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RPGWatch Forums » Comments » News Comments » Rail Theory - Kickstarter July 18

Default Rail Theory - Kickstarter July 18

May 15th, 2017, 01:21
The action RPG Rail Theory will be on Kickstarter in July:

Description

Rail Theory is an action RPG with an innovative dynamic difficulty system. The game features several innovations designed around randomized enemy components and open level design. A Kickstarter will be launching for the project July 18th, 2017.

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Feature Overview

  • Randomized Enemy Components - Hand designed assets are randomly assigned to enemies to vary game-play. This applies to enemies offensive and defensive capabilities.
  • Dynamic Difficulty - The statistical likelihood of certain randomized elements change in real time depending on player statistics such as accuracy and damage taken. The system uses these stats to adapt to play styles, keeping combat dynamic and fresh.
  • Innovative Health System - A unique health system comprised of armor, trauma, and stamina. Damage taken decreases armor while increasing trauma. Stamina occupies the same gauge as trauma, so high trauma results in less available stamina. The different randomized enemy weapons do different amounts of damage to armor and trauma depending on their properties.
  • Unique, Multi-Purpose Weaponry - The Foyl Dredge is a multi-purpose weapon that can be used for both melee and ranged attacks. The randomized elements of the enemies will be designed around engaging uses of the Foyl Dredge.
  • Cause and Effect Environments - Rail Theory will have branching, open level design. The order in which the player completes areas will effect surrounding areas, changing the environments, enemy properties, and boss fights of respective regions.
More information.
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May 15th, 2017, 01:21
Thank you for the info, Farflame!
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May 15th, 2017, 15:22
Looks "lovecraftian"
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May 15th, 2017, 23:19
Looks Alan Wake-y, without the story.
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May 17th, 2017, 04:37
Kill random-looking glowy things. That's your role I guess.
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