Quantcast
Avernum 3: Ruined World - Released - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Avernum 3: Ruined World - Released

Default Avernum 3: Ruined World - Released

January 31st, 2018, 13:22
Avernum 3: Ruined World has been released on Steam to a 10% launch discount.

About This Game

The conclusion to our hit indie fantasy trilogy! Avernum 3: Ruined World is an epic, indie fantasy role-playing adventure with many hours of gameplay. Explore an enormous world that evolves as time passes. Towns are destroyed. Refugees flee. Disasters happen.

Your people long to escape from their underworld prison, but the surface world is being destroyed. Fight plagues of bizarre monsters and win your freedom. Enjoy an intricate tactical battle system with multitudes of abilities, character traits, and unique magical artifacts.

Avernum 3: Ruined World features:

  • Epic fantasy adventure with over 60 hours of gameplay. Explore an enormous underworld and a huge surface continent.
  • Rich game system with over 60 spells and battle disciplines and a multitude of beneficial character traits to choose from.
  • Well over 100 towns and dungeons, which change as time passes. Cities crumble as the monster plagues advance.
  • Fight to save the world. Or donít! Do odd jobs. Be a bounty hunter or merchant. Buy a house.
  • Unique races and settings make Avernum different from any adventure out there.
  • Over 100 side quests and hundreds of magical artifacts.
The story of Avernum 3 is self-contained, and previous experience with Avernum games isn't required.
More information.
Silver is online now

Silver

Silver's Avatar
Spaceman
RPGWatch Team

#1

Join Date: Feb 2014
Location: New Zealand
Posts: 3,729
Mentioned: 7 Post(s)

Default 

January 31st, 2018, 13:34
Awesome! Day 1 purchase but I need to finish Age of Decadence before getting stuck in. Really looking forward to playing this though.
Pongo is offline

Pongo

Pongo's Avatar
Keeper of the Watch
Original Sin 1 & 2 Donor

#2

Join Date: Apr 2012
Location: Brussels
Posts: 1,089
Mentioned: 3 Post(s)
+1:

Default 

January 31st, 2018, 15:15
Exile 3 was my favorite of the original series. I found the story to be the most compelling of the series.

I enjoyed playing it again when it was released as Avernum 3 the first time. I'm not that excited about replaying it for the 3rd time though, even though I know the story will be enhanced.
fadedc is offline

fadedc

SasqWatch

#3

Join Date: Apr 2011
Posts: 1,600
Mentioned: 3 Post(s)

Default 

January 31st, 2018, 16:12
Yeah, a remake of a remake - I can't say I find it too interesting.
--
"Orwell was almost exactly wrong in a strange way. He thought the world would end with Big Brother watching us, but it ended with us watching Big Brother." Alan Moore
Ripper is online now

Ripper

Ripper's Avatar
Ngikufisela iwela

#4

Join Date: Nov 2014
Posts: 5,392
Mentioned: 11 Post(s)

Default 

January 31st, 2018, 16:24
Unique to any other game out there except for exile and avernum that it updated….
--
If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch
Original Sin 2 Donor

#5

Join Date: Apr 2007
Posts: 4,692
Mentioned: 2 Post(s)
+1:

Default 

January 31st, 2018, 16:42
Looks like I finished Elex just in time to roll into this, purchased!
Carnifex is offline

Carnifex

SasqWatch

#6

Join Date: Oct 2011
Location: Edmonton, Alberta, CA
Posts: 4,404
Mentioned: 4 Post(s)

Default 

January 31st, 2018, 16:49
Still playing the enormous Escape from the Pit. I need a giant map. If I have one criticism I'd say I'd like an overview map that updates as its discovered. And not the mini map, a dedicated screen. Back tracking to an isolated shed or cave is becoming a chore. Its just HUGE
--
"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#7

Join Date: Oct 2006
Location: Boston MA
Posts: 2,738
Mentioned: 0 Post(s)

Default 

January 31st, 2018, 16:58
Considering the size of the world involved, a map would actually be a great idea. Not sure why that wasn't done.
Carnifex is offline

Carnifex

SasqWatch

#8

Join Date: Oct 2011
Location: Edmonton, Alberta, CA
Posts: 4,404
Mentioned: 4 Post(s)

Default 

January 31st, 2018, 17:17
I don't know. He has all the data in the mini map. He just needs to expose an annotated map as you explore. It would be massively helpful. Heck I forgot where a major fort was last night and gave up and googled. What would be idea is an overland map with major places statically noted and allow user notes such as "cave with barrier". I know I've left stuff behind I could easily get now but its hopeless trying to remember everything.
--
"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#9

Join Date: Oct 2006
Location: Boston MA
Posts: 2,738
Mentioned: 0 Post(s)

Default 

January 31st, 2018, 17:22
Yeah I agree that it would be good to be able to add notes to a map. I ended up taking paper notes when I played Crystal Souls because of how much stuff I missed in the first one by losing track of which caves I hadn't been able to fully explore.
Pongo is offline

Pongo

Pongo's Avatar
Keeper of the Watch
Original Sin 1 & 2 Donor

#10

Join Date: Apr 2012
Location: Brussels
Posts: 1,089
Mentioned: 3 Post(s)
+1:

Default 

January 31st, 2018, 18:15
If you have the previous games in the series, check your Steam inventory - you should have received a 20% reduction coupon to use when you buy the third one. There hasn't been an announcement about this as far as I can tell so it's easy to overlook!
Pongo is offline

Pongo

Pongo's Avatar
Keeper of the Watch
Original Sin 1 & 2 Donor

#11

Join Date: Apr 2012
Location: Brussels
Posts: 1,089
Mentioned: 3 Post(s)
+1:

Default 

January 31st, 2018, 18:57
I remember back tracking being an especially big problem playing Avernum 1 (the remake) on hard. The way the fights were scaled it was very rare that I could just go into a dungeon and clear out the whole thing. There might be 4 fights that I could clear when I got first got to the dungeon, 4 more that I needed a few more levels before I could clear, and 2 that I wouldn't be able to clear for a long time. So I'd clear the easy fights in five different dungeons, then I'd be high enough level to back track through them all and do the medium fights, and then again for the hard fights. I really enjoyed the challenge of it, but it was a weird way to play, and it really diluted what little story there was to what you were doing.

Avernum 2 on hard I remember being a bit more focused, it was more story heavy and less about just killing whatever gave you xp and loot. I still found plenty of things I couldn't deal with right away, but I felt I could experience the story more without constantly having to stop what I was doing to level up.
fadedc is offline

fadedc

SasqWatch

#12

Join Date: Apr 2011
Posts: 1,600
Mentioned: 3 Post(s)

Default 

January 31st, 2018, 21:32
Well, backtracking in Avernum games is always a thing. Be it enemy strength, lockpick level or the nature skill. Personally I am using a second PC/screen to take notes all the time. It's not really a "must do" but I like to leave nothing behind.

Loving the game so far (played 13h yet, disclaimer: got a free press copy) and the biggest issue I got with the game again is the lack of music. For youtube I am using a playlist of Incompetech/ Kevin MacLeod royalty free music, which "does the job" but of course original music would be much, much better.
--
Doing >Let's Plays< and >Reviews< in German. Latest Review: Divinity: Original Sin 2
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Kordanor is offline

Kordanor

Kordanor's Avatar
Wastelander

#13

Join Date: Jun 2012
Posts: 2,828
Mentioned: 4 Post(s)

Default 

January 31st, 2018, 21:42
Yes, the music thing sort of speaks to my frustration with the enterprise. I actually don't have any problem with the idea of remakes - in fact, I like the idea of classics being updated. I would just like to see the advancement of the updates go further by the third iteration, at this point.
--
"Orwell was almost exactly wrong in a strange way. He thought the world would end with Big Brother watching us, but it ended with us watching Big Brother." Alan Moore
Ripper is online now

Ripper

Ripper's Avatar
Ngikufisela iwela

#14

Join Date: Nov 2014
Posts: 5,392
Mentioned: 11 Post(s)

Default 

January 31st, 2018, 21:45
I think I read somewhere that he's going to Kickstarter a new engine for his next project and it will be a new game series, so you might get your wish!
(Unless I just dreamt that.)

Edit: aha not a dream but not definite:
https://www.rpgwatch.com/articles/je…rview-293.html
And his website says the next game will be a new series.
Pongo is offline

Pongo

Pongo's Avatar
Keeper of the Watch
Original Sin 1 & 2 Donor

#15

Join Date: Apr 2012
Location: Brussels
Posts: 1,089
Mentioned: 3 Post(s)

Default 

January 31st, 2018, 21:54
Excellent! I was about to start Avadon 2, but Avernum is a much superior series IMO, so I'll start this instead.

Anyone have an idea how large this one is? Avernum 2 was massive, as it added that large underworld that you had to explore (to investigate the cause of the magical barriers), as well as the original (slightly altered) world of Avernum 1.
--
Proud leader of the Shit Games Liberation Front
All your shit games are belong to us
Shagnak is offline

Shagnak

Shagnak's Avatar
SGLF Founder

#16

Join Date: Oct 2006
Location: New Zealand
Posts: 533
Mentioned: 1 Post(s)

Default 

January 31st, 2018, 21:59
As I mentioned before, I think that he will profit from kickstarter massively due to how he works. He is independent and uses lots of recycling.

So every $ he is able to spend, he can re-use over and over with future projects.
Also he is more dynamic than most other companies.
So he could just use kickstarter with a goal of 3000$ for example and invest that additional money to buy some music, sound effects or sprites which he can use for all future products.

If he wants to start up with a new engine though it would become much more complicated as he'd basically need to repurchase most of the graphic on top of needing the engine itself.
--
Doing >Let's Plays< and >Reviews< in German. Latest Review: Divinity: Original Sin 2
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Kordanor is offline

Kordanor

Kordanor's Avatar
Wastelander

#17

Join Date: Jun 2012
Posts: 2,828
Mentioned: 4 Post(s)

Default 

January 31st, 2018, 22:03
Originally Posted by Shagnak View Post
Excellent! I was about to start Avadon 2, but Avernum is a much superior series IMO, so I'll start this instead.

Anyone have an idea how large this one is? Avernum 2 was massive, as it added that large underworld that you had to explore (to investigate the cause of the magical barriers), as well as the original (slightly altered) world of Avernum 1.
I spent 159h on Avernum 1 and 137h on Avernum 2 which would suggest that Avernum is smaller or easier than Avernum 1 (or both).

He mentions 50h of playtime on Avernum 2 and 60h of playtime on Avernum 3 on steam.

So that suggests that this is slightly bigger than Avernum 2.

In any way, it should be pretty similar in size to the other Avernum titles.
--
Doing >Let's Plays< and >Reviews< in German. Latest Review: Divinity: Original Sin 2
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Kordanor is offline

Kordanor

Kordanor's Avatar
Wastelander

#18

Join Date: Jun 2012
Posts: 2,828
Mentioned: 4 Post(s)
+1:

Default 

February 1st, 2018, 02:08
I’m pretty certain that if he did a Kickstarter he could raise a few hundred thousand. He has strong credibility as a designer and many people enjoy his strong writing. I’d certainly back any Vogel project.
--
"For Innos!"
ToddMcF2002 is offline

ToddMcF2002

ToddMcF2002's Avatar
SasqWatch

#19

Join Date: Oct 2006
Location: Boston MA
Posts: 2,738
Mentioned: 0 Post(s)
+1:

Default 

February 1st, 2018, 02:25
Originally Posted by ToddMcF2002 View Post
Iím pretty certain that if he did a Kickstarter he could raise a few hundred thousand. He has strong credibility as a designer and many people enjoy his strong writing. Iíd certainly back any Vogel project.
As long as he doesn't go 3D. Please don't let him go 3D.
Mustawd is offline

Mustawd

Mustawd's Avatar
Watchdog

#20

Join Date: Mar 2016
Posts: 103
Mentioned: 0 Post(s)
RPGWatch Forums » Comments » News Comments » Avernum 3: Ruined World - Released
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 21:55.
Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2018, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2018 DragonByte Technologies Ltd.
Copyright by RPGWatch