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August 31st, 2017, 18:08
It has been talked about some time, but finally at Gamescom we were shown the Undead in Divinity Original Sin II.

During character creation you can, next to the already known characters, also select an undead named Fane. Like the other characters, Fane also has its own origin story. Fane is an eternal being and has slumbered in a tomb for a very long time, in which he was thrown by his own fault as he didn't get along with the undead king. Recently an expedition located his tomb and freed Fane and to thank them, Fane killed them all, in order to regain some of his powers. Given the time he has been away from the world he doesn't really connect to it anymore and sees strange creatures walking around, some of them he shares some similarities with (skeletons), but they are much weaker than he is. Fane is a scholar and his mission is to find out what is going on in the world and find his own people again.
More information.
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August 31st, 2017, 18:08
And we also have a load of screenshots in our gallery: https://www.rpgwatch.com/games/divin…1/gallery.html
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August 31st, 2017, 18:23
Does anyone know if there are ramifications for playing an Undead character? I'd be surprised if there wasn't.
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August 31st, 2017, 18:34
What kind of ramifications do you expect? You are undead, so almost nobody (outside of your party) likes you and runs away or attacks you on sight as the article states.
Unless you have a shapeshifting mask.
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August 31st, 2017, 18:36
I'm wondering if an Undead can raise the black cat once it dies (because I really doubt I'm going to ever get the achievement to let it live all through the game).

Loshe or Fane, which one am I gonna play first?

edit:
Just saw Larian latest update, I'm so playing an Undead now…that customization.
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Last edited by azarhal; August 31st, 2017 at 18:47.
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August 31st, 2017, 20:28
Originally Posted by Myrthos View Post
What kind of ramifications do you expect? You are undead, so almost nobody (outside of your party) likes you and runs away or attacks you on sight as the article states.
Unless you have a shapeshifting mask.
That's what I was looking for; I didn't read anything of this prior so just curious. That's all.
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August 31st, 2017, 20:39
I think I'll play a black cat. Right up my alley.
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September 1st, 2017, 10:17
Originally Posted by Myrthos View Post
What kind of ramifications do you expect? You are undead, so almost nobody (outside of your party) likes you and runs away or attacks you on sight as the article states.
Unless you have a shapeshifting mask.
Is that even an issue? Can't you just use any other character to talk? Sounded like the game is constructed that way.
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September 1st, 2017, 11:15
I would expect them to run away or attack you based on distance and not if the undead is the one talking or not.
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September 1st, 2017, 14:52
Sounds like there is a very high amount of C&C in this game, and a very high replay value.
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September 1st, 2017, 15:16
Originally Posted by Myrthos View Post
I would expect them to run away or attack you based on distance and not if the undead is the one talking or not.
You'll have to park Bones somewhere before your engage in conversation with the locals
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September 1st, 2017, 16:10
That's why you have masks
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There are no facts, only interpretations. Nietzsche
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September 1st, 2017, 16:49
Certainly interesting to have the undead as their own culture, and a playable race. The mask I guess is a necessary contrivance to allow the player to interact somewhat normally. Presumably you'd need to acquire that quite early in the game, in order to get anywhere.
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Last edited by Ripper; September 1st, 2017 at 17:06.
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September 7th, 2017, 14:55
And rip off faces. How awesome is that?
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