writing is awfully cold, that is soulless, one companion of DAI has more soul than all AoD writing of first part, without to mention, there's a lot of emotions to pick in DAI, not one in soulless AoD.
- Equipments is at level of a mobile game,
- turn based single character combats are no match with any party combats,
- and ton more crap for this absurdly overrated game.
It is interesting just from a meta level to quote ideas, alas it's zero fun past that.
Put Bioware tag on the game and you'll see the result. For me only the result matter I don't care it's just 2 dev that did it, they was just incompetent to build a better financing and make a less amateurish game. The most ridiculous is the level of pretension they have, still they are unable to quote the lack of fun in their game.
SasqWatch
May 12th, 2017, 21:57
Everyone grab a drink everytime Dasale shills for Bioware!
--
Rush in and die, dogs…I was a man before I was a king.
Rush in and die, dogs…I was a man before I was a king.
May 12th, 2017, 21:58
Huh. I really need to get around to playing AoD, because alot of what Dasale just wrote are not cons in my opinion. Of course "no fun" and "bad writing" are cons for me too, but considering the writing ability of the poster who said so I'll take the "bad writing" part with a pound of salt. Fun? Guess I'll find out.
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May 12th, 2017, 22:07
Originally Posted by tomasp3nAoD's writing is great. His post is largely bullshit, but I don't think it's worth my time to respond to his points. TBH, it takes forever just to decrypt what he's saying.
Huh. I really need to get around to playing AoD, because alot of what Dasale just wrote are not cons in my opinion. Of course "no fun" and "bad writing" are cons for me too, but considering the writing ability of the poster who said so I'll take the "bad writing" part with a pound of salt. Fun? Guess I'll find out.
My personal favorite part of AoD (and Dungeon Rats) are that they have the best combat system of any game since ToEE.
SasqWatch
Original Sin 1 & 2 Donor
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May 12th, 2017, 22:33
AoD on Steam is showing all the over-hyping, very positive for first flow and now very low 61% even T:ToN does better, that's saying all.
Ok Steam users voting system is crap, it's still showing clearly it's no way the major game some would want let believe.
EDIT: And for the writing, lol sure PoE writing is great, sigh. Ok if PoE writing is great then AoD writing is great. But nope both don't have a good writing, PoE is even the worst writing achievement of the dev and from far.
Ok Steam users voting system is crap, it's still showing clearly it's no way the major game some would want let believe.
EDIT: And for the writing, lol sure PoE writing is great, sigh. Ok if PoE writing is great then AoD writing is great. But nope both don't have a good writing, PoE is even the worst writing achievement of the dev and from far.
SasqWatch
May 12th, 2017, 22:57
Originally Posted by DasaleNo, that's not what it means.
AoD on Steam is showing all the over-hyping, very positive for first flow and now very low 61% even T:ToN does better, that's saying all.
Ok Steam users voting system is crap, it's still showing clearly it's no way the major game some would want let believe.
EDIT: And for the writing, lol sure PoE writing is great, sigh. Ok if PoE writing is great then AoD writing is great. But nope both don't have a good writing, PoE is even the worst writing achievement of the dev and from far.
AoD is a very specific game for a very specific target audience. It is not meant to be a game with a wide appeal It does not make it a worse game by the ratings only.
Stardew Valley is rated 90+% all-time. However, it's a game that would literally bore me to death if I were forced to play it for more than 3 hours.
That you don't like it is exactly the point. It is not a game for you. You seem to love the type of game coming from bioware, that makes it your type of game.
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May 12th, 2017, 22:57
Dasale, in what language do you play the games? English or translated to your naive tongue? Because I can believe the localisation for Bioware games is alot better than any Indie efforts.
May 12th, 2017, 23:38
I played Dragonfall in English, Shadowrun Returns, Fallout 1 too, your arguing is void.
The only RPG I played in French and wondered if I could have played it in another language is T:ToN because of the writing finesse level, not that it has great video game writing, more weak in fact, but the writing itself is rather often quite great to brilliant. So yeah if AoD is at this level I probably can't quote it, but I have huge doubts, it's just a collection of cold NPC and stories as much cold and lifeless. And for evoking any single interesting topic, and make think about it, again it's void. And for having intriguing stories or characters, once more void. Imaginative Fantasy/world triggering the imagination, void. Just pale pointless writing.
EDIT: SRR is an interesting case, despite read in English I appreciated a lot the style efforts and the writing finesse in dialog and how are merged talk and description, so elegant.
The only RPG I played in French and wondered if I could have played it in another language is T:ToN because of the writing finesse level, not that it has great video game writing, more weak in fact, but the writing itself is rather often quite great to brilliant. So yeah if AoD is at this level I probably can't quote it, but I have huge doubts, it's just a collection of cold NPC and stories as much cold and lifeless. And for evoking any single interesting topic, and make think about it, again it's void. And for having intriguing stories or characters, once more void. Imaginative Fantasy/world triggering the imagination, void. Just pale pointless writing.
EDIT: SRR is an interesting case, despite read in English I appreciated a lot the style efforts and the writing finesse in dialog and how are merged talk and description, so elegant.
SasqWatch
May 13th, 2017, 00:33
My argument can't really be void if I haven't made one, I was barely musing on the fact you seem to think Bioware has a higher standard in writing compared to other developers than what I do, and I figured localization could be a reason. Another reason could be that we simply disagree, and that's fine too.
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May 13th, 2017, 08:48
It's clear that last releases Bioware main failure is centered about writing.
The Witcher 3 gameplay survives only thanks to its superior writing making live the world, it's not the tiny poor world animations sequence that does this job, and it's not the crap combats or the awful witcher sense mechanism that help fill well the world.
The fedex quests arguing is pointless because from Skyrim to TW3 all have fedex quests.
In both DAI and MEA, it's only about quests writing, NPC writing and lore writing that fail catch the interest.
So yeah Bioware writing is rarely at level of some The Witcher, but it is still better than most non JRPG including all Elder Scroll, and it is obviously almost always superior to AoD crap writing.
So yeah some writing of DAI and MEA isn't better than AoD, the point is many of their writing is quite superior than anything in AoD, I mean during first parts of AoD, I couldn't bear the crap longer.
The Witcher 3 gameplay survives only thanks to its superior writing making live the world, it's not the tiny poor world animations sequence that does this job, and it's not the crap combats or the awful witcher sense mechanism that help fill well the world.
The fedex quests arguing is pointless because from Skyrim to TW3 all have fedex quests.
In both DAI and MEA, it's only about quests writing, NPC writing and lore writing that fail catch the interest.
So yeah Bioware writing is rarely at level of some The Witcher, but it is still better than most non JRPG including all Elder Scroll, and it is obviously almost always superior to AoD crap writing.
So yeah some writing of DAI and MEA isn't better than AoD, the point is many of their writing is quite superior than anything in AoD, I mean during first parts of AoD, I couldn't bear the crap longer.
SasqWatch
May 13th, 2017, 09:00
I thought AoD was pretty terrible as well, but that's subjective preferences for you. I found it dry, ugly and supremely dull.
But I understood what they were trying to do, and found it admirable in that way.
Also, I realise a lot of people think they need to have some kind of "loyalty" to the old-school style. I find it's part of the unspoken identity of a certain kind of self-proclaimed RPG fan - especially for Codexians. Some people need labels to find themselves
That's not my thing, so maybe that's a factor here.
But I understood what they were trying to do, and found it admirable in that way.
Also, I realise a lot of people think they need to have some kind of "loyalty" to the old-school style. I find it's part of the unspoken identity of a certain kind of self-proclaimed RPG fan - especially for Codexians. Some people need labels to find themselves

That's not my thing, so maybe that's a factor here.
Guest
May 14th, 2017, 13:18
NewDArt summarize my opinion, and I confirm I agree it's a very noteworthy RPG and important release, just very boring for me, and with ton of objective big flaws.
People want put stuff into boxes so they feel they keep a control on reality. It's just illusion, you can't put RPGs in a box. Codexers will thankfully never win because world isn't that mad.
People want put stuff into boxes so they feel they keep a control on reality. It's just illusion, you can't put RPGs in a box. Codexers will thankfully never win because world isn't that mad.
SasqWatch
May 14th, 2017, 18:27
Originally Posted by DasaleI wouldn't say it's all about the writing, I've enjoyed the story in the ME games alot. Better writing than Skyrim? Hell yeah, but that's not to hard to achieve. When it comes to Dragon Age the writing was actually the ONLY thing i enjoyed, although I haven't played DA:I, only DA:O.
It's clear that last releases Bioware main failure is centered about writing.
In both DAI and MEA, it's only about quests writing, NPC writing and lore writing that fail catch the interest.
So yeah Bioware writing is rarely at level of some The Witcher, but it is still better than most non JRPG including all Elder Scroll, and it is obviously almost always superior to AoD crap writing.
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May 15th, 2017, 12:31
I thought AoD's writing was solid and the setting really cool and interesting. I enjoyed it very much. Combat in particular was challenging and fun.
I wouldn't take the word of someone that can barely write English himself to be a proper judge of writing quality.
Though I suppose if he played it in his native language then yes, the localization might be at fault.
I wouldn't take the word of someone that can barely write English himself to be a proper judge of writing quality.
Though I suppose if he played it in his native language then yes, the localization might be at fault.
--
Exitus acta probat.
Exitus acta probat.
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May 15th, 2017, 12:45
Originally Posted by wiretrippedI don't think he's talking about accurate grammar - but about writing in terms of story and narrative.
I thought AoD's writing was solid and the setting really cool and interesting. I enjoyed it very much. Combat in particular was challenging and fun.
I wouldn't take the word of someone that can barely write English himself to be a proper judge of writing quality.Though I suppose if he played it in his native language then yes, the localization might be at fault.
I'm pretty sure you can have a qualified opinion about good writing even when you don't master the language yourself.
Not unlike being able to guage the quality of acting without being a master thespian.
As for AoD, I never really engaged with the writing - as the gameplay turned me off before I had that chance.
Guest
May 15th, 2017, 12:55
AOD is like others said not a game for everyone. Play a noncombat character and its pretty much a visual novel. Combat is very challenging and the game is mechanically satisfying if you like turn based combat. The multiple view points is cool, and the game encourages you to replay it. I never finished it though, as it constantly crashed my computer. The graphics and UI, and especially the camera, though are offputting. I will try to eventually replay it with a new computer. It seems a game a lot of people either love or hate. My impression after 10 hours of play was sort of middling for me, though that probably has to do with it not running well.
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