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Default Acaratus - Review @ COG

June 9th, 2017, 22:17
COG has reviewed the tactical RPG Acaratus:

Acaratus Review - Steampunk Tactics Tango

Mech combat laced in Steampunk couture, Acaratus is a tactical RPG whose curious aesthetic belies a compelling set of guts. While there a couple dents in the armour, this game’s overall presentation is a well-burnished blend of addictive and satisfying.

Acaratus takes place in a world lorded over by a confluence of narrative cliches. Shortly after mechs (I mean battle suits) are developed, one nation uses them to seize power and then outlaw the tech immediately after. The story properly begins with a slave trader being sold out by one of her slaves. The empire’s goons reveal their adherence to the “stitches for snitches” justice system, the two flee in an illegal battle suit, and the game begins! I see-sawed between bored and fascinated throughout the whole story. Maybe it’s the text-based delivery system, maybe it’s the genre’s necessary dependence on cliche, but the story was a hard sell for me. There were still moments of levity and heart, however, and they managed to pull me back in from time to time.

[…]

All in all, I enjoyed my time with Acaratus. The story hangs a little thin in spots and the combat gets hard at random times, but I found myself going back repeatedly until a given challenge was finished. Yes, the game gets tough. And yes, it can feel unfair at times. However, I learned that a little patience and a little experimentation was often enough to overcome seemingly impossible hurdles. Whether or not the setting appeals to you, the tactical combat has sufficient hooks to get lodged in your brain with little trouble. If you have an eye for turn-based combat with a heady dose of micromanagement, Acaratus is worth checking out.

Score: 78

The Good

  • Combat is fast-paced and fun
  • Loads of customization options
  • Deep strategies abound

The Bad

  • Story is a little flat
  • Sudden difficulty spikes
  • Why is exhaustion a problem for battle suits

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June 9th, 2017, 22:18
Nice GUI. Combat unfortunately consists of small maps and minimal, redundant, boring strategy. Very simple animations!
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June 9th, 2017, 23:04
Originally Posted by mercy View Post
Nice GUI. Combat unfortunately consists of small maps and minimal, redundant, boring strategy. Very simple animations!
That is too bad. Was hoping for more and quite looking forward to play it.
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June 11th, 2017, 08:58
Originally Posted by mercy View Post
Nice GUI. Combat unfortunately consists of small maps and minimal, redundant, boring strategy. Very simple animations!
Shame. Was just about to pick it up. Don't mind simple animations (Battle brothers, anyone? ) but "minimal, redundant, boring strategy" is a deal breaker
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