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RPGWatch Forums » Comments » News Comments » Liberty Prime - Early Access September 21st

Default Liberty Prime - Early Access September 21st

September 12th, 2018, 09:45
Liberty Prime is a hack and slash RPG releasing onto Steam Early Access September 21st.

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Liberty Prime is a beautifully rendered ARPG thanks to the Unreal Engine technology. Join this dynamic hack’n’slash and its fast-paced combat based on elemental powers. There are no limits to character build, you can choose your path as you level-up and play your character the way you want. Dodge, dash, hack, slash, and unleash fury on your foes!

The environment will react to your actions and the elemental based spells you might use to vanquish your enemies. Soon, co-op will be added, and players will be able to combine spells to create chain reactions, in order to overcome greater challenges.

You’re a former captain of mercenary band forced to liberate 13 nations of the Drotus Empire in order to regain the lost "Glory". Your path will lead you on an epic and unexpected adventure with your companion, as you wander in this shattered world. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and the unrelenting challenges.

Key Features
  • Explore the Apocalyptic Fantasy World – Take a hero's journey through deserted Medieval World settings crafted in stunning, realistic, 3D detail
  • Action-Packed Battles – Players will switch between elemental powers in battle against hordes of enemies and challenging bosses across a variety of open field maps. The tight controls and incredibly fluid combat are simple to learn for newcomers while offering plenty of depth for more experienced action gamers. Players can perform high-speed battle actions combining light and heavy attacks while evading enemies with speed and style.
  • A labyrinth of monsters & bosses – Immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses over more than 100
  • Elements of an RPG – Players will obtain a variety of items and runes over 200, manage inventory, level up in battle and customize a loadout and status that caters to their playstyle.
  • Procedurally Generated Enemies – Larger amounts of content, and randomness for less predictable gameplay. If the enemy is too hard for your current build? Come back to challenge the different enemies.
  • Replay Value – The game's not over until you say it is. You can replay the level you have already cleared to build your even character further without consistently encountering the same enemies.
  • Complex AI – All the enemies have various skills and patterns. Defeating a Boss is a real phased challenge you will only defeat with strategy.
  • Free character development – No character build limitation. You can develop any elemental powers that suits your playstyle and ability to switch between them.
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September 12th, 2018, 09:45
Why he moves like a grandpa? And needs to be waaaaay more zoomed out.
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September 12th, 2018, 16:39
Well, I didn't see much diversity in the fights. Every battle had a sword and a whirlwind type of attack. No bows, axes, spears, etc. It's going to have to improve a ton during EA to grab my attention.

Also, I wonder if they'll get a cease and desist on the name. Liberty Prime is a main component of Fallout 3/4 story.
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Last edited by crpgnut; September 12th, 2018 at 18:21.
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September 13th, 2018, 02:23
Not too bad!
I would consider getting it if I get bored.
It is good to see less enemies, (instead of just insta killing most things like a diablo like clone), with strategy involved.
Looks a little too iridescent for my liking… Why do all these games think big flashing overwhelming colours makes the game?!?!
But it does have some potential
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September 13th, 2018, 09:02
Looks very generic.
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