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Default Beyond Good & Evil 2 - Keeping the Camera

July 5th, 2017, 15:12
@PCGamesN Beyond Good & Evil 2 is keeping the camera from the first game.

Sometimes you can work out how far along a game is just by observing the demeanour of its developers. Watch Michel Ancel gush about Beyond Good & Evil 2 and it's clear the game he's directing is only now entering production. Far from the feature lockdown and excruciating trade-offs of beta, right now it's a big ball of potential - and the giddiness of its creator is palpable.

Ancel says Beyond Good & Evil 2 is going to have planets, and outer space, and spaceships. It's going to have smaller ships that go inside those spaceships, and huge procedurally generated cities, and a monkey who swears a lot. It's a maximalist sequel that fills in the gaps between everything its predecessor attempted to do. Which makes it all the more important that the game, for all its ambition, is able to find focus.

To that end, Beyond Good & Evil 2 is also going to have a camera. It might be small, but it's everything.
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