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RPGWatch Forums » Comments » News Comments » ATOM RPG - Update 0.6.6

Default ATOM RPG - Update 0.6.6

March 3rd, 2018, 07:32
ATOM RPG got a major update:

Update 0.6.6

Hey guys! Like promised - here's the fresh update! Thank you very much for the long wait. We hope the amount of work we done this time won't disappoint. Now, without further delays, the change log:

We'll start off with the changes to gameplay everyone will notice just by spending time in game (some of the changes, sadly enough will be visible if you start a new game):

  • 10 new quests;
  • 26 new characters;
  • 10 character traits, that can be picked upon creating your character (more to come later);
  • New modes: from Easy to Iron Man;
  • New weapons, including the legendary AS VAL and a crossbow;
  • New ammo types;
  • Two new companions for your character. Finding one of them, though, won't be a walk in the park…
  • New items - from perfumes to helmets;
  • New crafting recipes - you can also make firearms now, no need to start your tinkering career with knives and hand to hand combat…
Huge amounts of work were also done in the background. You might not notice these changes quickly, but it is thanks to them you can really immerse yourself into our game world:

  • Updated most models;
  • Added new sounds;
  • Added new cinematic video;
  • Added new animations for friends and foes;
  • New AI - the NPCs now use team work, to find the best way for an attack. Now if an NPC is blocking another NPC's shooting path - it will seriously change the aiming formula, so they will try to avoid such situations;
  • Global map improved, fog of war added;
  • Mini-map corrected;
  • Save-load menu improved;
  • Game balance fully improved: from items and rewards to weapons and random encounters;
  • New icons added for characters, followers, new items, etc.
  • Many, many, many, many, many bugs fixed.
More information.
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March 3rd, 2018, 07:32
This definitely has potential. Will buy at some point.
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March 3rd, 2018, 18:29
I have it via the Kickstarter project but I've not tried it out yet. Likely I'll wait till it exits the whole early access state.
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March 3rd, 2018, 19:19
Originally Posted by Carnifex View Post
I have it via the Kickstarter project but I've not tried it out yet. Likely I'll wait till it exits the whole early access state.
Yeah me too. It's looking good, but I'm happy to wait until it's left Early Access.
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March 23rd, 2018, 22:16
Hello, friends!
I have good news - machine gun unlock!



Changelog:
- New skill: "Automatic firearms" for assault rifles and machine gun;
- Added a separate slot for gas masks in your inventory. Now you can combine them with helmets;
- Better visuals for books and notes;
- New additions to the Factory quest line (now you can finish it);
- Better pathfinding for companions (for example, they don't block you in doorways);
- AI now can use legs to strike during battle;
- Better visuals for options menu and dialogues;
- New weapons and items;
- Human characters now can open doors;
- New battle mechanics: kick weapon from hands, blind…
- New animations;
- Fixed the distances on which you can start the conversation;
- Now there are changes in Otradnoye after the elections (after some time);
- Better quality for the cinematic "Trip to Otradnoye" (60 fps);
- Added the ability to scroll the journal;
- Added the ability to switch between Global map and Local map;
- Fixed the bug when hero could walk even while being over encumbered;
- Fixed the bug where the game could have freeze during the dialogue with Dan;
- Fixed the auto picking of resources during crafting;
- Fixed the "laging" of companions during battles;
- Fixed the spawn of enemies in random encounters;
- The random caravans now have 33% more goods for sale;
- The characters with higher Endurance and level now have higher health;
- Many-many minor bugs are fixed!

[New art for book mode]

Best wishes,

AtomTeam
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March 23rd, 2018, 22:17
Keep up the good work, @ATOM RPG!
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March 23rd, 2018, 22:20
Originally Posted by henriquejr View Post
Keep up the good work, @ATOM RPG!
Yes, sir!
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March 23rd, 2018, 23:46
If I did pre-release games, I think I'd be all over this one. When it fully launches, I shall be there after the obligatory mandatory patches!
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