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Mutant Year Zero: Road to Eden
December 4th, 2018, 16:42
The game is out… sorta. It's on my wishlist so I got an email saying its out and there's a news article on the Steam page saying its out but it still just says pre-purchase.
I also missed this bit: the company will pay "influencers"! https://steamcommunity.com/games/760…02066823498812
I also missed this bit: the company will pay "influencers"! https://steamcommunity.com/games/760…02066823498812
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The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
December 4th, 2018, 16:57
Yep gotta grease the palms to spread the word of your game.
This is either a good move or one that will backfire.

This is either a good move or one that will backfire.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Last edited by Couchpotato; December 4th, 2018 at 17:10.
December 4th, 2018, 17:09
Palms? Riiight…
It'll backfire if the game is trash. Based on steam users that preordered it and could play it early, seems the game is not bad at all. Some "early" reviewers agree:
https://www.metacritic.com/game/pc/m…o-road-to-eden
It'll backfire if the game is trash. Based on steam users that preordered it and could play it early, seems the game is not bad at all. Some "early" reviewers agree:
https://www.metacritic.com/game/pc/m…o-road-to-eden
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Toka Koka
Toka Koka
December 4th, 2018, 17:52
Why are developers doing that? Shareholders demand Denuvo applied and that's the sad truth about it - we can't do anything and developers can't remove it even after it gets cracked. But CM should know better and not to troll the community back, it'll just feed more trolls.
Wouldn't surprise me the steam forum gets slammed with #ripVoksi spams.
Wouldn't surprise me the steam forum gets slammed with #ripVoksi spams.
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Toka Koka
Toka Koka
December 4th, 2018, 18:41
I purchased it a couple of days ago; and have been playing (gmg discount); if you buy it you can play it even if it isn't officially 'out'. I think it is quite well done but you might disagree.
Originally Posted by Zloth
The game is out… sorta. It's on my wishlist so I got an email saying its out and there's a news article on the Steam page saying its out but it still just says pre-purchase.
I also missed this bit: the company will pay "influencers"! https://steamcommunity.com/games/760…02066823498812
Lazy_dog
RPGWatch Donor
Original Sin 2 Donor
Original Sin 2 Donor
December 4th, 2018, 18:43
Probably not developers; but publishers making the decision.
Originally Posted by joxer
Why are developers doing that? Shareholders demand Denuvo applied and that's the sad truth about it - we can't do anything and developers can't remove it even after it gets cracked. But CM should know better and not to troll the community back, it'll just feed more trolls.
Wouldn't surprise me the steam forum gets slammed with #ripVoksi spams.
Lazy_dog
RPGWatch Donor
Original Sin 2 Donor
Original Sin 2 Donor
December 4th, 2018, 18:52
Pointless to grease the palms of influencers: all it takes is to developp products to meet influencers' demand.
Influencers demand products to promote, products that are as good as they allow influencers to promote them.
This product is a good product for streamers, it meets their needs.
It's been a while that streamers' promotion effort is acknowledged, they offer keys, or discount codes (with a cut transfered to them)
This product simply includes a built in function to do the job.
Nothing abnormal in that. What is a bit more abnormal is players flocking toward products that are not meant for them.
It appears that devs got the signal about people who can not stand the thought of a product not meant for them and are finding newer and newer ways to milk them.
Influencers demand products to promote, products that are as good as they allow influencers to promote them.
This product is a good product for streamers, it meets their needs.
It's been a while that streamers' promotion effort is acknowledged, they offer keys, or discount codes (with a cut transfered to them)
This product simply includes a built in function to do the job.
Nothing abnormal in that. What is a bit more abnormal is players flocking toward products that are not meant for them.
It appears that devs got the signal about people who can not stand the thought of a product not meant for them and are finding newer and newer ways to milk them.
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Backlog:0
Backlog:0
SasqWatch
December 4th, 2018, 21:51
This is one game I do intend on playing, but I've relearned my lesson this year about buying games on the day of release. I'll give it a bit of time first to let some enhancements land.
SasqWatch
December 4th, 2018, 23:32
While I am enjoying the game just remember it is closer to a shadow run production - the set of skills et all is limited. I woudln't call it baby-ified just not overly complex.
Originally Posted by Carnifex
This is one game I do intend on playing, but I've relearned my lesson this year about buying games on the day of release. I'll give it a bit of time first to let some enhancements land.
Lazy_dog
RPGWatch Donor
Original Sin 2 Donor
Original Sin 2 Donor
| +1: |
December 5th, 2018, 00:12
Sounds like it's got a fatal (for me) flaw: too short. PC Gamer's reviewer got through it in just 15 hours. Sounds to me like they need some expansions to put more game into the game.
I don't like the pay-to-link bit at all. As I posted on that news bit, it sounds way too much like the old scheme in radio where record publishers would pay radio stations to play their music ("payola"). Think what happens if this gets popular. Streamers have hundreds of games they can pick from. They need something people will want to watch, naturally, but even when you throw out the ones that don't stream so well they still have many to pick from - but some will PAY you while others will not. Naturally the ones that get paid will be the ones they want to show! What's more, the streamer is paid via click-through. If the streamer doesn't like the game, who's going to use that link to buy it??
IMHO, that link turns the streamer into a free-lance advertiser. When you're being paid to advertise a game, a boatload of rules come into play. Rules I doubt the streamer is even aware of, never mind following. Rules that change from nation to nation, too, which makes a mess of things.
I don't like the pay-to-link bit at all. As I posted on that news bit, it sounds way too much like the old scheme in radio where record publishers would pay radio stations to play their music ("payola"). Think what happens if this gets popular. Streamers have hundreds of games they can pick from. They need something people will want to watch, naturally, but even when you throw out the ones that don't stream so well they still have many to pick from - but some will PAY you while others will not. Naturally the ones that get paid will be the ones they want to show! What's more, the streamer is paid via click-through. If the streamer doesn't like the game, who's going to use that link to buy it??
IMHO, that link turns the streamer into a free-lance advertiser. When you're being paid to advertise a game, a boatload of rules come into play. Rules I doubt the streamer is even aware of, never mind following. Rules that change from nation to nation, too, which makes a mess of things.
--
The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
| +1: |
December 5th, 2018, 18:43
Overdoing it. This product provides nothing new in regard with streamers' renumeration.
Streamers require nothing people will watch, they require material to work with.
Hence products designed to meet their demand.
Streamers already strive to get paid: they are paid through donations, subscriptions, sponsoring etc This has nothing to do with radio economic models (that rely on pay through advertising)
Streamers will always favour products well designed for their needs over products with that kind of payment thing.
A streamer like COHH already streamed this product. He wont jeopardize the business model that made him a millionaire to reap a few bucks on the side.
He streamed it because he thought this could help him to spur donations and subcription as it fits in the way he runs his show. Not because of the support streamers stuff.
Streamers need products made for them, not a check from a dev.
This built in function could help the tiny streamers, those with something like 20 viewers as it allows them to monetize the promotion work they do.
Streamers usually stay away from deals like being paid to promote a product, it kills their business model.
Devs who take this into account seldom pay to get their products promoted. They make sure their product is good material for streamers to work with. Pointless to pay for something you do not need to pay for.
Streamers require nothing people will watch, they require material to work with.
Hence products designed to meet their demand.
Streamers already strive to get paid: they are paid through donations, subscriptions, sponsoring etc This has nothing to do with radio economic models (that rely on pay through advertising)
Streamers will always favour products well designed for their needs over products with that kind of payment thing.
A streamer like COHH already streamed this product. He wont jeopardize the business model that made him a millionaire to reap a few bucks on the side.
He streamed it because he thought this could help him to spur donations and subcription as it fits in the way he runs his show. Not because of the support streamers stuff.
Streamers need products made for them, not a check from a dev.
This built in function could help the tiny streamers, those with something like 20 viewers as it allows them to monetize the promotion work they do.
Streamers usually stay away from deals like being paid to promote a product, it kills their business model.
Devs who take this into account seldom pay to get their products promoted. They make sure their product is good material for streamers to work with. Pointless to pay for something you do not need to pay for.
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Backlog:0
Backlog:0
SasqWatch
December 6th, 2018, 15:07
Originally Posted by Zloth
Sounds like it's got a fatal (for me) flaw: too short. PC Gamer's reviewer got through it in just 15 hours.
Originally Posted by ChienAboyeurPaid per time = not 15 but 15000000000000000000 hours to finish.
Streamers
Twitch streamers are stallers.
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Toka Koka
Toka Koka
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